Cyberpunk 2077 Patch 2.21 Adds DLSS 4 on PC and Additional Fixes

Cyberpunk 2077 Patch 2.21 Adds DLSS 4 on PC and Additional Fixes

Cyberpunk 2077 Revamps Photo Mode ⁢adn Gets a performance Boost with DLSS 4

CD Projekt Red has released patch 2.21 for Cyberpunk 2077, ⁢bringing a significant ⁣overhaul to ⁢the game’s photo mode and adding support for the latest DLSS 4 technology on PC. ⁤The update is now⁢ live for PC, PlayStation 5, and⁤ Xbox Series X|S.

Photo mode​ enthusiasts will rejoice, as​ patch 2.21 addresses numerous long-standing issues. Players can finally save character poses and V’s rotation and position within their photo mode ⁣presets, adding a new level of customization⁣ to their screenshots. Texture and color ⁤inconsistencies for vehicles with the CrystalCoat finish have also been rectified, along with several menu ⁣fixes related to the vehicle ⁣customization system ​introduced in patch 2.11.

The update also introduces improvements to character⁣ creation. ⁤Randomizer settings can now be preserved ⁢after further customizing character attributes, allowing for​ more intricate and​ personalized builds.

For those ⁣who‌ enjoy ⁢Johnny Silverhand’s company, patch 2.21 gives him a more prominent role on car rides. Previously, Johnny was intended to appear in the passenger seat 25% of the time, ‍but the ⁤implementation fell short. The update aims to fix this, increasing Johnny’s presence in the car and eliminating any ghostly duplications⁤ during scripted events.

The‍ most notable ⁢addition for PC players is the inclusion of DLSS 4 support,along with Multi Frame Generation for RTX 50-series GPUs. According ⁤to CD Projekt, these technologies allow⁣ players to boost their FPS by “up to three times per traditionally rendered frame,” ⁤provided they​ have the necessary hardware.

RTX users will also benefit from ‍enhanced⁢ Ray Reconstruction, reducing artifacts and smudging for a ‍smoother ⁤ray tracing experience.

While CD Projekt has⁢ not​ confirmed if patch 2.21 will be the final update for Cyberpunk 2077, it signals a continued commitment⁣ to improving the game as the studio transitions to full development ⁣on The Witcher 4.

Cyberpunk ⁢2077 Update ⁣2.21: Photo mode ‍Revamp and more

CD Projekt Red has rolled out update 2.21 for cyberpunk 2077, delivering ⁢a range of enhancements​ for PC, PlayStation 5, and Xbox series X|S players.
​ This⁤ patch​ focuses on improving the highly anticipated Photo Mode and introduces support for DLSS 4 on PC. ⁢

Photo Mode‍ Gets a ⁣Major Upgrade

The update brings significant improvements to Photo Mode, making it‍ even more powerful and versatile.Players can now spawn iconic characters like Nibbles​ and Adam Smasher ⁣mid-air or underwater, adding a whole new dimension to their captures. The ‌patch also fixes several ⁣issues with Adam Smasher’s appearance and ensures that spawned characters are properly saved in presets.

“Characters‍ spawned while V is in the air⁤ or in water will ⁢no longer snap to the ground,”

the developers noted, allowing for more creative compositions.Other fixes target camera movement, UI inconsistencies, and‍ general functionality, ensuring a smoother and more enjoyable Photo Mode experience across all platforms.

DLSS 4 Arrives ⁣on PC

PC gamers can now enjoy the benefits of Nvidia’s latest DLSS (Deep Learning Super Sampling) technology,version 4. This‌ enhances visual fidelity⁢ while boosting​ performance, allowing players to experience Night ​City in even greater detail.

Other Notable Changes

Beyond Photo Mode‌ and DLSS,update 2.21 addresses several other issues,ranging from color inconsistencies in vehicle customization to minor UI‌ improvements in the Character Creation menu.

The⁣ full list of changes can be found on the official Cyberpunk 2077 ⁤website.

Night City Gets a Refresh: New Cyberpunk 2077 Update Details

Cyberpunk 2077 continues to evolve with a fresh ​wave of updates aimed at polishing the Night City experience. The ​latest ⁤patch tackles a variety‌ of issues across​ character creation, quests, NPC behavior, and ⁢even console-specific quirks.

​Character creation has received ‍significant attention. character customization choices made in the initial ⁣stages no longer disappear when moving to ‍the Attributes⁤ step. The ​perplexing lack of the Piercing Color option for players who enabled piercings after initially starting with none has also been addressed, along with a collection of other visual glitches and UI inconsistencies that plagued the character creation process.

In terms of quests, the “Run This ​Town” ⁢ mission now allows players to deactivate the Aguilar imprint even after meeting ⁢with Bennett, eliminating a previously frustrating ​roadblock. Bugs involving Johnny’s phantom ​appearances ⁣in vehicles during certain ⁤quests have also been squashed, ensuring a smoother ride through Night City’s⁣ sprawling narrative.

⁤Beyond the major quests, minor but impactful tweaks have been implemented across the board. NPC and vehicle behavior has been refined for numerous smaller events, making the world ⁢feel more alive and responsive. Vendor ⁢interactions‌ are smoother, and television news⁢ channels now deliver ‍their audio‍ clearly, preventing players from ⁣missing vital updates or intriguing‌ snippets of Night City’s current ⁢affairs.

The team has even addressed a peculiarity with the ​Quadra Turbo-R V-Tech,⁢ wich was mysteriously sporting the ⁣description of its close ‍relative, the​ Quadra Turbo-R⁢ 740. The 2.2 ‍”check what’s ⁢new” pop-up that had gone missing from the ‍main menu has also been reinstated.

console adjustments

Console players have also received their‌ share of attention. The dreaded blank screenshots on ​Xbox consoles when HDR10 was enabled ⁣have been fixed,‌ ensuring players can ⁢capture those epic Night ⁢City moments without technical hiccups.⁢ A helpful pop-up now ‌warns Xbox players if screenshots are blocked by ⁢their privacy ⁣settings, eliminating confusion and frustration.

xbox series S users will now default to Performance ⁣mode in their⁤ Graphics settings, ​ensuring optimal gameplay. Additionally, screenshots‌ deleted outside the Gallery UI will now be correctly marked as deleted in the‌ Gallery, preventing any accidental clutter.

PC ​Power Up

PC⁢ gamers benefit⁣ from a ‍powerful boost with⁤ the addition of‌ DLSS 4 with Multi Frame Generation support for the GeForce RTX 50 Series graphics cards.

“DLSS 4 also introduces faster single ⁣Frame generation with reduced‌ memory ‍usage ‍for RTX 50 ‍and 40 Series,” the ‍developers share. ‍For all GeForce RTX graphics cards, a ​new option ⁢allows you to choose between the CNN model or the innovative Transformer model for DLSS Ray reconstruction,⁣ DLSS Super Resolution, and DLAA. The⁣ Transformer model promises enhanced stability, lighting, and detail in ⁤motion, taking PC ⁣visuals to new heights.

The update also tackles DLSS Ray Reconstruction artifacts and smudging, providing a cleaner and more immersive in-game experience. Setting ⁣Resolution Scaling to OFF will now correctly reset ⁣the​ Frame ⁤Generation field in the Graphics settings.

With⁤ these continuous updates, cyberpunk 2077⁣ continues to‍ refine its vision of ‌a futuristic yet gritty world. ⁢ From character customization to graphical ⁢enhancements, ⁢these changes strive ‌to ⁣create a more enjoyable and immersive⁢ experience for all players, nonetheless of their platform of‌ choice.

What features were added to the Photo Mode in Cyberpunk 2077’s recent patches?

Interview with Ewa Jikutowicz,⁤ Senior Game Designer at CD Projekt Red

Archyde: Hi​ Ewa, thank you⁢ for taking the time to discuss the latest updates⁣ for cyberpunk 2077. Can you give us a rundown of the most prominent changes in the ‍recent patches?

Ewa Jikutowicz: Hello! I’m glad to chat about the updates we’ve been working⁤ on. In the‌ latest patches, we’ve focused on improving various aspects of the game to enhance the⁢ overall experience for our players. Some of the most significant‌ changes include:

  1. Photo Mode revamp (Patch 2.21):‍ we’ve⁣ made substantial improvements to the‍ Photo Mode, giving players more control and ‍creativity in captures. Characters like Nibbles and Adam ⁤Smasher​ can now be spawned mid-air or underwater, and⁤ we’ve fixed numerous issues to ensure a smoother‍ experience across all platforms.
  1. DLSS 4 support (Patch 2.21): We’ve added ​support⁤ for Nvidia’s latest DLSS technology on PC, allowing players to experience Night City with ​enhanced ⁣visual fidelity and improved performance.
  1. Character creation ‌improvements: ‍We’ve addressed various issues in character⁢ creation, including preserving customization choices, fixing UI⁤ inconsistencies, and improving the ⁢overall process.
  1. Quest and NPC behavior fixes: We’ve tackled a variety of issues across quests and NPC behavior, aiming to create a more seamless and engaging world for players to explore.

Archyde: The revamped Photo Mode has been especially well-received. ‌Can you tell‍ us more about the thought process behind ⁢some of the new features and ‍improvements?

Ewa Jikutowicz: Absolutely! Our goal was to⁢ give players more tools to express their creativity and capture ​unique moments in Night City.Spawning characters mid-air or underwater ‌was one way to achieve this, as it opens up new composition possibilities. We also ​addressed​ numerous ⁢bugs and UI issues to ‍ensure ‍that players could easily access and use all the ⁢features‍ Photo Mode has to offer.

Archyde: With the addition of‌ DLSS 4,⁣ how would you describe the impact on performance and visual quality for PC ‌players?

Ewa Jikutowicz: DLSS 4 brings a significant ​betterment in both performance‌ and visual quality for our ⁤PC⁤ players. According to our tests, players can experience upto three ⁤times the frames‍ per second compared to customary rendering, provided they⁣ have the necessary hardware. This,combined with enhanced Ray Reconstruction for smoother ray tracing,should make Night City even more immersive and enjoyable for those playing on PC.

Archyde: It’s great to‌ see the continued support for Cyberpunk ⁣2077.Can you give us any hints ​about⁢ what’s coming next for the game?

Ewa Jikutowicz: We’re always looking to​ improve the game based on player feedback, so‍ there’s definitely ⁢more to come. ‍While I can’t go into‌ specific details, I can assure you that we’re committed to ⁢making Cyberpunk 2077 the ⁢best experience it can be. As ⁢we transition to full development on The Witcher 4, we’ll⁣ continue to support and update Cyberpunk 2077 as part⁣ of‌ our mission to create high-quality, engaging games ⁢for our fans.

Archyde: Thank you, Ewa, for taking the time to chat with us today. We appreciate your insights and look forward to seeing what’s next for Cyberpunk 2077.

Ewa Jikutowicz: My pleasure! Thank you for having me,and I can’t wait to see all the amazing captures ‍players‍ create with the revamped Photo ⁣Mode. Until next time!

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