Apple’s Major Update: Strengthening Gaming Support on iPhone 15 and iOS Ecosystem With Partnerships and Turtle Beach Atom Gamepad

2023-10-29 03:27:12

Apple is strengthening gaming support on its hardware through a major update. At the Apple event where the new iPhone 15 was unveiled, Apple emphasized building a gaming ecosystem on the iOS operating system and improving the gaming performance of the new iPhone. Apple’s partnerships with large game developers are also worth noting. It was announced that AAA games such as Ubisoft’s The Division Resurgence and Assassin’s Creed Mirage will be released as iOS versions, and through collaboration with Capcom, Resident Evil 4:RE and Resident Evil Village will also be released on iOS. . The characteristic of these games is that they all require quite high hardware specifications, even on PC. ▲ Hideo Kojima who appeared at WWDC 2023 (Why is my brother there..?) (Source: Apple YouTube) A thought occurred to me while watching the event. “If high-end packaged games start running smoothly on smartphones, wouldn’t smartphones be able to completely replace UMPC?” In particular, Apple Silicon, which is installed in Apple devices, boasts an unrivaled performance ratio, so it can dramatically improve the low battery life problem of existing UMPC products. Let’s make your iPhone into a UMPC. Turtle, an American game accessories manufacturer. Turtle Beach introduced a game controller for iOS in line with Apple’s expansion of the game ecosystem. The ‘Turtle Beach Atom Wireless iOS Gamepad’ is the main character. It supports iPhone 11 and later models and connects via Bluetooth, so the iPhone 15 series equipped with a USB-C port can be used without any problems. However, in the case of the iPhone mini series, connection and operation via Bluetooth are possible, but the controller cannot be mounted properly, so please be sure to keep this in mind. ▲ Turtle Beach Atom wireless iOS gamepad ▲ It adopts a separate method rather than an integrated method ▲ This is what it looks like when combined. The biggest difference from other mobile controllers is that it adopts a separate method rather than an integrated method. Because it is divided into two modules rather than a single module, it has the advantage of being folded to a smaller size than other products. Since it has a structure that sticks tightly when attached using a magnet, it is unlikely to come apart and roll around in the bag. ▲ Both modules are connected through the contact part. You can also check the contact part next to the magnet, and when combined, both modules are connected through this contact part. Therefore, there is no need to charge the two modules separately, but both modules can be charged by charging only one module. Therefore, the USB port is only installed on the left module. ▲ It seems that a lot of attention was paid to the details of the iPhone speaker location. It is basic to protect the area that touches the smartphone with rubber, and the detail that prevents sound blocking by drilling a small hole in the area where the speaker is located when mounting the iPhone is noteworthy. The iPhone Pro Max series is also comfortable. ▲ Installation of the iPhone 14 Pro Max ▲ Be sure to attach the included rubber pad ▲ Then, it will not fall off even if you shake it like this. This is what it looks like when the iPhone 14 Pro Max is installed. Unlike all-in-one controllers, the Turtle Beach Atom has separate modules on both sides, so I was worried that there might be a gap between the smartphone and the controller, but after attaching the included pad, it was installed firmly without any rattling feeling. It seems to be able to withstand the weight of the famously heavy iPhone Pro Max series well. Modular Bluetooth connection structure ▲ It was a bit inconvenient to turn on the left module and ▲ the right module separately. Press and hold the home button at the bottom of the left module. The power turns on. However, there is a minor inconvenience of having to turn on both modules separately. The right module is turned on by pressing the menu button, and the connection status of both modules can be immediately checked through the bottom LED. When turning off the power, only the main module power is turned off, or when two modules are combined, it is automatically turned off. Since it is connected via Bluetooth rather than USB, I thought there would be an input delay, but fortunately, I did not feel any significant delay. Although it is not suitable for playing rhythm games or frame-by-frame fighting games, you can enjoy most package games without difficulty. Turtle Beach’s unique control feeling ▲ Not doing homework, but testing the product;; ▲ The keys feel heavier than expected. The cross keys and basic input button (XYAB) feel quite heavy. Compared to the Xbox gamepad, which is called the national gamepad, about 1.5 times more force must be applied. It’s not to the point where it’s uncomfortable to use. ▲ Is the analog stick the same as the Xbox pad? The analog stick felt no different from the Xbox gamepad control. Both the size and tension of the stick were designed to be similar to the Xbox pad, so it was possible to operate it without much of a difference. ▲ It’s a problem.. It’s a problem.. However, the placement of the right analog stick is disappointing. The analog stick is located right below the main input button, so you can feel the stick’s interference from below every time you press the button. As the size of the product was reduced, it seems that it was inevitably designed in this way. This is my personal opinion, but even if the size was further increased, it would have been better if the stick had been placed a little more to the left. ▲ Shoulder buttons that feel like clicking a mouse Unlike the Xbox pad, the shoulder buttons feel like clicking a mouse button. If the Xbox pad is ‘click-click’, the Turtle Beach Atom is ‘click-click’. It’s a method that may be somewhat controversial, but I personally liked it. Should I say that the feedback is clear? However, since the same clicking sound is heard when clicking the mouse, it seems somewhat difficult to use in a very quiet environment. ▲ The trigger button is also heavier than the Xbox pad. ▲ You had to hold the bottom of the trigger like this to press it comfortably. The trigger button also feels quite heavy. The input point is deeper than expected, so you have to press harder than expected to input. If you are someone who usually holds the trigger at the bottom and presses it, there will be no problem, but gamers who hold the trigger at the top and press it lightly will often not be able to input the key, so be careful. Advantages of modular structure. MagSafe. ▲ MagSafe accessories attached The biggest advantage of the modular type is that MagSafe accessories can be used as is. Typical all-in-one controllers have a support bar on the back to support the smartphone, so separate accessories cannot be installed on the back, but the Turtle Beach Atom has an empty back, so it can be used with a MagSafe charger or MagSafe cooler attached. possible. ▲ Gamepad weight is 189g ▲ When equipped with iPhone 14 Pro Max, it weighs 430g ▲ If only iOS games are released, wouldn’t it be a must-have item? Weighing 189g, it is light and easy to carry, and the maximum usage time when fully charged is 20 hours, making it an ideal controller for use during travel as well as during commuting. Even when equipped with the famously heavy iPhone Pro Max, it weighs only 430g. The price is 99,900 won. Since mapping is not separately supported, please note that it can only be used if the game itself supports pad operation. The latest iPhone, which boasts overwhelming processor performance, is ready, and a usable mobile controller is also ready, so all that is left is for the game to come out. As of the date of writing, the Turtle Beach Atom iOS controller compatible games are as follows.ATOM iOS controller compatible game list (Click!)
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