Diablo IV Mounts Update: Breaking Through Barricades and Improving Mount Mechanics in the 1.1.1 Update

2023-08-01 03:46:16

Diablo IV mounts are a subtle design. Although players can use mounts to break through enemy lines or cross terrain gaps, they are always useless when they encounter roadblocks. Fortunately, with the upcoming 1.1.1 update next week, along with Blizzard’s promised Barbarian and Mage buffs, horses will also learn to break through barricades. In fact, since the launch of “Diablo 4”, the problem of mounts has been the speed difference between the controller and the keyboard and mouse. At the same time, actively canceling the cooldown time of the mounts has also caused a lot of inconvenience. Even more so to the barricades. However, according to the director Joe Shely’s report on Twitter, it is confirmed that the horse will learn to break through the roadblock in the 1.1.1 update, and the cooling time of actively canceling the mount will also be improved. Players will no longer cancel the mount because of climbing the wall To ride, you have to wait several seconds to get on the horse. We’re going to allow the mount charge to break through barricades. I realized I didn’t state this explicitly during the #Diablo4 campfire chat today. — Joe Shely (@JoeShely) July 29, 2023 You got it. — Joe Shely ( @JoeShely) July 29, 2023 Of course, in the official live broadcast last weekend, the Blizzard team also mentioned the adjustments that will be made in the 1.1.1 update, including the improvement of barbarian anger generation and the adjustment of unique equipment in the later stage; It will make consistent upward adjustments to the current three-line skills and improve the late-stage survivability. At the same time, 1.1.1 will also have the following changes for practice: World 3 and World 4 boss monsters have increased health, and treasure drops will also improve any world. After level 35, boss monsters are guaranteed to drop legendary items above level 15 Treasure Brother Guaranteed to drop Legendary Items from Bollinger Nightmare Dungeon Enemy Density has been greatly increased The maximum number of Potion stacks has been increased to 99 The cost of reset talent and pinnacle plate gold coins has been reduced by regarding 40% The casting time of leaving the dungeon has been changed back to 3 seconds Fixed a lot of bugs “Darkness” God of Destruction 4″ 1.1.1 update notes are expected to be released on August 2 overseas time, and the revised version will be launched on August 8.

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