fix a funny but frustrating bug

The bug would have been fixed with the 1.04 update, but From Software hasn’t detailed it in the patch notes.

Elden Ring is generating conversations of all kinds, both because of the characteristics of its open world and because of its user discoveries. This last point also includes bugs like the one featured in this news: false walls that need regarding 50 hits to fade. And it is that, although this mechanic is not a novelty in Soulsborne, many players have begun to doubt all the walls that they were

Before the patch, there were fake walls with 9,999 hit pointsHowever, the popularity of this bug has drawn the attention of From Software and, as you can imagine, the team has set to work to solve it as soon as possible. And it seems that they have already achieved it, because these almost invincible walls no longer exist behind the patch 1.04. Curiously, this detail has not been commented on in the update notes published by the developer, so it has been pointed out by Zullie the Witch (via my box).

In addition, this update also adjusts the potency of an enemy type, making the battle much easier (considering that one of their attacks caused thousands of points of damage). As the content creator shows in the video above these lines, now these creatures will present a fairer fight.

And it is that From Software continues to work for polish all the details relating to his immense game, including a tweak to the damage of one of his most talked regarding bosses. However, some details are still passed on to the development team, and that is why today we warned them of a hacker trick that, wearing underwear, they can ban us from elden ring.

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More regarding: Elden Ring, From Software, Bandai Namco, Bug y Patch.

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