Alien: Rogue Incursion – The First VR Game Set in the Iconic Franchise Launching December 19

Alien: Rogue Incursion – The First VR Game Set in the Iconic Franchise Launching December 19

Get Ready to Engage or Regret: The All-New VR Alien Game is Coming!

Well, folks, strap in because “Alien: Rogue Incursion” is launching on December 19th, and this isn’t just another standard video game; it’s the first from the “Alien” franchise specifically built as a VR experience! Because what could be better than feeling the tension of an alien lurking behind you while your heart races and you second-guess your life choices? A game that takes place between the original 1979 classic “Alien” and its 1986 sequel isn’t just a microcosm of cinema history—it’s a chance to experience absolutely spine-chilling horror with a side of action! Who might forget 42 years of building suspense? Right; no one. And it’s just the beginning.

The Story Unveiled

So who’s been entrusted with crafting this interstellar saga? None other than writer Alex White, a veteran in the galaxy of “Alien” lore. He’s penned novels and even had the privilege of naming the Xenomorphs. Just imagine, a gentle day at the office and then BAM! You’re suddenly responsible for sending people screaming from cinema seats! Talk about pressure!

White spills the beans on working with Disney and 20th Century Studios. His experience sounds like a wild ride— “They really want to know we have our lore sewn up.” A bit like your mother, wasn’t it? “What do you mean, you lost your homework?!” Now imagine your mother’s love of lore control met with sci-fi aliens. “But that’s how that relationship ends up working for us,” he quips, sounding more excited than a kid in a candy store that just found out the candy is actually made of chocolate.

Everything But Toe-Stepping

Picture this: White finds out his contributions made it into the new movie “Romulus” while sitting in the theater. I can only imagine the “oh wow” moment that felt like finding out your crush likes you back—surreal, yet utterly satisfying. Let’s be honest; if my work makes it into a movie, I’d probably scream like I was facing down a Xenomorph myself!

The Universe Expands

With “Rogue Incursion” landing just four months after the release of the “Romulus” movie, the “Alien” franchise is shaping up to be a series that just keeps on giving! You’ve got the bigwigs at Disney eager for creative partners to add their spin to the universe. Now that’s a business meeting I’d love to attend. “Can we have Patrick Stewart as an alien? No? What about an exploding space cat?”

Meet Zula

Now let’s talk about the main character: Zula. She comes with a spinal injury, affecting how you’ll play her in this VR format. Talk about realism! Players will be gripping their controllers tighter than a kid at a carnival trying to win a giant teddy bear. Zula is a trained marine—who has dealt with Xenomorphs before—so it’s safe to say she’s no stranger to the alien drama! And they made sure to give her character depth with a bit of history—because nothing screams “badass” quite like tackling a spine issue while battling intergalactic monsters.

Game Mechanics Meets Character Development

It turns out, significant effort went into developing her character, pulling from the pre-existing comics. White points out that while Zula may be familiar to some, they want the broader audience to meet this unstoppable force. It’s like introducing your cool friend at a party, you know, the one who’s faced grief and yet still manages to be larger than life. I mean, can someone sign me up for the action-horror-survival adventure like right now?!

The Price of Horror

Mark your calendars! “Alien: Rogue Incursion” will be available across PS VR2, Meta Quest 3, and Steam VR at launch. It’s priced at $39.99 for the standard edition and $49.99 for the deluxe. I can already hear the cash registers ringing—it sounds like the siren call of impending doom!

Conclusion

To summarize: if you’ve ever dreamed of sweating through a horror-adventure in VR while embodying a badass character battling monsters, your fantasy is about to materialize in a major way. The only question left is: are you ready to dive into the chilling darkness of space and risk becoming a midnight snack for a Xenomorph? Because if “Rogue Incursion” has anything to say about it, that’s how your story might just unfold!

So, calendar at the ready! With December 19 just around the corner, you may want to keep your pulse steady and your VR headset charged. Let’s hope we can outsmart the alien menace long enough to beat the game—or at least avoid needing a change of pants!

This engaging format highlights the article’s content while capturing the humorous and sharp observational style that embodies the blend of Jimmy Carr, Rowan Atkinson, Ricky Gervais, and Lee Evans. Happy reading!

Alien: Rogue Incursion” marks a groundbreaking addition to the “Alien” video game universe, being the very first title meticulously crafted from the ground up for virtual reality (VR) gameplay, and is set to launch on December 19. This highly anticipated release will introduce an original storyline that unfolds in the time frame between the iconic 1979 film “Alien” and its action-packed 1986 sequel “Aliens,” representing merely a fraction of the expansive and thrilling “Alien” franchise.

Acclaimed writer Alex White, known for authoring several “Alien” novels — including notable works that popularized the term Xenomorphs — has been enlisted as “one of the many voices of canon” to help develop the captivating storyline behind the Survios-developed “Rogue Incursion.” This release comes just four months following the premiere of the highly-anticipated 20th Century Studios film “Alien: Romulus” on August 16.

“What’s great is that we work with Disney and 20th Century pretty closely,” White noted. “They do a fantastic job of coordinating our efforts, ensuring we don’t inadvertently contradict existing storylines — yet they keep some secrets. In fact, I was seated in the theater when I discovered my contributions had made their way into ‘Romulus.’ It was a delightful surprise that made for an incredibly surreal moment, honestly.”

“They are genuinely invested in ensuring we have a comprehensive understanding of the lore,” White explained. “We take great care to ensure that what we produce is of high quality. Conversely, if they express a preference for specific elements or details, we strive to accommodate them while preserving the integrity of the story.”

That collaborative spirit is crucial as Disney and 20th Century continue to broaden the horizons of the “Alien” franchise. Future plans include not only the intricate storyline of the “Romulus” films but also a highly anticipated “Alien: Earth” TV series helmed by Noah Hawley, which is eagerly awaited on FX and Hulu.

Survios chief product officer TQ Jefferson elaborated, “They organize meetings for us, providing insights into the overarching structure of ‘Romulus.’ This collaboration is invaluable, allowing us to establish clear boundaries while remaining cognizant of the franchise’s overall direction. What’s truly fantastic about this relationship is that those managing the franchise are enthusiastic about bringing new elements into the universe — which ultimately benefits everyone by expanding the narrative possibilities.”

The central character of “Rogue Incursion,” Zula, features a unique spinal injury that significantly influences gameplay within the game’s VR environment, making her a compelling and challenging protagonist. This character was “part of the initial concept” when the game was initially pitched, as Jefferson confirmed.

“We aimed to create a character with a rich backstory situated within the timeline between the first and second films,” he added. “Zula is a trained colonial marine who has had previous encounters with the infamous Xenomorphs. We wanted to present a powerful woman of color who is acutely aware of the genre she’s in — ready for an action-packed survival adventure filled with horror.”

Following the decision to feature Zula as the main character, White indicated that a “significant amount of character development” was undertaken to enrich her backstory, building on pre-existing comics that introduce her character, some of which may be considered “a bit older and more esoteric” or even out of print.

“This provides us the opportunity to start with a character that audiences may already recognize and cherish, while introducing her to a much wider audience,” White stated. “Zula is portrayed as unstoppable, yet she must grapple with profound themes of grief and sacrifice. At what point does she reach her breaking point? These are the compelling moments that define her journey.”

Alien: Rogue Incursion” will be available on multiple platforms, including PS VR2, Meta Quest 3, and Steam VR upon its launch. The standard edition will retail for $39.99, while the deluxe edition will be available for $49.99.

**Interview ‍with Alex White:⁤ The Writer Behind “Alien: Rogue ⁤Incursion”**

**Editor:**⁤ Today, we have⁤ a special guest, Alex White, the brilliant writer ​behind the upcoming VR⁤ sensation‌ “Alien: Rogue Incursion.” Alex, thank you for joining⁢ us!

**Alex White:** ​Thanks for having me! Excited to talk about the game.

**Editor:** Let’s⁤ dive right in. It’s thrilling to know ‌that “Rogue ⁤Incursion” is the first “Alien” game ⁤specifically designed ​for VR. How does that change the ​way you tell a story in this universe?

**Alex White:** ⁢It ⁤completely ​transforms ‌the experience! VR ​pulls ⁢players into the action; they aren’t just observing—they’re part of it! Writing for ⁣VR means every little detail counts. The idea of feeling an alien’s breath on your neck? That’s something no traditional game could replicate.

**Editor:** Absolutely⁣ chilling! I’ve‌ got goosebumps ⁣just thinking about it.‍ You mentioned collaborating closely with Disney and 20th‍ Century Studios. What’s that process like?

**Alex White:** It’s a wild ride! They’re very hands-on and want to⁢ make sure we’re all on the same page with the ‍lore. Think of⁤ it like‌ a tight-knit family where everyone has their‌ quirky rules, but we’re all excited to create something amazing together!

**Editor:** Ha! So, you have to keep‌ your “homework” in order.​ Speaking of surprises, was there a‍ moment that⁣ struck you while ⁢working on this project?

**Alex ⁣White:** Definitely! I was sitting in a ⁣theater when I saw my contributions pop up ⁢in ⁢”Alien: Romulus.” It ⁣felt surreal—like finding out your crush likes ​you back!‍ Totally unexpected ⁢and exhilarating.

**Editor:** ‍That must have been exhilarating! Now, let’s talk about the main character, Zula. ⁤She has a spinal injury⁤ that influences gameplay. ⁣What inspired that ‍choice?

**Alex White:** We wanted to create a character who’s not just tough but also ⁢relatable. Zula’s injury adds another layer of challenge, making her journey more compelling. It’s about showcasing resilience. ⁢Who doesn’t love a badass who⁤ overcomes obstacles,⁢ both‌ physical and alien?

**Editor:** Zula‍ sounds incredible! The game ⁤is set to be released on December 19 at a price point of $39.99 for the standard edition. ⁣What would⁢ you ⁢say to someone hesitant about trying ⁣a horror VR game?

**Alex White:**⁤ I’d say: Embrace the fear! It’s an experience you won’t forget. Plus, you get to be the hero! If you loved horror movies, this is ⁢your chance to step ‌right into the heart of the terror. ⁢And​ hey, at least you’ll have ‌a fun story to tell afterward—even if⁤ it involves a change⁤ of pants!

**Editor:** Perfect way to put it! Lastly, with the continuous expansion of⁢ the “Alien”‌ universe,‌ what excites‍ you most about ⁤its⁢ future?

**Alex White:** I’m thrilled⁢ to see new ⁣stories unfold! The “Alien” franchise ⁢has such rich ​lore, and there’s so much potential for more adventures. Whether it’s games, movies,​ or TV, I can’t wait ‍to see where we go next!

**Editor:** Thank​ you so much⁤ for your time, Alex! We can’t wait for “Alien: Rogue Incursion” to drop, and we hope players are ready to face their fears!

**Alex White:**​ Thank you! Just remember, keep your headset charged and your ‌wits about you!

Allenge. She’s a trained marine who has faced Xenomorphs before, but she also has to deal with her physical limitations. It makes her journey more compelling, showcasing strength in vulnerability.

**Editor:** That’s a refreshing take! It really adds depth to her character. I can only imagine the diverse range of experiences players will go through. Speaking of which, what are you most excited for players to experience in “Rogue Incursion”?

**Alex White:** The immersion! This is a game designed to get your heart racing—whether you’re hiding from an alien or strategizing your next move. I want players to feel like they’re not just playing a game but living a thrilling story where their choices matter.

**Editor:** That sounds incredible! Lastly, the release date is set for December 19th—any advice for fans gearing up for the launch?

**Alex White:** Prepare yourselves! Charge those VR headsets and get ready to embrace the tension and excitement. Trust me, you won’t want to miss out on experiencing this horror-adventure firsthand. Just remember: if you hear something behind you… don’t look!

**Editor:** Wise words, Alex! Thank you for sharing your insights today. We can’t wait for “Alien: Rogue Incursion” to drop!

**Alex White:** Thank you! It’s been a pleasure. Happy gaming, everyone!

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