Apex Legends: “Don’t share information because cheetahs notice” Development staff and players quarrel over anti-cheat, difficulty of war against cheat | EAA !! FPS News

『Apex Legends(Apex Legends) ”In the overseas community, due to“ cheetah’s wrongdoing ”, there was an argument between overseas players and development staff, and there was one act that made us feel the difficulty of anti-cheat for the company side.

Players and developers argue over APEX cheetahs …

The trigger was FURIA’sHisWattsonJuly 21st tweet by a player. He is the world’s top player who won the second place in the ALGS Championship of the other day and also won the “Monster Energy MVP” individually, but he said that he might not stand the cheetah that he continued to encounter during the distribution.

“Dear Apex Cheetah.EST (Eastern Standard Time) 1:00 am to 7:00 am North American servers are a little less likely to be banned. The BAN team isn’t awake.By letting this be known to the public, I hope EA will do something for the cheetah. “

This tweet is from Full Squad GamingJake LuckyQuoted in a screenshot, “Apex cheetahs are terrible. Pros tell cheetahs when it’s best to cheat to get Respawn and EA reactions. Wattson play with different IQ levels. That’s right, “a frosty comment.

In response to this Jake tweet, Apex’s network security department is in charge and is also known as the cheetah’s contact point.HideoutsThat is Conor Ford. Was it true that anti-cheat business support was not possible from 1 am to 7 am?This is really a don pullBy returning, it has developed into an argument with His Wattson.

“I don’t share information because the cheetah may notice it.”

HisWattson“That’s right. The real thing is that by the time you (the anti-cheat staff) decide to get out of bed, everyone on this stream will be hit first or hit by an aimbot in the first three hours. I have to do it. “

Hideouts“No, the real thing isI assume I’m not doing any work to improve anti-cheatIt’s just that. He says, “By the time you decide to get out of bed,” but the childish comments helped me a lot. Why are you announcing what you are doing for implementation? To be noticed by the cheetah?

HisWattson“It’s impossible to assume that you’re not doing anything to improve your anti-cheat. You have a job because you don’t want to repair your anti-cheat.”

Risk of information disclosure

It was an unfortunate scene where the players and development staff who should cooperate with each other once morest the cheetah would have an argument because of the cheetah, but Hideouts and othersAnti-cheat staff avoids cheetahs (and tool vendors) knowing what they are doingIs a matter of course. However, without disclosing the details, there should be a way to announce that we are taking measures in some way, and His Wattson may be frustrated by this.

From the player’s point of view, “healthy players (self)”, “cheetahs” and “developers” are clearly separated, so it seems to be a developer’s negligence not to share information regarding anti-cheat, but on the other hand From the developer’s point of view, “healthy players” and “cheetahs” are mixed, so although we announced details and future plans for anti-cheat with the intention of reassuring healthy players, we are behind the cheetahs. Also for tool vendorsYou can read your hands and develop workarounds from the hints you get.There is a risk. Sharing information with all players, like patch notes, is like teaching loopholes.

Hideouts said this time, although the development staff is also working on improving anti-cheat, it is not possible to announce the results to the entire player.FrustrationIt made me feel that.

Cheetah War: In the case of Activision

For anti-cheat, each of the other titles is working on its own. For example, in the “Call of Duty” series by Activision and its affiliated studios, it was announced that BAN Wave was implemented through SNS and official websites, the number of accounts that had been banned so far was reported, and the anti-cheat system common to franchises was used. be”RICOCHET(Ricoche) “Announce new featuresIt is a composition that shows dignity not only to the player but also to the cheetah. The exact opposite of EA and Respawn, but rather the CoD series is exceptional, compared to others.Active information disseminationIt can be said.

Cheetah War: For Ubisoft

In Ubisoft’s “Rainbow Six Siege”, “Anti-cheat updateWe publish a report on an irregular basis to communicate with players who complain regarding cheetahs (June report)、Proceed once morest DDoS vendorThe practical action was also reported.But here tooThe cheetah has not been eradicatedRather, it has been pointed out on Twitter and Reddit that there may be more cheetahs than before (An example from Reddit) It has become a concern these days.

Cheetah War: For Riot Games

As an anti-cheat resident at the kernel level, Riot Games’ “Riot Vanguard(Riat Vanguard) “is software that has been attracting attention since its release.In “VALORANT” that Riot deals with, as of October 2009Cheetah’s reporting rate is the lowest everAlthough the cases of encounters with cheetahs are still sporadically noticeable on SNS, in the long runPossibility to be a success storyIs shown.

Cheetah War: For Epic Games

A new move these days is Epic Games’ “FortniteThe latest anti-cheat software “HYPERION(Hyperion) ”was implemented. However, perhaps with the eyes of the cheat company in mind, the official website has not announced this, and it seems that the circumstances surrounding anti-cheat are complicated.

As with Epic Games, Apex’s anti-cheat policy is not to actively share information with players.Whether or not anti-cheat is evolving, as Hideouts hints atInformation warfare with the cheetah sideThe current situation is that general players have no choice but to believe in Respawn.

This time it turned out to be an unfortunate argument,The bad thing is cheetahs and distributorsDon’t forget that. Will there be a day when they suddenly realize that they have lost sight of cheetahs in ranked matches due to their behind-the-scenes work?

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