Game News Assassin’s Creed: An unexpected end revealed by a Belgian academic!
Between 2007 and 2012, players were able to follow the story of Desmond Miles, a modern Assassin who relives the history of his ancestors in order to save the world and protect it from Abstergo, a company behind which the Templars are hiding. But according to university research, another, more surprising ending has been considered.
The phases of play in “the present” ended up boring the players, who generally preferred to be immersed in the chosen historical period. Nevertheless, Desmond Miles story infused all license and still appears, through sequences or references, in the licensed games. We will not spoil the end of his story, especially since Nintendo Switch players will be able to relive it in part thanks to the arrival of the Ezio Collection, but we will discuss an end never seen, which no one had heard of before.
Desmond Miles Effect
Eurogamer indeed relays the words of a Belgian researcher, who works on the use of religions, conspiracy theories, and beliefs in digital media culture. As part of his research, the doctoral student Lars de Wildt de la KU Leuven, the University of Louvain, explained that one of the purposes envisaged planned to send Desmond Miles and Lucy Stillman…into space! The two characters would have managed to get their hands on a spaceship, and would have left with the aim of found a new civilization. This information he would hold from Patrice Desilets, one of the creators of the franchise, and the creative director ofAssassin’s Creed III, Alex Hutchinson, with whom the doctoral student spoke.
In short, the third game would end with a resolution to the conflict in the present day, with Desmond Miles – played by (Nolan North) – taking down Abstergo using the combined knowledge and skills of all his ancestors, including Altair from AC1 and Ezio from AC2. Moreover, it is the end of the world in 2012, and Desmond Miles and Lucy start a new civilization elsewhere, as (new) Adam and Eve, indicates Lars de Wildt in his thesis.
That’s why she’s called Lucy, following Australopithecus Afarensis. (…) Boom! It’s a fucking spaceship! would have declared Patrice Désilets.
The ending of the Desmond trilogy changed slightly, but it was always intended to end like this. And then, regarding two years ago, we planned another story… (But) we did without the precise definition of the end of a story, said Darby McDeviit, former narrative director on the license.
What would have become of the license from a screenplay perspective if Desmond and Lucy had indeed left to found a human colony elsewhere in the galaxy? We will never know, but it is likely that, in order to continue to make us explore History, Ubisoft would have chosen to start on a new arc, while creating bridges. We contacted Ubisoft to obtain a declaration, and are awaiting a return.
Through MalloDelic, Journalist jeuxvideo.com
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