Game Remakes: A New Era of Revamped Classics in the Gaming Industry

2024-03-15 02:27:18

A wave of remakes of popular works is blowing in the domestic and international gaming industry. Remakes have been released consistently since the past, but the recent direction is characterized by not only inheriting the existing game characteristics but also adding new elements.

The direction of the remake works that have appeared or announced for release this year is clear. The goal is to inherit the reputation of existing popular works and provide new fun to users by arming them with gameplay and graphics suitable for a new era. It is clearly gaining popularity, attracting not only existing users but also new users.

In addition, recent remakes are characterized by strangely twisting the original work and providing satisfaction to existing users. Therefore, simple graphic updates and resolution improvements are classified as remasters, while those that maintain the IP as is and introduce overall reorganization and new composition are classified as remakes.

First, Square Enix released the second remake of ‘Final Fantasy 7’, ‘Final Fantasy 7 Rebirth’, on the 29th of last month. As with the first part, ‘Final Fantasy 7 Remake’, the main story follows the original version, but changes were made to details and some content to increase the satisfaction of existing fans as well as new fans.

The newly renewed battle part, as well as the new character graphics, design, and movement lines, were all reorganized, succeeding in providing fresh fun to users. As a result, the game has received favorable reviews from critics as well as users and is recording good results.

Netmarble also released ‘Seven Knights Rebirth’, a remake version of its representative mobile RPG ‘Seven Knights’. The new work, introduced in conjunction with the 10th anniversary of the ‘Seven Knights’ service, received attention by revealing the basic gameplay screen implemented in Unreal Engine 5 along with cut scenes through a video.

Nexon also introduced a new game, ‘Vindictus: Defying Fate’, using the ‘Mabinogi Heroes’ IP. The game, which was surprisingly released at the end of last month, became a hot topic as it immediately entered the alpha testing stage. In the test that began on the 14th, most users responded positively, raising expectations.

‘Vindictus: Defying Fate’ was not officially introduced as a remake of ‘Mabinogi Heroes’, but as a separate work that only brought out the larger framework. However, many parts such as characters, monsters, and action methods have been copied, so users are looking at ‘Vindictus: Defying Fate’ as a remake or sequel.

The game is characterized by bringing in Souls-style gameplay while adding more weight than previous gameplay. Unlike the past, it was implemented with controls, pattern strategies, and heavy movement, and was reborn as a completely different game. The game, which is still in the alpha stage, plans to continue development based on test results.

In addition, it was announced that ‘Resident Evil RE:4’, a remake version of Capcom’s ‘Resident Evil 4′ released last year, sold 7 million copies within one year of its release. Following the successful launch, this is an achievement achieved through continuous updates such as VR mode following DLC ​​’Separate Ways’ for a year.

Nintendo has also been releasing remakes of its flagship games since the beginning of the year. On the 10th, in celebration of Mario Day, a remake version of ‘Paper Mario 1000 Years of Door’ was released, which celebrated its 20th anniversary, and last month, ‘Pokemon Legends Z-A’ based on the 6th generation work was released through Pokemon Presents. ‘ was also presented.

For the time being, remakes based on masterpieces are expected to appear as a trend in the domestic and international game markets. As it is expected to emerge with a new content structure rather than a simple upgrade method, it is expected to bring positive results as it is competitive with new works.

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