Striking Distance Studios, a new development team founded by Dead Space series producer Glen Schofield, officially revealed to players its latest sci-fi horror game at this year’s Summer Games Fest. The Callisto Protocol is bloodyNew gameplay trailer. According to the information disclosed by the development team, the developers involved in this “Breakthrough Dimension” spiritual sequel also had to study a large number of real bloody images, just to present the most terrifying and realistic images in the game. horror effect.
The latest gameplay trailer shows a lot of realistic gore effects in the game
In a recent interview with PCGamesN, Chris Stone, chief creative officer of the Striking Distance Studios team, said:
“We ended up working on a lot of really scary real gore. While it wasn’t all that fun to research, these were definitely the most impressive for our goal of creating the most realistic images and experiences possible. A profound and important part.”
The newly released “Callisto Protocol” gameplay video reveals many extremely bloody and violent scenes in the game, such as enemies being attacked, dismembered, headshot, or thrown into a huge fan and instantly turned into a cloud of blood Fog, etc., even shows the many tragic deaths the protagonist may face in the game. Due to the detailed picture presentation and the hard work of the development team, even players who have not seen any real bloody pictures can feel an inexplicable sense of realism from the game.
Not only real bloody images, this work is also influenced by “Silent Hill”, “Evil Castle”, “Tear Horizon”, etc.
It is worth noting that in addition to the Striking Distance Studios team, there have also been cases of other game teams studying real-world violent scenes in order to present the most realistic bloody pictures. For example, during the development of Mortal Kombat 11, the developers of the NetherRealm Studios team watched a large number of real-life images of human or animal deaths in order to obtain the material, and even one of the developers It was rumored that he suffered from “traumatic stress syndrome” because he had to watch these extremely brutal video content carefully for a long time, which also caused a lot of controversy at the time.
Even so, not all of the research on the Callisto Protocol is so terrifying. Chris Stone, who served as the animation director of the original “Breaking Dimension”, said that this new work is not only deeply influenced by “Breaking Dimension”, “Silent Hill” and “Resident”. Evil) and other classic survival horror game series, the development team also hopes to use this game to pay homage to classic sci-fi horror movies such as “The Thing” or “Event Horizon”.
The Callisto Protocol is currently expected to hit the market on December 2.