Blizzard halts development of Heroes of the Storm (for real)

Blizzard announces on its blog that he counts stop development of Heroes of the Storm. The MOBA that highlights the heroes of the studio’s various franchises don’t close your doors for all that, but it should not be counted on new content.

In fact, it’s been a few years since Blizzard greatly slowed down the development of HotSbut this time, we have confirmation that le free-to-play will not receive more heroes, additional skins or maps.

However, Blizzard has not yet planned possible shutdown of servers. This would represent a first for the studio, and as it is in its genes, it does not intend to abandon players who still connect in a religious way at Heroes of the Storm. There are more than you care to admit.

We will continue to care for Heroes as we do for our other long-running games, StarCraft and StarCraft II. We will continue with season changes and hero rotations. The in-game store will remain operational, but we no longer plan to add new purchasable content. Future updates will focus on patching and client durability, not to mention any necessary balancing.

Thereby, Heroes of the Storm should remain operational for a few more years, but it will have to be accepted that and MOBA who tried to water down a particularly codified genre with ideas of its own will remain frozen in time.

A showcase of glory Blizzard licenses which itself becomes a relic of a glorious past, it’s quite comical.

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