2024-01-15 12:13:47
As the end date for Diablo 4 Season 2 approaches, various communities are sharing the improvements they want to see in Season 3.
Diablo 4 brought regarding some pretty good changes in Season 2. Various inconveniences that had been pointed out countless times were resolved, and the thirst for end content was quenched by adding various new content and a new boss, ‘Duriel’.
As a result of actively reflecting user feedback, influencers who criticized Season 1 also praised Diablo 4 Season 2 and continued to play it. It also received good reviews from users. Still, the prevailing opinion is that improvements are still noticeable.
The preset function is the most mentioned. Diablo 3 provided a preset function. By registering equipment, Kanai’s Chest, and skills, you might quickly change the efficient settings for each content such as Nephalem’s Dimensional Rift, Greater Rift, and Adventure Run to play.
On the other hand, in Diablo 4, if you want to change the settings, you must reset all equipment, skills, and even the conqueror board. For example, ‘Zir’s Slaughterhouse’, which was released last year, is an end-game content and requires extreme damage and survivability, so it uses a high-difficulty build even though it includes many control elements.
– If you want to change the settings, you must start the Conqueror board once more from the beginning.
On the other hand, nightmare dungeons, bosses, hell waves, etc., which have low spec requirements, are repetitive farming content, so builds with relatively few control elements are advantageous. Simply put, this means that I prefer a build that won’t cause any problems even if I farm with a video displayed next to it.
This also has a significant impact on build research. Aside from the gold consumed for resetting and reinvesting skills and the Conqueror Board, there is a burden of having to obtain effective option equipment and legendary status with high option values every time.
If you have the settings once and play by changing the build for each content, fatigue will be reduced when playing repeated content and you will have the motivation to play the season for a long period of time.
Nightmare Dungeon also needs to be improved. Until Season 1, Nightmare Dungeon was end-game content, but now it is nothing more than a process for acquiring emblem experience points. Even so, users who have finished leveling up frequently used emblems have no motivation to play Nightmare Dungeon.
– New content ‘Boss’ added in Season 2
The release of the boss ‘Duriel’ also played a role. Duriel, the nostalgic boss who appeared in Diablo 2, reappeared and received many favorable reviews. It became the number one farming content by dropping unique uniques and uber uniques that had extremely low drop rates.
As the highest power 925 equipment was confirmed to be dropped from Duriel, the role of Nightmare Dungeon was further reduced. Additionally, as the level-up time has shortened and the experience efficiency of other content has increased, the meaning of the place as a level-up place has been lost.
There are various ways to improve. If you place more materials needed to summon a boss or if the ‘Forgotten Soul’ needed to upgrade equipment is dropped, you can farm it in parallel with leveling up the emblem, motivating play.
The balance between classes must also be reestablished. In Season 2, the damage formula and damage option balance were changed. Unlike Season 1, where vulnerability damage was strong, in Season 2, suppression damage became the most valuable damage option.
As a result, the Barbarian, who can inflict suppressive damage with certain unique uniques, conqueror boards, and legendary status, has emerged as an overwhelming OP character. This can also be confirmed on the Zir Slaughterhouse leaderboard.
– Elementalists were rarely used outside of Ball Lightning builds.
As of January 15th, more than 80% of the top 50 people who cleared level 25 alone are barbarians. Even this figure has relatively decreased as the Druid build has been researched recently and more users have cleared the Druid.
The same goes for elementalists. This is not to say that it should be nerfed simply because it is stronger than other classes. The Ball Lightning build showed overwhelming performance in all content, to the point where other builds did not even feel the need to be studied.
As it has previously been criticized for frequent nerfs, excessive balance patches can have a negative impact. However, for a healthy game, it is necessary to maintain a minimum balance.
Meanwhile, Diablo 4 will be live streaming at 2 a.m. on the 19th, Korean time. Blizzard’s Associate Community Director Adam Fletcher, Game Design Manager Daniel Tanguey, Quest Designer Madeline James, and Chief Job Designer Adam Jackson will share Season 3 information.
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