2023-06-04 06:14:35
Apple (Apple) is rumored to release a mixed reality (MR) head-mounted device on the 5th. Sebastien Borget, the co-founder and chief operating officer of the metaverse sandbox game The Sandbox, analyzed in an article today that this device will strengthen the metaverse and blockchain. driven games, and cites six key opportunities presented by MR devices.
(Recap:The Apple Metaverse is coming!The first look at the operating system xrOS and Apple AR/VR helmet)
(background supplement:Apple’s MR helmet is rumored to be listed in June. What are the beneficiary encrypted tokens?)
quiltMark Gurman, a Bloomberg technology reporter known as the “Apple Breaking News God”, recentlybreak the newsApple is likely to launch a new mixed reality (MR) head-mounted device at the WWDC conference held on the 5th. This MR device will be sold under the name “Reality” and run on the new xrOS operating system. About $3000.
Further reading:The Apple Metaverse is coming!The first look at the operating system xrOS and Apple AR/VR helmet
Sebastien Borget, co-founder and chief operating officer of metaverse sandbox game The Sandbox, wrote todayanalyzewith the introduction of this MR device by Apple, the next era of immersive gaming and mixed reality experience is coming. He also cited six key opportunities brought by MR devices, including enhanced engagement, new social activities, accelerated user generation Content, digital ownership into real life, immersive multiplayer experiences, empowering the metaverse, and more.
Six Opportunities for MR Devices
Enhanced Engagement:Augmented reality (AR) technology can overlay virtual items in the real world, creating new dimensions for gaming engagement. For example, a branded game might require the user to visit a store via an AR avatar to complete a specific task, which in turn may purchase a store product, while the purchase may also provide the user with additional in-game experience points for in-game benefits.
New Social Activities:Social connections on digital channels can now be connected to the real world, as virtual avatars can be placed in real life for seamless interaction across channels, including Metaverse, social media and gaming platforms. For example, instead of seeing your friend in a conversation, you can use AR to chat with an avatar draped over your friend.
Accelerate User Generated Content: Thanks to generative AI tools, Apple devices will create new immersive experiences that bring people closer to the Metaverse. For example, creators can quickly incorporate AR components and soon-to-be-released avatars to add interactive elements for users.
Digital Ownership Comes to Real Life:As true digital ownership emerges in the real world, there will be innovations in interactivity, creativity and utility. Through the use of AR, virtual assets can now be used flexibly in the real world. In this new mixed reality, avatars can be used in multiple ways, creating new utility for virtual assets.
IMMERSIVE MULTIPLAYER EXPERIENCE:The multiplayer experience takes on new meaning in AR, where players in the metaverse can interact with real-world players in real-time. This will redefine how people interact with each other, spanning virtual and real worlds and playing in fun new ways.
AR empowers the Metaverse: AR technology will make digital content more ubiquitous around people, blurring the boundaries between virtual and reality in a seamless way, just like Pokemon GO brought the fun of AR games to the world, entertainment will continue to develop in the real world, building A gamified experience that connects worlds.
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