CD Projekt abandons multiplayer in Cyberpunk 2077 on RED Engine

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You no doubt remember that CD Projekt RED promised a multiplayer experience in Cyberpunk 2077 before essentially abandoning it. In a recent earnings call, CFO Piotr Nelyubovitch revealed that the studio will not use RED Engine’s in-house multiplayer technology, relying instead on Unreal Engine 5 for future projects. This might signal that standalone online multiplayer Cyberpunk 2077 is either canceled or moving to UE5.

In past years, we have been working on building our multi-user technology. Due to the recent decision to enter into a strategic partnership with Epic Games and use Unreal Engine 5, which offers advanced multiplayer solutions, we have stopped further development of our own multiplayer technology and created a corresponding recommendation of almost $4.90 million.

CD Projekt RED recently announced that its future games will have online and/or multiplayer elements, including The Witcher series. The recently announced The Witcher 4 is being built on Unreal Engine 5 and should use the proven and reliable game engine environment.

Yes, I can add some color – the plan remains the same; We plan to gradually add multiplayer functionality to both franchises, including Cyberpunk. We don’t reveal which franchise will be the first to get this kind of functionality, but the first try will be something we can learn from and then we can add more and more – so, step by step, we want to open up our single player experience to multiplayer, but we want to add such features gradually.

said CD Projekt President Adam Kiczynski.

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