a developer reveals a well-kept secret of the saga

2023-11-30 10:22:40

Fans of the saga are waiting for the GTA VI event trailer, scheduled for December. In the meantime, an easter egg has finally been explained.

Only a few more days to wait before Rockstar breaks the internet with its first trailer for GTA VI, arguably one of the most anticipated games of all time. This will soon mark the end of the reign of GTA Vwhich after its initial release in 2013, continues to attract players and make waves with each new reissue, thanks to its GTA Online mode.

But another aspect, linked to solo play, has often fascinated players in the saga: the easter eggs, these little hidden winks. Sometimes with larger dimensions, like that of Mount Chiliad in the last part or Bigfoot in San Andreaswho appeared in both Red Dead Redemption. Theories, research, but also pranks from the developers have punctuated all these mysteries for the community.

Shows la lune

More than 20 years after the release of GTA III (2001), one of its programmers revealed a secret around an astonishing fact, which was also included in Vice City et San Andreas. Indeed, the moon changed size, shooting at it with the sniper rifle. What could be the hidden meaning?

The wildest speculations have surrounded this possibility, especially with its recurrence in the first three 3D games of the saga. If theorists are likely to be disappointed, the explanation nonetheless remains as surprising as it is amusing.

All that for this

During the development of GTA III, Obbe Vermeij had to integrate the moon into the sky of the game. As he explained on his blog (since closed), the artists entrusted him with the texture of the satellite, and he integrated it according to his own estimate of the necessary size . Only, after a few days, it was the parade at his office. Some considered the size too small, others too large, without any consensus.

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He therefore made the decision to be able to change the size using the sniper rifle, thus giving everyone the opportunity to get an idea of ​​it on screen. But as development came to an end, no one was able to decide. This is why, in the final code of the game, the moon changes proportions by shooting it. Lunar.

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