Sovietpunk 1991 studio and Kavkaz Sila Games publishing house released Garage Jumping Simulator. The title page is available on the Steam digital store.
As the developers noted, this is not a game in the usual sense, but a “piece of a dream” and “a tribute to post-Soviet culture.” The title was made on the Unreal Engine 5 using ray tracing and Nanite micropolygonal geometry technology.
Earlier, the craftsman recreated in Minecraft a typical yard from the CIS countries in winter. In addition to five-story buildings with detailed apartments, he brought a playground and two garage blocks with cars into the game.