Assassin’s Creed Goes To Japan, With Mobile Version Stopping In China First

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d’Ubisoft Franchise Assassin’s Creed will finally visit feudal Japan and provide fans with “a very powerful shinobi fantasy,” franchise executive producer Marc-Alexis Côté said during the publisher’s Ubisoft Forward live presentation of upcoming games on Saturday.

The game doesn’t yet have a name — beyond a codename, “Assassin’s Creed Red,” anyway — or a launch date or window. But it’s “our next premium flagship title and the future of our open-world RPG games on Assassin’s Creed,” Côté said. “Assassin’s Creed Red” is developed by Ubisoft Quebec, which developed the 2018 versions Assassin’s Creed Odyssey.

In addition to “Assassin’s Creed Red”, Ubisoft is also developing “Project Jade”, a dedicated mobile gaming experience set in China. “For the first time in our open-world games, you can create your own character,” Côté said. “You’ll get the chance to do things like parkour atop the Great Wall of China, sneak through bustling cities, engage in intense combat, and discover the secrets and vastness of ancient China. ”

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“Assassin’s Creed Jade” will be optimized for touchscreen controls, Côté said. Ubisoft also did not give a launch window for this title.

Ubisoft has previously ventured into smart devices with its tentpole action-adventure franchise, most recently in 2016 with the developed Unity Assassin’s Creed Identitywhich featured a created and customized assassin character venturing into Renaissance Italy. Assassin’s Creed 2: Discovery also launched on Nintendo DS in 2009 and later for iOS devices in 2010.

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