Diablo Immortal Update: Introducing the New Blood Knight Class and Diablo IV Season One

2023-07-14 10:17:53

The mobile game version “Diablo Immortal” has launched an update, adding a seventh professional blood knight, with stylish and easy-to-hit physical attacks, blood magic, or a combination of the two to create a new style of gameplay. In addition, the first season of “Diablo IV” is also approaching, everyone who has not yet completed the main line to the peak level should work harder. The seventh class of the mobile game version – Blood Knight The mobile game version of “Diablo Immortal” has launched a major update, adding the seventh class “Blood Knight”. Players will have three ways to use the Blood Knight: Create a new character and choose Blood knight profession. Blood Knight has unique character customization options, and the dialogue in the story will be fully voiced. Using the newly upgraded class change function, it is possible to convert a character’s existing class to Blood Knight. For the first 3 weeks after Blood Knight’s launch, class changes will have no cooldown, allowing existing players to try them out instantly. Enter the special event “Crimson Realm”, which lasts for three weeks after the update, and it is the same as the previous “Shattered Realm”, but all players will be Blood Knights. As long as you complete this event, you can get the blood knight skin and legendary items. Blood Knights mainly use long-handled weapons, combined with supernatural power and vampire ability, can use devastating attacks to destroy a large number of enemies, and can also use life-stealing attacks to maintain combat power. There is also a blood demon skill that can temporarily transform into a monster. For details, see[ Official page]Blood Knight Features Exclusive plot: “Troubleshooting Quest”, the plot is oriented towards elite missions to discover the origin of the Blood Knights, experience the pain they must endure in order to control the curse, and fight hard so as not to become crazy slaves. Special Skills: Blood Knights are a melee compound class, they will devour the life of the enemy, trap the enemy with the summoned shadow, and use the knight long weapon to kill all opponents. Shadow Edge: A primary attack that slashes or throws a dagger. Swarm of Bats: Summons a swarm of controllable bats to deal damage. Drain Blood: Steals the health of all nearby enemies. Gorefiend: Kill enemies and absorb their blood to become stronger, plus blood rush and punching skills. Skewer: Pierces an enemy and stuns nearby enemies. Fetid Fog: A shadowy fog that blurs the vision of enemies. New combat mechanism: Each set of weapons will provide a posture, and players can switch weapons in battle to obtain different posture effects. Stance effects are short-term buffs with attribute bonuses, and have a 15-20 second cooldown after the player switches stances. Open to all professions. The first season of “Diablo IV” is approaching “Diablo IV” will launch the first season “Evil Season” on July 21 (Friday), which is different from the previous work “Diablo III” and replaces new characters Practice does not need to start from scratch. To participate in the season, a new character must be created in the season boundary. There is no need to purchase the Battle Pass or any add-ons to play the season content, but you must complete story missions with at least one character in either the Eternal Realm or the Season Realm. Fame earned from previously explored maps and buffs found through Lilith’s Altar will remain. If the player has already unlocked the mount, the new character will also be available immediately. After each season, all characters will be transferred to the Eternal Realm and can be played at any time. For more details, please refer to[Official Page]Latest Video Previous Article A more intimate home appliance experience Siemens brand new flagship store in Causeway Bay opens Next Article How much waste is there in a meeting? Shopify has a tool to calculate the cost of meetings. Entering the brain world through games, witnessing the mutual advancement of 3D rendering technology and game engines, I am convinced that the PC platform may become the biggest winner.
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