In effect, 1:39 gameplay video for such a long-awaited title, we cannot say that we are close to indigestion in info on the sequel to God of War. However, in a certain way, it is indeed a question of food with this arena phase which is shown to us, since Ragnarök gameplay goes even further in the possibility of “playing with food”.
Of course, the enemies regarding Kratos and Arseus eat mandalas in all sauces, but this gameplay which nevertheless seems very familiar to us allows better deal with enemiesand take advantage of new options for get rid of it in the most efficient way possible… and always in a brutal way.
This is allowed by a new special attack assigned au bouton trianglewhich changes depending on the weapon used, namely leviathan ax or the famous Blades of Chaos. The player will thus be able to freeze or incinerate most enemies at will, and can take advantage of their state to inflict more damage. An ice statue swayed from the heights does not forgive.
Shields also take advantage of new gameplay opportunities, including a perfect parry systemwhich will react with a powerful destabilizing counter-attackwhile the heaviest shields will be able to store kinetic energycharging a stunning area special attack... in the first degree.
In parallel, Game Informer indicates that Atreus remains an essential part of the refined combat system of God of War: Ragnarökwanting to give the impression that father and son work in perfect tandem. If he can inflict significant damage with his bow, it will be especially useful for quickly raising enemy instability barand controlling some of them with special arrows, introducing some elements of arena management.
And that’s all for now, but Game Informer suggests that other similar videos should disembark at any time. What to wait until November 9, release date of God of War: Ragnarök on PlayStation 4 and PlayStation 5.