[게임플] Riot Games’ representative game ‘League of Legends (LoL)’ champion ‘Aurelion Sol’ has been reworked.
Aurelion Sol is a wizard champion released in March 2016, designed with the concept of a mythical creator who fills the universe by forming heavenly stars. It drew attention with its unique skill structure that creates and explodes stars to match the background and causes damage to nearby enemies by orbiting satellites around it.
However, as the skill structure is so heterogeneous, there were many opinions that the difficulty was very high and that it was not possible to demonstrate its performance. In particular, in order to continuously inflict damage, you had to avoid all of the opponent’s attacks and adjust the distance, so there was a problem with a clear limit.
Accordingly, Riot Games decided to renew Aurelion Sol with the 13.3 patch scheduled for February. This renewal changes all of the basic continuous effects, normal skills, and ultimate skills while maintaining the concept.
The basic continuous effect ‘Creator of the Universe’ is a skill that acquires star dust when Aurelion Sol deals damage with a skill. Stardust permanently strengthens skills and grants additional effects.
The Q skill, ‘Breath of Light’, is a skill where Aurelion Sol emits a breath of light, dealing damage to the first enemy it hits and less damage to nearby enemies. Every time the attack time accumulates by 1 second, additional explosion damage occurs and Aurelion Sol acquires star dust.
In addition, the skill increases damage when attacking a champion, and the range increases in proportion to the champion’s level. Star dust increases explosion damage.
Aurelion Sol, who casts his W skill ‘Flight of the Stars’, flies to the designated location. At this time, the fog of the battlefield is lifted, and the figure is revealed to nearby enemies, and skills can be used while flying. At this time, Breath of Light has no cooldown or maximum concentration time, and the damage increases.
Aurelion Sol reduces the cooldown of Astral Flight whenever an enemy champion dies shortly following dealing damage. Stardust increases the skill’s maximum flight range.
E Skill ‘Singularity’ is a technique that summons a black hole that deals damage to enemies for a few seconds and pulls them to the center. Singularity grants star dust per second for each enemy champion in the black hole.
The black hole center executes enemies whose max health falls below a certain percentage and grants star dust according to the type of enemy executed. Star dust increases the size of the singularity, including the center, and the execution criterion.
The R skill ‘Meteor/Celestial Advent’ is a technique in which Aurelion Sol drops a star to the ground, inflicting damage and stunning effects on enemies. Each enemy champion hit by the meteor gains stardust. Star dust increases the size of the meteor, and when 75 or more are gathered, the meteor is transformed into a celestial descent.
Celestial Descent draws out a massive star, doubling the size of the impact zone and dealing more damage and airborne effects to enemies. In addition, a huge shockwave is formed at the edge of the impact zone, dealing damage and slowing enemies hit.