Everywhere: Monster ambitions for the game of the ex-producer of GTA

Game news Everywhere: Monster ambitions for the game of the ex-producer of GTA

Published on 03/05/2022 at 18:08

Build a Rocket Boy, the studio founded in 2017 by Leslie Benzies, the former producer of the Grand Theft Auto franchise, is talking about him again today. And it looks like Everywhere, the studio’s very first game, has big ambitions.

The real-life Ready Player One

After leaving Rockstar Games a few years ago, Leslie Benzies, the series’ former producer and boss of Rockstar North had, in 2017, founded Royal Circus Games (now renamed Build a Rocket Boy) to shape a certain Everywhere. Moreover, the nebulous project, which has not been talked about much since its formalization in 2020, is now back in the spotlight since investors have leaked a document that is interesting to say the least.

Shared by Roberto Serrano, a business analyst, this document reveals the list of investments made by the company Galaxy Interactive… Inside this list, we can see the studio of Leslie Benzies, but also some valuable information about his next game which is not named, but which is, almost without a doubt, Everywhere.

An open-world AAA game featuring a multiplayer experience featuring an epic multi-chapter narrative, user-generated content via a “virtual sandbox” where players can create their own worlds, and social integrations and gameplay. in-depth streaming.

Everywhere: Monster ambitions for the game of the ex-producer of GTA

According to the few information that can be seen above therefore, Everywhere would be a more than ambitious project, since it is described by the document as the Ready Player One of “Real Life”. But that’s not all, as for the book by Ernest Cline (brought to the cinema by Steven Spielberg), in Everywhere, it will be possible to evolve in a gigantic open-world presented as a gigantic multiplayer sandbox. In the latter, we can notably create our own universes and interact with other players. On the official website of Build a Rocket Boy, the game Everywhere is also announced as a game bringing together a community where everything is possible.

There is a war between good and evil in the hearts of men and women. Everything is changing. And there is no going back. It’s a game. It’s a community. It’s a new world. The storm is on the horizon. And that’s just the beginning of Everywhere.

An Unreal Engine game

Note that Leslie Benzies had announced in 2020 that the game Everywhere had abandoned Lumberyard, the game engine from Amazon, in favor of the Unreal Engine 5, the latest version of the engine from Epic Games.

We are extremely excited to harness this powerful technology to create amazing new worlds, and are actively hiring across disciplines in Edinburgh and Budapest. Leslie Benzies

As a reminder, Everywhere still does not have a platform or a release date, so we will have to be patient.

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