2024-03-03 07:44:00
Former professional Dota 2 player Ilya ALOHADANCE Korobkin shared his impressions following the first ten hours in League of Legends. On a personal broadcast, he compared some of the features of the two MOBAs; his words were quoted by the Cyber portal.
Quotes are published preserving the source’s spelling and punctuation
I didn’t like that the heroes die within a second at any stage. No sweaty mechanics. I was told that League of Legends is regarding micro. Which [к черту] micro? There are many more such moments in Dota. […] I personally don’t see where there is more micro in League than in Dota. People just tend to protect what they like.
My opinion would be more valid if I had played at least a thousand hours, but [такое мнение] formed following 10 hours of play. I don’t think anything will change if I play more. The League doesn’t even have a reaction. In “Dota” you have to count all the resources when attacking, but in “League” everyone simply has a billion damage. The forester levels up faster than the mid player. I imagined this role differently. To me [плохо] became when I saw it.
Korobkin emphasized that debates regarding which game is better depend on the preferences of the gamer. ALOHADANCE himself believes that Dota 2 is more difficult than League of Legends.
[Сравнение “Доты” и “Лиги”] This is a matter of taste. There are people playing “Dota”, shouting that they are playing “League”, you know who… The rainbow is there… I never said that. But in my world, “League” cannot be more difficult than “Dota”. I don’t understand where in the “League” there is more micro. Micro is not only regarding clicking on a targeted skill or a conditional Hex, it’s a reaction, it’s a denial, which is not in the “League”.
ALOHADANCE, who played Dota 2 professionally from 2013 to 2022, decided to try out League of Legends for the first time on March 1st. Then the ex-esportsman announced his intention to reach the rank of “Master” in two weeks. The player chose mid and top lane as his main roles.
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