Bright Memory Infinite: quality, ray-tracing and performance modes (120 FPS) confirmed | Xbox One

Bright Memory Infinite promises an intense viewing experience. Since his announcement in May 2020, the title has continued to highlight its graphic quality. After a news presentation in video, during the Future Games Show 2022, the developer confirmed the graphic modes to which we will be entitled in game.

A title perfectly optimized for Xbox Series X|S

Bright Memory Infinite is the brainchild of a single individual: Zeng Xiancheng, a Chinese developer who founded his own studio, FYQD. The latter has set out to offer a visually rich experience, giving pride of place to effects of all kinds. The game is regularly highlighted within the communication department of Xbox, as the technique seems to be mastered. With the title being labeled “Optimized for Xbox Series X|S”, we can expect a true next-gen experience on consoles upon release.

And for good reason, FYQD Studios immediately reacted, following the diffusion from the latest trailer at the Future Games Show 2022, and confirmed all the graphical features that can be chosen in-game. If the Nintendo Switch version will benefit from gyroscopic controls and the PlayStation 5 from Dual Controller features Sense, the Xbox Series X|S will not be outdone on the visual side and will offer:

  • A Quality mode up to 4K/60 FPS
  • A Ray-Tracing mode up to 60 FPS
  • A Performance mode up to 120 FPS

If we only partially know the visual definition involved, we can assume that it will be close to Bright Memorya kind of paying technical demonstration serving as an appetizer to Bright Memory Infinite. The definition of the latter ranged from 2K on Xbox Series S to 4K on Xbox Series X, all in 60 frames per second. Definitive answer when the game is released, which the developer promises us with a simple “soon”.

Test – Bright Memory – Should you buy it?

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