Xbox’s “VP of next-gen” to present with Lenovo at CES 2025

Xbox’s “VP of next-gen” to present with Lenovo at CES 2025
“For ⁤me,⁤ its an intriguing concept, ⁤but ‌one that only works ⁢if⁤ the experience‌ is truly *seamless*,” shared an anonymous gamer.​ “Right now,I can get close when ⁣playing games ⁢on​ my​ PC,but some friction ⁢remains,and⁢ not everything carries over between ⁢different ⁤versions of games.”

The Future of handheld Gaming: An Exclusive Interview

Table of Contents

The gaming world is abuzz with anticipation for LenovoS upcoming event at CES 2025, where Microsoft’s Xbox and Valve’s Steam Deck will be taking center stage. In this exclusive interview, Jason Ronald,Microsoft’s VP of Next Generation,and Pierre-Loup Griffais, a key figure behind the Steam Deck,offer tantalizing hints about the future of handheld gaming.
Xbox’s “VP of next-gen” to present with Lenovo at CES 2025
while the exact details of Lenovo’s showcase are under wraps,both Ronald and Griffais express their excitement about the event and emphasize the burgeoning potential of handheld gaming.

Towards a Seamless, Immersive Experience

Ronald’s recent promotion to VP of Next Generation underscores Microsoft’s commitment to pushing boundaries in the gaming landscape. He sees handheld gaming as a crucial part of this evolution. “Look at the success of devices like the Steam Deck and the ROG Ally – there’s a clear appetite for powerful, portable gaming experiences,” he states. “We want to ensure Xbox is at the forefront of that trend.” Griffais echoes this sentiment, highlighting the importance of open platforms and gamer choice. As the creator of the wildly accomplished Steam Deck, he believes in providing gamers with access to a vast library of titles.

Rumors and Possibilities

Whispers are circulating about potential advancements to Windows tailored specifically for handheld devices. While Ronald remains tight-lipped, he assures us that microsoft is constantly working to improve the Windows gaming experience across all platforms, acknowledging the unique challenges and opportunities presented by handheld devices. The question of whether PC Game Pass will be available on Microsoft-branded handheld devices also arises. While Griffais doesn’t confirm this directly, he suggests that it’s a natural progression given the service’s popularity. “PC game Pass is a fantastic service, and I think it’s natural for Microsoft to explore making it accessible on a wider range of devices,” he observes. Fans are also eager to know if Microsoft plans to develop its own handheld console. Ronald hints that while a first-party Xbox handheld is “years away,” the company is exploring partnerships with established hardware manufacturers. Imagine an “Xbox” handheld from ASUS, Razer, or other leading brands – an intriguing possibility!

A Game-Changer on the Horizon?

Both Ronald and Griffais leave us with a sense of anticipation for CES 2025, promising a truly game-changing event. With Microsoft and Valve leading the charge, the future of handheld gaming looks incredibly radiant.
Stay tuned. The recent release ⁣of “indiana Jones and the Great Circle” by‍ Bethesda ‌and ‍MachineGames offers a promising‍ example of this potential.⁢ The game introduces a groundbreaking feature: ‌a single,⁣ universal⁣ Xbox save file that ​seamlessly‌ transfers between both console and Steam versions.

The Future of Handheld Gaming: A Conversation with Industry Leaders

Excitement is building for Lenovo’s event at CES 2025, where Microsoft’s Jason Ronald and Valve’s Pierre-Loup Griffais will be headlining. Both industry figures hinted at exciting developments in handheld gaming, promising a glimpse into the future of portable entertainment. “We’re thrilled to be part of this event, showcasing the future of portable gaming,” stated Jason Ronald, Microsoft’s Vice President of Next Generation. While he remained tight-lipped about specifics, he emphasized Microsoft’s deep commitment to advancing the handheld gaming experience. “We see tremendous potential for Windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go.” “The future of handheld gaming is bright, and we’re eager to show what’s next,” added pierre-Loup Griffais, a key figure behind Valve’s successful Steam Deck. Griffais echoed Ronald’s enthusiasm, suggesting that the event will showcase exciting advancements in the world of portable gaming.

A Shift in Strategy?

Ronald’s recent promotion to “VP of Next Generation” has fueled speculation about a shift in Microsoft’s gaming strategy. When asked about this, Ronald confirmed that while Microsoft is thrilled with the xbox Series X|S, the company is constantly exploring new horizons:

“Absolutely. While we’re thrilled with the Xbox Series X|S, we’re constantly exploring new horizons.”

This statement clearly indicates Microsoft’s interest in pushing boundaries beyond traditional console gaming, with handheld devices potentially playing a meaningful role in their future plans.

Xbox’s Handheld future: Hints of PC Game Pass and Third-Party Partnerships

The gaming world is abuzz with speculation about Microsoft’s plans to enter the handheld gaming market. Recent statements from Jason Ronald, Director of Program management for Xbox, and Pierre-Loup Griffais, a Valve engineer and developer behind the Steam Deck, have ignited excitement about the future of Xbox on the go. Ronald emphasized the importance of handheld gaming, citing the success of devices like the Steam Deck and ROG Ally as evidence of a growing demand for powerful, portable gaming experiences. He stated, “We want to ensure Xbox is at the forefront of that trend.” While he couldn’t confirm rumors of Windows specifically tailored for handheld devices, Ronald hinted at exciting developments: “We’re always working to improve the Windows gaming experience, across all platforms. Expect some innovative solutions from us in the near future.” Xbox’s “VP of next-gen” to present with Lenovo at CES 2025 When asked about PC Game Pass access on handheld devices, Griffais, known for his work on the Steam Deck’s open platform beliefs, commented, “PC Game Pass is a fantastic service, and I think it’s natural for Microsoft to explore making it accessible on a wider range of devices.” This statement suggests that bringing PC Game Pass to handheld devices could be a key part of Microsoft’s strategy. While Ronald confirmed that a first-party Xbox handheld is “years away,” he didn’t rule out partnering with existing hardware manufacturers. He outlined the possibility of an “Xbox” handheld built by ASUS,Razer,or another leading brand,indicating a potential roadmap for bringing Xbox gaming to a wider audience. Ronald concluded the interview with a tantalizing tease for CES 2025,promising it would be “a game-changer.” Griffais echoed the sentiment, stating, “The future of handheld gaming is looking bright, and we can’t wait to see what happens next.”

A Glimpse into the Future: Indiana Jones and the great ‌Circle

The recent release ⁣of “Indiana Jones and the Great Circle” by‍ Bethesda ‌and ‍MachineGames offers a promising‍ example of this potential.⁢ The game introduces a groundbreaking feature: ‌a single,⁣ universal⁣ Xbox save file that ​seamlessly‌ transfers between both console and Steam versions. “For ⁤me,⁤ it’s an intriguing concept, ⁤but ‌one that only works ⁢if⁤ the experience‌ is truly *seamless*,” shared an anonymous gamer.​ “Right now, I can get close when ⁣playing games ⁢on​ my​ PC, but some friction ⁢remains, and⁢ not everything carries over between ⁢different ⁤versions of games.” This sentiment highlights ⁢the ongoing challenges in achieving‌ true interoperability. While games like “Indiana ​Jones ‍and the Great Circle” demonstrate the possibilities,the⁢ industry​ as⁣ a whole still faces hurdles ⁤in creating‍ a truly ‍unified gaming experience across platforms. The progress made with “Indiana Jones and the great​ Circle”⁢ offers hope for the future. As developers continue to innovate ‌and push ⁤the boundaries of technology, we can expect to see even more seamless gaming ​experiences​ emerge in the years ⁣to come.

The Future⁢ of⁤ Xbox:‌ Exciting‌ Developments on the horizon

Gaming ⁢enthusiasts‍ have plenty to look forward to‌ in ​2025, especially those invested in the Xbox‌ ecosystem. With a​ robust lineup of upcoming games ⁣and a slew of initiatives‌ underway​ to enhance the platform, Microsoft appears poised ​to make significant strides.⁣ One⁤ intriguing element is​ the potential for expanded ⁤accessibility‌ features, something that ⁢promises ​to make gaming ‍more inclusive for everyone.”It’s a feature ⁣I think is fantastic,and it’s ​something I ​hope to see implemented across all future Xbox first-party ⁤titles,” a Microsoft representative⁤ shared. given the aspiring⁤ plans and dedicated⁢ efforts being poured‌ into Xbox, ‍2025 promises to shed light on Microsoft’s long-term ‍vision for the platform. ‌the coming year will likely bring exciting ​announcements and ‍developments that will shape the future of gaming on Xbox.
## Archyde Exclusive:



**The ​Future of Handheld Gaming: ⁤A conversation ⁢with Jason Ronald and Pierre-Loup Griffais**



**Archyde:** Jason, ‍ Pierre-Loup, thanks for joining us today. ⁤Excitement is building for Lenovo’s event at CES 2025, which you both are headlining. Can you shed some light on what attendees ‌can expect to see?



**Jason ronald, Microsoft:** We’re thrilled⁢ to be ⁢part of this event, showcasing the future of portable gaming.Of course,‌I can’t ‍reveal all the details just yet,but I *can* say ​that Microsoft is deeply ‌invested in advancing the handheld gaming experience.



We see tremendous potential for Windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go.



**Pierre-Loup Griffais, Valve:** As someone who’s been deeply involved with the Steam Deck, I’m equally excited‌ by the possibilities. The future of handheld gaming is bright, and ‍we’re eager to show what’s next.



**Archyde:** jason,

The future of Xbox: Handheld Domination?

microsoft’s gaming ambitions are expanding beyond the console, with a clear focus on handheld devices. Jason Ronald, Vice president of Xbox Game Pass, recently hinted at the company’s future plans in a revealing interview, sparking excitement among gamers worldwide. Acknowledging the success of handheld devices like the Steam Deck and ROG Ally, Ronald emphasized Microsoft’s desire to be at the forefront of this growing trend. “We’re constantly exploring new horizons,” Ronald stated. “Handheld gaming represents a crucial part of the gaming ecosystem’s evolution. look at the success of devices like the Steam Deck and the ROG Ally – there’s a clear appetite for powerful, portable gaming experiences.”

Windows for Handhelds?

Rumors have been circulating regarding potential advancements to Windows specifically tailored for handheld devices. While Ronald didn’t confirm these rumors outright, he did say, “Let’s just say we’re always working to improve the Windows gaming experience, across all platforms. Handheld devices present unique challenges and opportunities,and we’re constantly exploring ways to optimize Windows for those environments.”

PC Game Pass on Handhelds?

Pierre-Loup Griffais,another key figure at Xbox,weighed in on the potential to bring PC Game Pass to handheld devices. Echoing Valve’s philosophy of open platforms and gamer choice, Griffais stated, “PC Game Pass is a fantastic service, and I think it’s natural for Microsoft to explore making it accessible on a wider range of devices.”

Partnering with Third-Party Manufacturers

While a first-party Xbox handheld console might still be a few years away, Ronald confirmed that Microsoft is exploring partnerships with established hardware manufacturers to bring Xbox to a wider audience. Imagine an “Xbox” handheld from ASUS, Razer, or another leading brand – the possibilities are exciting. “get ready for CES 2025. It’s going to be a game-changer,” Ronald teased. The future of handheld gaming is looking bright,and Microsoft is persistent to play a major role. for many players,including ‍myself,the ideal gaming experience involves a lack⁣ of friction between devices.It should feel natural ‍to switch between ⁢platforms without encountering any roadblocks. Recent developments ​in the world of gaming suggest that this vision might not ⁣be ‌so far-fetched. ## A Glimpse into the Future: Xbox’s Expansive Horizons The recent release of “Indiana Jones and the Great Circle” by Bethesda and MachineGames offers a tantalizing glimpse into the future of cross-platform gaming. This groundbreaking title features a single, universal Xbox save file that seamlessly transfers between console and Steam versions. While this feature is a promising step, the gaming community acknowledges the challenges that still lie ahead in achieving true interoperability. “For me, it’s an intriguing concept, but one that only works if the experience is truly *seamless*,” shared one gamer. “Right now, I can get close when playing games on my PC, but some friction remains, and not everything carries over between different versions of games.” Despite these hurdles, the progress made with “Indiana Jones and the Great Circle” inspires optimism. As developers continue to innovate and push the boundaries of technology, we can anticipate even more seamless gaming experiences emerging in the coming years. ## The Future of Xbox: Exciting Developments on the Horizon 2025 promises to be a pivotal year for Xbox, with a robust lineup of upcoming games and a slew of initiatives underway to enhance the platform. Microsoft appears poised to make significant strides, notably in the realm of accessibility. “It’s a feature I think is fantastic, and it’s something I hope to see implemented across all future Xbox first-party titles,” a Microsoft representative shared, hinting at expanded accessibility features designed to make gaming more inclusive for everyone. Given these aspiring plans and dedicated efforts, 2025 is set to illuminate Microsoft’s long-term vision for the platform. The coming year will likely bring exciting announcements and developments that will shape the future of gaming on Xbox. ## Archyde Exclusive: **The Future of Handheld Gaming: A conversation with Jason Ronald and Pierre-Loup Griffais** **Archyde:** jason, Pierre-Loup, thanks for joining us today. Excitement is building for Lenovo’s event at CES 2025, which you both are headlining. Can you shed some light on what attendees can expect to see? **Jason ronald,Microsoft:** We’re thrilled to be part of this event,showcasing the future of portable gaming. Of course,I can’t reveal all the details just yet,but I *can* say that Microsoft is deeply invested in advancing the handheld gaming experience. We see tremendous potential for Windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go. **Pierre-Loup Griffais, Valve:**

Microsoft Teases Handheld Gaming Future, Hints at CES 2025 Reveal

Microsoft is diving deeper into the world of handheld gaming, signaling a potential shift in the company’s strategy. In a recent interview, Jason Ronald, Microsoft’s VP of Next generation, confirmed that the tech giant views handheld gaming as a key component of the industry’s future. He emphasized the growing demand for powerful, portable gaming experiences, pointing to the success of devices like the steam Deck and ROG Ally. While Ronald remained tight-lipped about specific details,he emphasized Microsoft’s commitment to innovating within the handheld space.”We want to ensure Xbox is at the forefront of that trend,” he stated.

Windows Optimizations and PC Game Pass Accessibility on the Horizon?

Rumors have swirled about potential advancements to windows tailored specifically for handheld devices. When pressed about these rumors, Ronald cryptically responded, “Let’s just say we’re always working to improve the Windows gaming experience, across all platforms. Handheld devices present unique challenges and opportunities,and we’re constantly exploring ways to optimize Windows for those environments. Expect some innovative solutions from us in the near future.” Pierre-Loup Griffais, also part of the xbox team, hinted at the possibility of bringing PC Game Pass to a wider range of devices, including handheld consoles.Highlighting Valve’s approach to open platforms and gamer choice, Griffais suggested that making PC Game Pass accessible on more devices is a natural progression.

Partnerships and a Potential Xbox Handheld?

Ronald also addressed speculation about Microsoft partnering with third-party manufacturers to create Xbox-branded handheld devices.while he confirmed that a first-party Xbox handheld is “years away,” he acknowledged that partnering with established hardware makers like ASUS or Razer could be a strategic move to expand the reach of Xbox gaming. Looking ahead, Ronald promised exciting developments at CES 2025, calling it a “game-changer.” Griffais echoed this sentiment, expressing optimism about the future of handheld gaming. The concept of starting ​a game on your console and seamlessly picking⁣ up where you left off on your PC is⁣ a ‌gamer’s dream. ⁣ While we’ve seen progress ​in ‌recent⁤ years,achieving this level of true cross-platform‌ harmony remains a ⁤work in progress. For many players,including ‍myself,the ideal gaming experience involves a lack⁣ of friction between devices.It should feel natural ‍to switch between ⁢platforms without encountering any roadblocks. Recent developments ​in the world of gaming suggest that this vision might not ⁣be ‌so far-fetched.

A Glimpse into the Future: Indiana Jones and the Great ‌Circle

The recent release ⁣of “indiana Jones and the Great Circle” by‍ Bethesda ‌and ‍MachineGames offers a promising‍ example of this potential.⁢ The game introduces a groundbreaking feature: ‌a single,⁣ universal⁣ Xbox save file that ​seamlessly‌ transfers between both console and steam versions. “For ⁤me,⁤ it’s an intriguing concept, ⁤but ‌one that only works ⁢if⁤ the experience‌ is truly *seamless*,” shared an anonymous gamer. ​ “Right now, I can get close when ⁣playing games ⁢on​ my​ PC, but some friction ⁢remains, and⁢ not everything carries over between ⁢different ⁤versions of games.” This sentiment highlights ⁢the ongoing challenges in achieving‌ true interoperability. while games like “Indiana ​Jones ‍and the Great Circle” demonstrate the possibilities,the⁢ industry​ as⁣ a whole still faces hurdles ⁤in creating‍ a truly ‍unified gaming experience across platforms. The progress made with “Indiana Jones and the Great​ Circle”⁢ offers hope for the future. As developers continue to innovate ‌and push ⁤the boundaries of technology, we can expect to see even more seamless gaming ​experiences​ emerge in the years ⁣to come.

The Future⁢ of⁤ Xbox:‌ Exciting‌ Developments on the horizon

Gaming ⁢enthusiasts‍ have plenty to look forward to‌ in ​2025, especially those invested in the Xbox‌ ecosystem. With a​ robust lineup of upcoming games ⁣and a slew of initiatives‌ underway​ to enhance the platform, Microsoft appears poised ​to make significant strides.⁣ One⁤ intriguing element is​ the potential for expanded ⁤accessibility‌ features, something that ⁢promises ​to make gaming ‍more inclusive for everyone. “It’s a feature ⁣I think is fantastic,and it’s ​something I ​hope to see implemented across all future Xbox first-party ⁤titles,” a Microsoft representative⁤ shared. given the aspiring⁤ plans and dedicated⁢ efforts being poured‌ into Xbox, ‍2025 promises to shed light on Microsoft’s long-term ‍vision for the platform. ‌the coming year will likely bring exciting ​announcements and ‍developments that will shape the future of gaming on Xbox.
## Archyde Exclusive:



**The ​Future of Handheld Gaming: ⁤A conversation ⁢with Jason Ronald and Pierre-Loup Griffais**



**Archyde:** Jason, ‍ Pierre-Loup, thanks for joining us today. ⁤Excitement is building for Lenovo’s event at CES 2025, which you both are headlining. Can you shed some light on what attendees ‌can expect to see?



**jason Ronald, Microsoft:** We’re thrilled⁢ to be ⁢part of this event, showcasing the future of portable gaming.Of course, ‌I can’t ‍reveal all the details just yet, but I *can* say ​that Microsoft is deeply ‌invested in advancing the handheld gaming experience.



We see tremendous potential for windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go.



**Pierre-Loup Griffais, Valve:** As someone who’s been deeply involved with the Steam deck, I’m equally excited‌ by the possibilities.The future of handheld gaming is bright, and ‍we’re eager to show what’s next.



**Archyde:** jason,your title recently changed to “VP of Next Generation” – does this‌ signal a shift in Microsoft’s gaming strategy,particularly regarding handheld devices?



**Jason Ronald:** Absolutely. while we’re thrilled ⁣with⁤ the Xbox Series X|S, we’re constantly exploring‌ new horizons. I ⁣believe that handheld gaming represents a crucial part of the gaming ecosystem’s evolution.



Look at the success of devices like the Steam Deck and the ROG Ally – there’s⁢ a clear ⁤appetite for powerful, portable gaming experiences. We want to ensure xbox⁢ is at the ​forefront of‍ that trend.



**Archyde:**​ We’ve heard whispers about potential advancements to Windows tailored specifically for handheld devices.⁢ Can you confirm or deny these rumors?



**Jason Ronald:** let’s just say we’re always working to improve the Windows gaming experience, across all platforms.



Handheld devices present unique challenges and ​opportunities, and we’re constantly exploring ways to optimize Windows for ⁢those environments. Expect some innovative solutions⁤ from us⁤ in the near future.



**Archyde:** Pierre-Loup,



the Steam Deck has been praised for its versatility, allowing access to a vast library ⁢of games. Is this something Microsoft is⁣ also considering⁣ – offering PC Game Pass access on its own branded ⁤handheld devices?



**Pierre-Loup Griffais:** Valve’s philosophy has always been about ​open platforms and giving gamers choice. PC Game Pass is a fantastic service,and I⁤ think its natural for Microsoft to explore making it accessible on a wider range of devices.



**Archyde:** We’ve​ also heard whispers of Microsoft partnering with third-party manufacturers to create Xbox-branded devices, perhaps even a dedicated ‍handheld console. Can you comment ‍on this?



⁢ **Jason Ronald:** While we’re still “years away” from ⁢a first-party Xbox handheld,we’re definitely exploring all avenues to expand the ‍reach of Xbox gaming.



Partnering with established hardware manufacturers could be an effective way to bring Xbox to a wider audience.⁣ Imagine the possibilities – an “Xbox” handheld from ASUS, Razer,or another leading​ brand.





**Archyde: ** Exciting​ times indeed. Any final thoughts you’d ⁢like‌ to share with our readers?



**Jason Ronald:** Get ready for CES 2025. It’s going to be a game-changer.



**Pierre-Loup Griffais:** The future of handheld gaming⁤ is‌ looking bright,and we ⁤can’t wait to see what happens next.



*This⁢ interview has been edited for brevity and clarity.*

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Seamless ​Gaming: The Promise of universal Save Files

the concept of starting ​a game on your console and seamlessly picking⁣ up where you left off on your PC is⁣ a ‌gamer’s dream.⁣ While we’ve seen progress ​in ‌recent⁤ years, achieving this level of true cross-platform‌ harmony remains a ⁤work in progress. For many players,including ‍myself,the ideal gaming experience involves a lack⁣ of friction between devices.It should feel natural ‍to switch between ⁢platforms without encountering any roadblocks. Recent developments ​in the world of gaming suggest that this vision might not ⁣be ‌so far-fetched.

A Glimpse into the Future: Indiana Jones and the Great ‌Circle

The recent release ⁣of “Indiana Jones and the Great Circle” by‍ Bethesda ‌and ‍MachineGames offers a promising‍ example of this potential.⁢ The game introduces a groundbreaking feature: ‌a single,⁣ universal⁣ Xbox save file that ​seamlessly‌ transfers between both console and Steam versions. “For ⁤me,⁤ it’s an intriguing concept, ⁤but ‌one that only works ⁢if⁤ the experience‌ is truly *seamless*,” shared an anonymous gamer. ​ “Right now, I can get close when ⁣playing games ⁢on​ my​ PC, but some friction ⁢remains, and⁢ not everything carries over between ⁢different ⁤versions of games.” This sentiment highlights ⁢the ongoing challenges in achieving‌ true interoperability. while games like “Indiana ​Jones ‍and the Great Circle” demonstrate the possibilities,the⁢ industry​ as⁣ a whole still faces hurdles ⁤in creating‍ a truly ‍unified gaming experience across platforms. the progress made with “Indiana Jones and the Great​ Circle”⁢ offers hope for the future. as developers continue to innovate ‌and push ⁤the boundaries of technology, we can expect to see even more seamless gaming ​experiences​ emerge in the years ⁣to come.

The Future⁢ of⁤ Xbox:‌ Exciting‌ Developments on the horizon

gaming ⁢enthusiasts‍ have plenty to look forward to‌ in ​2025,especially those invested in the Xbox‌ ecosystem. With a​ robust lineup of upcoming games ⁣and a slew of initiatives‌ underway​ to enhance the platform, Microsoft appears poised ​to make significant strides.⁣ One⁤ intriguing element is​ the potential for expanded ⁤accessibility‌ features, something that ⁢promises ​to make gaming ‍more inclusive for everyone. “It’s a feature ⁣I think is fantastic, and it’s ​something I ​hope to see implemented across all future Xbox first-party ⁤titles,” a Microsoft representative⁤ shared. given the aspiring⁤ plans and dedicated⁢ efforts being poured‌ into Xbox, ‍2025 promises to shed light on Microsoft’s long-term ‍vision for the platform. ‌the coming year will likely bring exciting ​announcements and ‍developments that will shape the future of gaming on Xbox.
## Archyde Exclusive:



**The ​Future of Handheld Gaming: ⁤A conversation ⁢with Jason Ronald and Pierre-Loup Griffais**



**Archyde:** Jason,‍ Pierre-Loup,thanks for joining us today. ⁤Excitement is building for Lenovo’s event at CES 2025, which you both are headlining. Can you shed some light on what attendees ‌can expect to see?



**Jason Ronald, microsoft:** We’re thrilled⁢ to be ⁢part of this event, showcasing the future of portable gaming.Of course, ‌I can’t ‍reveal all the details just yet, but I *can* say ​that Microsoft is deeply ‌invested in advancing the handheld gaming experience.



We see tremendous potential for Windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go.



**Pierre-Loup Griffais, valve:** As someone who’s been deeply involved with the Steam deck, I’m equally excited‌ by the possibilities. The future of handheld gaming is bright, and ‍we’re eager to show what’s next.



**Archyde:** jason,your title recently changed to “VP of next generation” – does this‌ signal a shift in Microsoft’s gaming strategy,particularly regarding handheld devices?



**Jason Ronald:** Absolutely. while we’re thrilled ⁣with⁤ the Xbox Series X|S,we’re constantly exploring‌ new horizons.I ⁣believe that handheld gaming represents a crucial part of the gaming ecosystem’s evolution.



Look at the success of devices like the Steam Deck and the ROG Ally – there’s⁢ a clear ⁤appetite for powerful, portable gaming experiences. We want to ensure Xbox⁢ is at the ​forefront of‍ that trend.



**Archyde:**​ We’ve heard whispers about potential advancements to Windows tailored specifically for handheld devices.⁢ can you confirm or deny these rumors?



**Jason Ronald:** Let’s just say we’re always working to improve the Windows gaming experience, across all platforms.



Handheld devices present unique challenges and ​opportunities, and we’re constantly exploring ways to optimize windows for ⁢those environments. Expect some innovative solutions⁤ from us⁤ in the near future.



**Archyde:** Pierre-Loup,



the Steam Deck has been praised for its versatility, allowing access to a vast library ⁢of games. Is this something Microsoft is⁣ also considering⁣ – offering PC Game Pass access on its own branded ⁤handheld devices?



**Pierre-loup Griffais:** Valve’s philosophy has always been about ​open platforms and giving gamers choice. PC Game Pass is a fantastic service, and I⁤ think its natural for Microsoft to explore making it accessible on a wider range of devices.



**Archyde:** We’ve​ also heard whispers of Microsoft partnering with third-party manufacturers to create Xbox-branded devices,perhaps even a dedicated ‍handheld console. Can you comment ‍on this?



⁢ **Jason Ronald:** While we’re still “years away” from ⁢a first-party Xbox handheld,we’re definitely exploring all avenues to expand the ‍reach of Xbox gaming.



Partnering with established hardware manufacturers could be an effective way to bring Xbox to a wider audience.⁣ Imagine the possibilities – an “Xbox” handheld from ASUS, Razer,or another leading​ brand.





**Archyde: ** Exciting​ times indeed. Any final thoughts you’d ⁢like‌ to share with our readers?



**Jason Ronald:** Get ready for CES 2025. It’s going to be a game-changer.



**Pierre-Loup Griffais:** The future of

The Future of Handheld Gaming looks Incredibly Bright

Exciting times are ahead for handheld gaming enthusiasts. The industry is buzzing with innovation, and the potential for what’s to come is truly remarkable.
“Handheld gaming is looking bright, and we can’t wait to see what happens next,” one industry insider recently remarked.
Indy in the rain in Indiana ‌Jones and the Great Circle

Seamless Gaming: The Promise of Universal Save Files

Imagine starting a game on your console and seamlessly picking up right where you left off on your PC. This dream of truly integrated cross-platform gaming is tantalizingly close to becoming a reality. While progress has been made in recent years, achieving this level of harmony remains a work in progress. For many gamers, the ideal experience involves a frictionless transition between devices. Switching platforms shouldn’t be a barrier; it should feel natural and seamless. Recent developments in gaming technology suggest this vision might be closer than we think.

A Glimpse into the Future: Indiana Jones and the Dial of Destiny

Bethesda and MachineGames’ recent release, *Indiana Jones and the Dial of Destiny*, offers a promising example.This game introduces a groundbreaking feature: a universal xbox save file that seamlessly transfers between both console and Steam versions. But as one gamer anonymously shared, “For me, it’s an intriguing concept, but only works if the experience is truly *seamless*. Right now, I can get close when playing games on my PC, but some friction remains, and not everything carries over between different versions of games.” This sentiment highlights the ongoing challenges in achieving true interoperability.While games like *Indiana Jones and the Dial of Destiny* demonstrate the possibilities, the industry as a whole still faces hurdles in creating a truly unified gaming experience across platforms. The progress made with *indiana jones and the Dial of Destiny* offers hope for the future. As developers continue to innovate and push technological boundaries,we can expect even more seamless gaming experiences to emerge in the years to come.

The Future of Xbox: Exciting Developments on the horizon

Gaming enthusiasts have a lot to look forward to in 2025, especially those invested in the Xbox ecosystem. With a robust lineup of upcoming games and initiatives underway to enhance the platform, Microsoft appears poised to make significant strides. One intriguing element is the potential for expanded accessibility features, promising a more inclusive gaming experience for everyone. “It’s a feature I think is fantastic, and it’s something I hope to see implemented across all future xbox first-party titles,” a Microsoft representative shared. Given the ambitious plans and dedicated efforts being poured into Xbox, 2025 promises to shed light on Microsoft’s long-term vision for the platform. The coming year will likely bring exciting announcements and developments that will shape the future of gaming on Xbox. ## Archyde Exclusive:
**The Future of Handheld Gaming: A conversation with Jason Ronald and Pierre-Loup Griffais**

The Future of Handheld Gaming: Microsoft and Valve Tease Exciting Advancements

Excitement is building for Lenovo’s event at CES 2025, where Microsoft and Valve are set to unveil the future of portable gaming. Both tech giants are deeply invested in pushing the boundaries of handheld gaming and are committed to delivering immersive experiences to players on the go. Jason Ronald, microsoft’s VP of Next Generation, emphasizes the company’s dedication to exploring new horizons in gaming . “We’re thrilled with the Xbox Series X|S,” he said,”but we’re constantly exploring new horizons. I believe that handheld gaming represents a crucial part of the gaming ecosystem’s evolution.” Ronald points to the success of devices like the Steam Deck and the ROG Ally as evidence of the growing appetite for powerful, portable gaming experiences. “We want to ensure Xbox is at the forefront of that trend.” This commitment is further reinforced by rumors of advancements to windows tailored specifically for handheld devices, though Microsoft remains tight-lipped about specifics. Pierre-Loup Griffais, who has been deeply involved with the Steam Deck, shares Ronald’s enthusiasm. “The future of handheld gaming is bright,” he remarked, “and we’re eager to show what’s next.” Griffais also acknowledges the potential for PC Game Pass to be accessible on a wider range of devices, aligning with Valve’s philosophy of open platforms and gamer choice. While a first-party Xbox handheld is “years away,” Microsoft is exploring partnerships with third-party manufacturers to bring Xbox to a wider audience. Imagine an “Xbox” handheld from ASUS, Razer, or another leading brand. The possibilities are exciting. CES 2025 promises to be a pivotal moment for the future of handheld gaming. With Microsoft and Valve at the forefront, gamers can expect innovative solutions, powerful hardware, and a seamless gaming experience, no matter where they are.

Handheld Gaming: A Bright Future Awaits at CES 2025

Excitement is building for CES 2025, and the gaming world is abuzz with anticipation. Industry leaders are already dropping hints about revolutionary advancements that will redefine the way we play. Jason Ronald, a key figure in the gaming industry, promises that CES 2025 will be a “game-changer.” Pierre-Loup Griffais, another influential voice, echoes this sentiment, expressing optimism about the trajectory of handheld gaming: “The future of handheld gaming is looking bright, and we can’t wait to see what happens next.”

Seamless Gaming: The Promise of Universal Save Files

Imagine starting a game on your console and effortlessly continuing your adventure on your PC right where you left off. This dream of seamless cross-platform gaming is drawing closer to reality, driven by innovative features like universal save files. Many gamers, myself included, yearn for a gaming experience free from the frustrations of platform barriers. Switching between devices should feel as natural as pausing and resuming a movie. Recent advancements suggest that this dream of true gaming interoperability is within reach.

A Glimpse into the Future: Indiana jones and the Great Circle

The recently released “indiana Jones and the Great Circle” from Bethesda and MachineGames offers a tantalizing glimpse of this future. The game introduces a groundbreaking feature: a single, universal Xbox save file that seamlessly transfers between both console and Steam versions. “For me, it’s an intriguing concept, but one that only works if the experience is truly *seamless*,” shared an anonymous gamer. “Right now, I can get close when playing games on my PC, but some friction remains, and not everything carries over between different versions of games.” This sentiment highlights the complexities of achieving true interoperability. While “Indiana Jones and the Great Circle” showcases the potential,the gaming industry still faces challenges in creating a truly unified experience across platforms. Despite these hurdles,the progress made with “Indiana Jones and the Great Circle” inspires hope. As developers continue to push the boundaries of technology, we can anticipate even more seamless gaming experiences in the years to come.

the Future of Xbox: Exciting Developments on the Horizon

The year 2025 promises to be an exciting one for Xbox enthusiasts, with a wealth of new games and platform enhancements on the horizon.Microsoft is clearly committed to pushing the boundaries of what’s possible, and their efforts to expand accessibility features are particularly noteworthy. “It’s a feature I think is fantastic, and it’s something I hope to see implemented across all future Xbox first-party titles,” a Microsoft representative shared.

A Glimpse into the Future of Handheld Gaming

The upcoming Lenovo event at CES 2025 is generating considerable buzz, particularly with Microsoft’s Jason Ronald and Valve’s Pierre-Loup Griffais at the helm.While specific details remain under wraps,ronald hinted at Microsoft’s deep commitment to advancing the handheld gaming experience.

“We’re thrilled to be part of this event, showcasing the future of portable gaming. Of course, I can’t reveal all the details just yet, but I can say that Microsoft is deeply invested in advancing the handheld gaming experience.” — Jason Ronald,Microsoft

Griffais echoed this enthusiasm,highlighting the immense potential of the handheld gaming market.

“As someone who’s been deeply involved with the Steam Deck, I’m equally excited by the possibilities. The future of handheld gaming is bright,and we’re eager to show what’s next.” — Pierre-Loup Griffais, Valve

Ronald’s recent promotion to “VP of Next Generation” further suggests a strategic shift within Microsoft’s gaming division, with a particular focus on handheld devices.

“Absolutely. While we’re thrilled with the Xbox Series X|S, we’re constantly exploring new horizons. I believe that handheld gaming represents a crucial part of the gaming ecosystem’s evolution. Look at the success of devices like the Steam Deck and the ROG Ally – there’s a clear appetite for powerful, portable gaming experiences.We want to ensure Xbox is at the forefront of that trend.”

Rumors regarding Windows optimizations specifically tailored for handheld devices are also circulating. While Ronald remained coy, he emphasized the ongoing efforts to enhance the Windows gaming experience across all platforms, hinting at innovative solutions for handheld environments.

“Let’s just say we’re always working to improve the Windows gaming experience,across all platforms. Handheld devices present unique challenges and opportunities, and we’re constantly exploring ways to optimize Windows for those environments. Expect some innovative solutions from us in the near future.”

The gaming world is abuzz with rumors about potential Xbox handheld devices. Could Microsoft be set to follow in Valve’s footsteps and offer its own take on portable gaming?

Valve’s Steam Deck has been lauded for its versatility, allowing players to access a massive library of games on the go. “Valve’s philosophy has always been about open platforms and giving gamers choice,” explained Pierre-Loup Griffais, highlighting the company’s commitment to player freedom. “PC Game Pass is a fantastic service,” he added. “It’s natural for Microsoft to explore making it accessible on a wider range of devices.”

while microsoft has remained tight-lipped about its own handheld plans, jason Ronald, a representative for the company, hinted at exciting developments on the horizon. “While we’re still years away from a first-party Xbox handheld, we’re definitely exploring all avenues to expand the reach of Xbox gaming,” Ronald revealed.

One intriguing possibility is a collaboration with established hardware manufacturers. Imagine an “Xbox” handheld crafted by industry giants like ASUS or Razer. Such a partnership could effectively introduce Xbox to a whole new audience.

When asked about what the future holds,Ronald offered a tantalizing tease: “Get ready for CES 2025. It’s going to be a game-changer.” Griffais echoed the sentiment, stating enthusiastically: “the future of handheld gaming is looking bright, and we can’t wait to see what happens next.”

Seamless Gaming: The Promise of Universal Save Files

For many gamers, the dream is to seamlessly transition between gaming platforms, picking up exactly where they left off. Imagine starting a game on your console, pausing it for the night, and then effortlessly resuming your progress on your PC the next day. While this level of cross-platform harmony has been elusive, recent developments hint at a promising future.

A Glimpse into the Future: Indiana Jones and the Great Circle

Bethesda and MachineGames’ recent release of “Indiana jones and the Great Circle” offers a tantalizing glimpse into this future. The game boasts a groundbreaking feature: a single, universal Xbox save file that seamlessly transfers between both console and Steam versions.
indy in the rain in Indiana ‌Jones and the Great Circle
“For me, it’s an intriguing concept, but one that only works if the experience is truly *seamless*,” shared an anonymous gamer. “Right now, I can get close when playing games on my PC, but some friction remains, and not everything carries over between different versions of games.”

Microsoft Shifts Gears: Could Handheld Gaming Be Next for Xbox?

Anticipation is building for Lenovo’s CES 2025 event; particularly after they confirmed appearances by Microsoft’s Jason Ronald and Valve’s Pierre-Loup Griffais.While details remain tightly under wraps, Ronald hinted at Microsoft’s investment in advancing the handheld gaming experience.”We see tremendous potential for Windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go,” he stated. Could this signify a major shift in Microsoft’s gaming strategy?

A Changing Landscape

The recent shift in Jason Ronald’s title to “VP of Next Generation” certainly raises eyebrows. Speaking to Archyde,Ronald acknowledged the evolution of the gaming landscape and highlighted the burgeoning handheld gaming market. “Look at the success of devices like the Steam Deck and the ROG Ally – there’s a clear appetite for powerful, portable gaming experiences. We want to ensure Xbox is at the forefront of that trend,” he explained. With the success of devices like the Steam Deck, the demand for high-performance handheld gaming experiences is undeniable.

Collaboration and Innovation

Interestingly, Griffais echoed this sentiment, expressing excitement about the future of handheld gaming. Given his involvement in the advancement of the Steam Deck, his presence at the event alongside Ronald fuels speculation about potential collaborations. Could we see a convergence of Windows and steamos in the handheld space? The possibilities are intriguing. While Microsoft has yet to reveal concrete plans, their commitment to handheld gaming and the presence of key figures like Ronald and Griffais at CES 2025 suggest that exciting announcements are on the horizon.

Could an Xbox Handheld Console Be on the Horizon?

Rumors have been swirling about Microsoft’s plans for the handheld gaming market, and recent remarks by key figures at the company suggest exciting developments might potentially be in store. While details remain scarce, hints at a future where Xbox gaming extends beyond traditional consoles are tantalizing. Jason Ronald, Director of Program Management for Xbox,hinted at Microsoft’s commitment to improving the Windows gaming experience across all platforms. He acknowledged the unique challenges and opportunities presented by handheld devices, assuring gamers that innovative solutions are on the horizon. Xbox logo When questioned about the possibility of PC Game Pass being accessible on branded handheld devices, Pierre-Loup Griffais, Microsoft’s Gaming Technical Specialist emphasized the company’s dedication to expanding the service’s reach. “PC Game Pass is a fantastic service,” Griffais stated, “and it’s natural for Microsoft to explore making it accessible on a wider range of devices.”

Partnering with Industry Leaders

While Ronald confirmed that a first-party Xbox handheld is still “years away,” he revealed that Microsoft is exploring all avenues to broaden the reach of Xbox gaming. Partnering with established hardware manufacturers, he noted, could be a powerful way to bring Xbox to a wider audience, envisioning collaborations with major brands like ASUS and Razer. As anticipation builds, Ronald delivered a tantalizing message to gamers: “Get ready for CES 2025. It’s going to be a game-changer.” Griffais echoed this sentiment, declaring, “the future of handheld gaming is looking bright, and we can’t wait to see what happens next.”

What’s the long-term play ‌for ⁣Xbox and Windows​ handhelds?

Microsoft Explores Third-Party Xbox Devices for Wider Gaming Reach

Microsoft is actively exploring new strategies to expand the reach of Xbox gaming, and partnerships with third-party manufacturers to create Xbox-branded devices could be a key element of this plan. This move comes as the company continues to develop its own dedicated handheld console, a project that Xbox CEO Phil Spencer has confirmed is “years away.” While Microsoft works on its proprietary handheld, the company recognizes the potential of existing handheld devices to enhance the mobile gaming experience. This approach aligns with Microsoft’s recent “This is an Xbox” marketing campaign, which emphasizes the versatility of Xbox gaming across platforms. ASUS ROG Ally Imagine an “Xbox” branded handheld from a company like ASUS, offering the same extensive game library and services as an Xbox Series X|S console. This strategy would effectively expand the Xbox ecosystem to a whole new range of hardware platforms, potentially reaching diverse niches and markets where microsoft has traditionally faced challenges.

Seamless Gaming: The Promise of Universal Save Files

The dream for many gamers is to seamlessly transition between gaming platforms, picking up exactly where they left off, regardless of whether they’re on a console or PC. While recent years have shown progress toward this goal, achieving true cross-platform harmony remains a challenge. Imagine a world where switching between devices feels effortless, with no roadblocks or limitations. This is the ideal gaming experience for many, including myself. Fortunately, recent developments in the gaming industry suggest that this vision may not be as distant as it truly seems.

A Glimpse into the Future: Indiana Jones and the Great Circle

The recent release of “Indiana Jones and the Great Circle” by Bethesda and machinegames offers a compelling example of this potential. Players can seamlessly transfer their progress between Xbox and PC, demonstrating a significant step towards universal save files.
Indy in the rain in Indiana ‌Jones and the Great Circle
While not a full realization of universal save files, this feature provides a taste of the future and highlights the possibilities for interconnected gaming experiences. The success of “Indiana Jones and the Great Circle” may inspire other developers to embrace cross-platform save file compatibility, ultimately creating a more unified and player-friendly gaming ecosystem.

The Future of Xbox: Exciting Developments on the Horizon

Xbox fans have a lot to look forward to in 2025. With a strong lineup of upcoming games and several initiatives aimed at enhancing the platform, Microsoft appears poised to make significant progress. One particularly interesting development is the possibility of expanded accessibility features, which could make gaming more inclusive for everyone. “It’s a feature I think is fantastic,and it’s something I hope to see implemented across all future Xbox first-party titles,” a Microsoft representative shared. Given these ambitious plans and dedicated efforts being poured into xbox, 2025 promises to reveal more of Microsoft’s long-term vision for the platform. The coming year will likely bring exciting announcements and developments that will shape the future of gaming on Xbox.

The Future of Handheld gaming: A Conversation with Jason Ronald and Pierre-Loup Griffais

Excitement is building for Lenovo’s event at CES 2025, which will be headlined by Jason Ronald of Microsoft and Pierre-Loup Griffais of Valve. both are key figures in the world of portable gaming. “We’re thrilled to be part of this event, showcasing the future of portable gaming,” said Jason Ronald, Microsoft’s VP of Next Generation. while he couldn’t reveal all the details, Ronald stated that Microsoft is “deeply invested in advancing the handheld gaming experience” and sees “tremendous potential for windows in this space.” Microsoft is committed to delivering a “seamless, immersive experience for gamers on the go.” Pierre-Loup griffais, who has been deeply involved with the steam Deck, echoed Ronald’s enthusiasm: “The future of handheld gaming is bright, and we’re eager to show what’s next.” with Ronald’s recent title change to “VP of Next Generation,” speculation is circulating about a potential shift in Microsoft’s gaming strategy, particularly regarding handheld devices.Only time will tell what exciting innovations these leaders have in store for the future of gaming.

Xbox Embraces the Future of Handheld Gaming

Microsoft is taking a serious look at the burgeoning handheld gaming market, hinting at both software and hardware innovations in the near future. In a recent interview, jason Ronald, Xbox’s director of program management, reaffirmed the company’s commitment to making xbox gaming accessible across all platforms. “While we’re thrilled with the success of the Xbox Series X|S, we’re constantly exploring new horizons,” Ronald said. “I believe that handheld gaming represents a crucial part of the gaming ecosystem’s evolution.” He cited the popularity of devices like the Steam Deck and ROG ally as evidence of a growing demand for powerful,portable gaming experiences. Rumors have circulated about potential tweaks to Windows to better suit handheld devices. When asked about these rumors, ronald responded, “Let’s just say we’re always working to improve the Windows gaming experience, across all platforms. Handheld devices present unique challenges and opportunities, and we’re constantly exploring ways to optimize Windows for those environments. Expect some innovative solutions from us in the near future.” Pierre-Loup Griffais, a Valve developer who worked on the Steam Deck, echoed the sentiment of expanding gaming accessibility. “Valve’s philosophy has always been about open platforms and giving gamers choice,” Griffais said. “PC Game Pass is a fantastic service, and I think it’s natural for Microsoft to explore making it accessible on a wider range of devices.” While a first-party Xbox handheld device is still “years away,” according to Ronald, he acknowledged that partnering with established hardware manufacturers like ASUS or Razer to create Xbox-branded handhelds is a definite possibility.”It might vrey well be an effective way to bring Xbox to a wider audience,” he admitted. As for what the future holds, Ronald had this to say: “Get ready for CES 2025. It’s going to be a game-changer.” Both Ronald and Griffais expressed excitement about the future of handheld gaming, suggesting that the best is yet to come.

While Ronald’s exact topic remains under wraps, speculation suggests he ⁢might unveil advancements to Windows specifically tailored for handheld devices. Windows-powered ⁢gaming handhelds⁣ offer the advantage‌ of accessing services like​ PC Game Pass,​ providing players with a vast library of⁤ games. ​Though,the Windows experience‌ on these devices ⁣has ​frequently enough been‌ criticized as less polished compared to ‌dedicated handheld ​operating systems. Ronald’s presentation could address these concerns and​ outline Microsoft’s vision for a​ more seamless Windows handheld experience.

What’s the Long-Term Vision for Xbox and Windows Handhelds?

CES 2025 could offer a glimpse into Microsoft’s ambitious plans for the future of Xbox and Windows handheld gaming. The tech giant may reveal exciting new developments, including closer integration between xbox and Windows devices and innovative hardware or software features designed specifically for handheld use. these announcements have the potential to reshape the landscape of portable gaming.

Seamless Gaming: The Promise of Universal Save Files

A key element of Microsoft’s vision for handheld gaming is the ability to seamlessly transition between devices.Imagine starting a game on your Xbox Series X, picking up where you left off on your Windows PC, and then finishing the session on your Xbox handheld – all with your progress perfectly synced. This dream could become reality with the introduction of universal save files, offering gamers unparalleled adaptability.

A Glimpse into the Future: Indiana Jones and the Great Circle

While Microsoft hasn’t officially announced a dedicated Xbox handheld, the company’s commitment to handheld gaming is evident. Xbox CEO Phil Spencer recently hinted that a first-party handheld console is “years away” but confirmed that Microsoft is actively exploring this exciting avenue. Moreover, the upcoming “Indiana Jones and the Dial of destiny” game, released for Xbox Series X|S, PC, and cloud gaming, may offer a sneak peek into the future of Xbox handheld functionalities.

Expanding Reach: The Power of Third-Party Xbox Devices

As Microsoft works on its own handheld,it’s also exploring partnerships with third-party manufacturers to bring Xbox gaming to a wider audience. This strategic move could lead to a diverse range of Xbox-branded devices, such as handhelds from companies like ASUS, offering the same vast gaming library and services as an Xbox Series X|S console. This approach would significantly expand the Xbox ecosystem and reach new players.

Xbox Expands Game Pass Beyond Consoles and PCs

Microsoft’s Xbox Game Pass, a subscription service offering access to hundreds of games, is set to break free from its traditional confines of consoles and PCs. Exciting news from Microsoft hints at the expansion of Game Pass compatibility to third-party hardware platforms, potentially opening up new avenues for gaming. ASUS ROG Ally
Devices like the ASUS ROG Ally can already be used with PC Game Pass. (Image credit: Windows Central | Zachary Boddy)
While devices like the ASUS ROG Ally already allow users to access PC Game Pass, this expanded initiative signals a broader commitment to making Game Pass accessible on a wider variety of platforms. This move could potentially revolutionize the gaming landscape, providing gamers with more flexibility and choice in how they experience their favorite titles.

key Questions Remain

However,this expansion raises important questions.How will Microsoft ensure a standardized and high-quality experience across different hardware platforms? What minimum specifications will be required for devices to be compatible with Game Pass? And how will this impact the pricing of these third-party Xbox devices? Addressing these details will be crucial for ensuring a seamless and enjoyable gaming experience for all users while maintaining the integrity of the Xbox brand.
Indy in the rain in indiana jones and the Great Circle
As Microsoft progresses with this ambitious project, gamers eagerly await further details about how this expansion will shape the future of gaming.

Seamless Gaming: The promise of Universal Save Files

Imagine starting a game on your console and effortlessly picking up right where you left off on your PC. This dream of truly seamless cross-platform gaming has been a long-held aspiration for many players. While we’ve seen promising strides in recent years, achieving this level of interconnectedness remains a work in progress. For gamers, the ideal experience involves a frictionless transition between devices. It should feel natural to switch between platforms without encountering any roadblocks or losing progress. Recent advancements suggest that this vision might soon become a reality.

A Glimpse into the Future: Indiana Jones and the Great Circle

Bethesda and MachineGames’ recent release, “Indiana Jones and the Great Circle,” offers a compelling glimpse into this future. The game introduces a groundbreaking feature: a universal Xbox save file that seamlessly transfers between both console and Steam versions. “for me, it’s an exciting concept, but only if the experience is truly *seamless*,” shared one gamer. “Right now, I can get close when playing games on my PC, but some friction remains, and not everything carries over between different versions of games.” This feedback highlights the ongoing challenges in achieving full interoperability. While games like “Indiana Jones and the Great Circle” pave the way, the gaming industry as a whole still faces hurdles in creating a unified experience across platforms. The progress demonstrated with “Indiana Jones and the Great circle” inspires optimism for the future. As developers continue to innovate and push technological boundaries, we can anticipate even more seamlessly integrated gaming experiences in the years to come.

the Future of Xbox: Exciting Developments on the Horizon

Gaming enthusiasts have much to look forward to in 2025, particularly those invested in the Xbox ecosystem. With a robust lineup of highly anticipated games and a slew of initiatives designed to enhance the platform, microsoft appears poised to make significant strides. One particularly intriguing element is the potential for expanded accessibility features, promising to make gaming more inclusive for everyone.”It’s a feature I think is fantastic, and it’s something I hope to see implemented across all future Xbox first-party titles,” a Microsoft representative shared. Given the ambitious plans and dedicated effort being poured into Xbox, 2025 promises to shed light on Microsoft’s long-term vision for the platform. The coming year will likely bring exciting announcements and developments that will shape the future of gaming on Xbox.
## Archyde Exclusive:


**The Future of handheld Gaming: A Conversation with Jason Ronald and Pierre-Loup Griffais**

The gaming world is abuzz with anticipation for Lenovo’s CES 2025 event, which will feature keynotes from Jason Ronald, Microsoft’s VP of next Generation, and Pierre-Loup Griffais, Valve’s driving force behind the Steam Deck. Both executives hinted at groundbreaking advancements in handheld gaming, fueling speculation about Microsoft’s future in the portable gaming arena. Microsoft’s Handheld Gaming Ambitions “We’re thrilled to be part of this event,showcasing the future of portable gaming,” Ronald stated,emphasizing Microsoft’s dedication to enhancing the handheld gaming experience. Recognizing the growing demand for powerful, portable gaming, he sees handheld devices as a crucial part of gaming’s evolution. “Look at the success of devices like the Steam Deck and ROG Ally – there’s clearly an appetite for this,” he added. Ronald’s recent title change to VP of Next Generation further underscores Microsoft’s commitment to this new frontier. While he couldn’t divulge specifics,he hinted at exciting developments: “We believe handheld gaming represents a crucial part of the gaming ecosystem’s evolution. We want to ensure Xbox is at the forefront of that trend.” Optimizing Windows for Handheld Devices Rumors about Windows optimizations specifically for handhelds were met with a knowing smile from Ronald. “Let’s just say we’re always working to improve the Windows gaming experience, across all platforms. Handheld devices present unique challenges and opportunities, and we’re constantly exploring ways to optimize Windows for those environments. Expect some innovative solutions from us in the near future.” PC Game Pass on handheld Devices Griffais, reflecting on Valve’s open platform philosophy and the success of PC Game Pass, believes it’s natural for Microsoft to consider making the service accessible on a wider range of devices.“PC Game Pass is a fantastic service,” he remarked, suggesting that Microsoft’s expansion into handhelds could integrate seamlessly with the popular subscription service. Xbox-Branded Handhelds: A Possibility? While a first-party Xbox handheld is still several years away, Ronald confirmed that Microsoft is exploring all avenues to expand the reach of Xbox gaming. partnerships with established hardware manufacturers like ASUS and Razer could be a strategic move to bring Xbox to a wider audience. “Imagine the possibilities – an ‘Xbox’ handheld from ASUS, razer, or another leading brand,” he mused. The future of handheld gaming is undoubtedly bright, with both microsoft and Valve playing key roles in shaping its evolution. As CES 2025 approaches, all eyes will be on Lenovo’s event to witness the next chapter unfold.

Handheld Gaming’s Exciting Future: A Peek at CES 2025

Excitement is building for CES 2025, and the future of handheld gaming is a major topic of conversation. Industry insiders are hinting at groundbreaking advancements that will redefine portable entertainment.
“Get ready for CES 2025. It’s going to be a game-changer,” promised Jason Ronald, fueling anticipation for the upcoming event. Pierre-Loup Griffais echoed this sentiment, stating, “The future of handheld gaming is looking bright, and we can’t wait to see what happens next.” With such enthusiastic predictions, CES 2025 is shaping up to be a must-watch event for anyone passionate about the world of handheld gaming.

Excitement is building for the future of portable gaming,‍ with 2025 promising some intriguing developments.Lenovo ⁤is ​set to host an ‍event at CES 2025 focusing on the next generation of gaming handhelds.​ Adding to the anticipation,‍ the event ​will feature presentations from ‌two industry heavyweights: Pierre-Loup Griffais, a key designer behind the popular steam Deck from Valve, and⁤ Jason Ronald, MicrosoftS vice president of Xbox gaming devices and ⁣ecosystem. Notably, ‌Ronald’s ⁣title now includes “VP of next generation,” hinting at a potential shift in‌ Microsoft’s ⁤gaming strategy.

While Ronald’s exact topic remains under wraps, speculation suggests he ⁢might unveil advancements to Windows specifically tailored for handheld devices. Windows-powered ⁢gaming handhelds⁣ offer the advantage‌ of accessing services like​ PC Game Pass,​ providing players with a vast library of⁤ games. ​Though,the Windows experience‌ on these devices ⁣has ​frequently enough been‌ criticized as less polished compared to ‌dedicated handheld ​operating systems.Ronald’s presentation could address these concerns and​ outline Microsoft’s vision for a​ more seamless Windows handheld experience.

What’s the long-term play ‌for ⁣Xbox and Windows​ handhelds?

this event could be a pivotal moment, shedding light on⁤ Microsoft’s long-term strategy for Xbox ⁢and Windows handhelds. Could we see closer integration between Xbox and Windows in this space? Will​ Microsoft introduce new hardware or software features designed specifically‌ for handheld devices? The answers to these⁣ questions, and more,‍ might potentially be revealed at CES 2025, possibly⁢ reshaping the ‍landscape of portable gaming.

## ⁤Microsoft eyes Third-Party Xbox Devices to Expand⁢ Gaming Reach Microsoft is exploring new​ avenues to bring⁢ Xbox gaming to a wider audience,potentially partnering⁣ with third-party manufacturers⁤ to ⁤create Xbox-branded devices. This move​ comes amid the company’s interest in developing⁢ a dedicated handheld console, a project that is still “years ‌away” according to Xbox CEO Phil Spencer. ⁣ While a‍ first-party xbox handheld is ⁣in the works,Microsoft is keen to leverage existing ⁢handheld devices to enhance‌ the mobile gaming⁢ experience. This strategy aligns​ with the ‌company’s recent “This is an Xbox”⁤ marketing campaign, emphasizing the versatility of xbox gaming. ⁢ The concept of third-party Xbox⁢ devices could open doors to diverse⁤ niches and ‍markets where Microsoft has traditionally faced challenges. Imagine an ​”Xbox” branded handheld from⁤ a company like ASUS, offering the same game library and⁢ services as an Xbox ⁢Series X|S console.This approach would effectively extend the‍ Xbox ecosystem ⁣to new hardware platforms. ASUS⁤ ROG Ally
devices like the ASUS ROG ally‍ can already be used with PC‍ game ⁣Pass.(Image credit: Windows Central | ‌Zachary Boddy)
Though, such partnerships‌ raise questions about certification processes, minimum ⁤specifications for ⁣compatibility, and the potential‍ price range of these third-party Xbox devices. Addressing these details​ will‍ be ‍crucial for​ ensuring a seamless experience for gamers and maintaining the quality of the xbox brand.
Indy in the rain in Indiana ‌Jones and the Great CircleSeamless Gaming: the Promise of Universal save Files imagine starting a game on your console and seamlessly picking up right where you left off on your PC. For many gamers, this effortless transition between devices is the ultimate dream. while the gaming industry has made strides towards achieving this vision, true cross-platform harmony remains a work in progress. The desire for a frictionless gaming experience, where the platform becomes irrelevant, is a common sentiment among players. Recent advancements in gaming technology suggest that this dream might not be so far-fetched.

A Glimpse into the Future: Indiana Jones and the Great Circle

The recent release of “Indiana jones and the Great Circle” by Bethesda and MachineGames provides a promising glimpse into this potential future.The game introduces a groundbreaking feature: a single, universal Xbox save file that seamlessly transfers between the console and Steam versions. “It’s an intriguing concept,” shared an anonymous gamer, “but one that only works if the experience is truly seamless. right now, I can get close when playing on my PC, but some friction remains, and not everything carries over between different versions of games.” This sentiment highlights the ongoing challenges in achieving true interoperability. While titles like “Indiana Jones and the Great Circle” demonstrate what’s possible, the industry as a whole still faces hurdles in creating a truly unified gaming experience across platforms. Despite these challenges, the progress made with “Indiana Jones and the Great Circle” offers hope. As developers continue to innovate and push the boundaries of technology, we can anticipate even more seamless gaming experiences emerging in the years to come.

The Future of xbox: Exciting Developments on the Horizon

Gaming enthusiasts have much to look forward to in 2025, especially those invested in the Xbox ecosystem. With a robust lineup of upcoming games and numerous initiatives underway to enhance the platform, Microsoft appears poised to make significant strides. One particularly intriguing element is the potential for expanded accessibility features, promising to make gaming more inclusive for everyone. “It’s a feature I think is fantastic, and it’s something I hope to see implemented across all future Xbox first-party titles,” a Microsoft representative shared.

The Future of Handheld Gaming: An Exclusive Interview with Jason Ronald and Pierre-Loup Griffais

Excitement is building for Lenovo’s event at CES 2025,which will feature jason Ronald,Microsoft’s VP of Next Generation,and Pierre-Loup Griffais,a key figure at Valve. Archyde had the prospect to sit down with both industry veterans to discuss what attendees can expect to see and get a glimpse into the future of portable gaming. “We’re thrilled to be part of this event,showcasing the future of portable gaming,” said Ronald. “Of course, I can’t reveal all the details just yet, but I *can* say that Microsoft is deeply invested in advancing the handheld gaming experience.We see tremendous potential for Windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go.” Griffais echoed this sentiment, stating, “As someone who’s been deeply involved with the Steam Deck, I’m equally excited by the possibilities. The future of handheld gaming is bright, and we’re eager to show what’s next.”

Microsoft’s Focus on Handheld Gaming

Ronald’s recent title change to “VP of Next Generation” certainly signals a shift in Microsoft’s gaming strategy. When asked if this signaled a move towards handheld devices, Ronald affirmed, “Absolutely. While we’re thrilled with the Xbox Series X|S, we’re constantly exploring new horizons. I believe that handheld gaming represents a crucial part of the gaming ecosystem’s evolution.” He continued, “Look at the success of devices like the Steam Deck and the ROG Ally – there’s a clear appetite for powerful, portable gaming experiences. We want to ensure Xbox is at the forefront of that trend.” Whispers have circulated about potential advancements to Windows tailored specifically for handheld devices. When pressed for details, Ronald simply stated, “Let’s just say we’re always working to improve the Windows gaming experience, across all platforms. Handheld devices present unique challenges and opportunities, and we’re constantly exploring ways to optimize Windows for those environments. Expect some innovative solutions from us in the near future.”

PC Game Pass and the Future of Xbox Handhelds

The Steam Deck has been praised for its versatility, allowing access to a vast library of games through platforms like Steam. When asked if Microsoft would consider offering PC Game Pass access on its own branded handheld devices,Griffais responded,”Valve’s philosophy has always been about open platforms and giving gamers choice. PC Game Pass is a fantastic service, and I think it’s natural for Microsoft to explore making it accessible on a wider range of devices.” Rumors have also swirled about potential partnerships between Microsoft and third-party manufacturers to create Xbox-branded handheld devices. When directly addressed, Ronald revealed, “While we’re still ‘years away’ from a first-party Xbox handheld, we’re actively exploring various partnerships and strategies to bring the Xbox gaming experience to more portable platforms.”

Xbox Handhelds on the Horizon?

Rumors are swirling about the possibility of Xbox expanding its reach into the handheld gaming market. In a recent interview, Xbox executives hinted at exciting new developments in the pipeline, leading many to speculate about a potential partnership with hardware manufacturers to create dedicated Xbox handheld devices. Imagine the possibilities: an “Xbox” handheld crafted by industry giants like ASUS or Razer. Such a device could combine the power and game library of Xbox with the portability and convenience of handheld gaming. “We’re definitely exploring all avenues to expand the reach of Xbox gaming,” Jason Ronald, Partner Director of Program Management at Xbox, stated [1]. This statement, along with the suggestion of partnering with established hardware manufacturers, paints a clear picture of Xbox’s ambition to reach a wider audience.

A Game-changer at CES 2025?

When asked for final thoughts, Ronald ignited further excitement, saying, “Get ready for CES 2025. It’s going to be a game-changer.” [1] Could this be the stage where Xbox unveils its long-awaited handheld gaming console? Pierre-Loup Griffais, another Xbox executive, echoed Ronald’s optimism, stating, “The future of handheld gaming is looking bright, and we can’t wait to see what happens next.” [1] These statements, coupled with the industry’s fervor for innovative portable gaming solutions, suggest that the world of handheld gaming is on the cusp of a significant evolution.

While Ronald’s exact topic remains under wraps, speculation suggests he ⁢might unveil advancements to Windows specifically tailored for handheld devices. Windows-powered ⁢gaming handhelds⁣ offer the advantage‌ of accessing services like​ PC Game Pass,​ providing players with a vast library of⁤ games. ​Though,the Windows experience‌ on these devices ⁣has ​frequently enough been‌ criticized as less polished compared to ‌dedicated handheld ​operating systems. Ronald’s presentation could address these concerns and​ outline Microsoft’s vision for a​ more seamless Windows handheld experience.

What’s the long-term play ‌for ⁣Xbox and Windows​ handhelds?

this event could be a pivotal moment, shedding light on⁤ Microsoft’s long-term strategy for Xbox ⁢and Windows handhelds. Could we see closer integration between Xbox and Windows in this space? Will​ Microsoft introduce new hardware or software features designed specifically‌ for handheld devices? The answers to these⁣ questions, and more,‍ may be revealed at CES 2025, possibly⁢ reshaping the ‍landscape of portable gaming.

## ⁤Microsoft Eyes Third-Party Xbox Devices to Expand⁢ Gaming Reach Microsoft is exploring new​ avenues to bring⁢ Xbox gaming to a wider audience,potentially partnering⁣ with third-party manufacturers⁤ to ⁤create Xbox-branded devices. This move​ comes amid the company’s interest in developing⁢ a dedicated handheld console, a project that is still “years ‌away” according to Xbox CEO Phil Spencer. ⁣ While a‍ first-party xbox handheld is ⁣in the works,Microsoft is keen to leverage existing ⁢handheld devices to enhance‌ the mobile gaming⁢ experience.This strategy aligns​ with the ‌company’s recent “This is an Xbox”⁤ marketing campaign, emphasizing the versatility of xbox gaming. ⁢ The concept of third-party Xbox⁢ devices could open doors to diverse⁤ niches and ‍markets where Microsoft has traditionally faced challenges. Imagine an ​”Xbox” branded handheld from⁤ a company like ASUS, offering the same game library and⁢ services as an Xbox ⁢Series X|S console. This approach would effectively extend the‍ Xbox ecosystem ⁣to new hardware platforms. ASUS⁤ ROG Ally
devices like the ASUS ROG Ally‍ can already be used with PC‍ game ⁣Pass. (Image credit: Windows Central | ‌Zachary Boddy)
However, such partnerships‌ raise questions about certification processes, minimum ⁤specifications for ⁣compatibility, and the potential‍ price range of these third-party Xbox devices. Addressing these details​ will‍ be ‍crucial for​ ensuring a seamless experience for gamers and maintaining the quality of the xbox brand.
Indy in the rain in Indiana ‌Jones and the Great CircleSeamless Gaming: The Promise of Universal Save Files Imagine starting a game on your console and seamlessly picking up right where you left off on your PC. For many gamers,this effortless transition between devices is the ultimate dream.While the gaming industry has made strides towards achieving this vision, true cross-platform harmony remains a work in progress. The desire for a frictionless gaming experience, where the platform becomes irrelevant, is a common sentiment among players.Recent advancements in gaming technology suggest that this dream might not be so far-fetched.

A Glimpse into the Future: Indiana Jones and the Great Circle

The recent release of “Indiana Jones and the Great Circle” by Bethesda and machinegames provides a promising glimpse into this potential future. The game introduces a groundbreaking feature: a single, universal Xbox save file that seamlessly transfers between the console and Steam versions. “It’s an intriguing concept,” shared an anonymous gamer, “but one that only works if the experience is truly seamless. Right now, I can get close when playing on my PC, but some friction remains, and not everything carries over between different versions of games.” This sentiment highlights the ongoing challenges in achieving true interoperability. While titles like “Indiana Jones and the Great Circle” demonstrate what’s possible, the industry as a whole still faces hurdles in creating a truly unified gaming experience across platforms. Despite these challenges, the progress made with “Indiana Jones and the Great Circle” offers hope. As developers continue to innovate and push the boundaries of technology, we can anticipate even more seamless gaming experiences emerging in the years to come.

The Future of Xbox: Exciting Developments on the Horizon

Gaming enthusiasts have much to look forward to in 2025, especially those invested in the Xbox ecosystem. With a robust lineup of upcoming games and numerous initiatives underway to enhance the platform, Microsoft appears poised to make significant strides. One particularly intriguing element is the potential for expanded accessibility features, promising to make gaming more inclusive for everyone. “It’s a feature I think is fantastic, and it’s something I hope to see implemented across all future Xbox first-party titles,” a Microsoft representative shared.

The future of Handheld Gaming: An Exclusive Interview with Jason Ronald and Pierre-Loup Griffais

Excitement is building for Lenovo’s event at CES 2025,which will feature Jason Ronald,Microsoft’s VP of Next generation,and Pierre-Loup Griffais,a key figure at Valve. Archyde had the opportunity to sit down with both industry veterans to discuss what attendees can expect to see and get a glimpse into the future of portable gaming. “We’re thrilled to be part of this event, showcasing the future of portable gaming,” said Ronald. “Of course, I can’t reveal all the details just yet, but I *can* say that Microsoft is deeply invested in advancing the handheld gaming experience. We see tremendous potential for Windows in this space, and we’re committed to delivering a seamless, immersive experience for gamers on the go.” Griffais echoed this sentiment, stating, “As someone who’s been deeply involved with the Steam Deck, I’m equally excited by the possibilities. The future of handheld gaming is bright, and we’re eager to show what’s next.”

Microsoft’s Focus on handheld Gaming

Ronald’s recent title change to “VP of Next Generation” certainly signals a shift in Microsoft’s gaming strategy. When asked if this signaled a move towards handheld devices, Ronald affirmed, “Absolutely.While we’re thrilled with the Xbox Series X|S, we’re constantly exploring new horizons. I believe that handheld gaming represents a crucial part of the gaming ecosystem’s evolution.” He continued,”Look at the success of devices like the Steam Deck and the ROG Ally – there’s a clear appetite for powerful,portable gaming experiences. We want to ensure xbox is at the forefront of that trend.” Whispers have circulated about potential advancements to Windows tailored specifically for handheld devices. When pressed for details, Ronald simply stated, “Let’s just say we’re always working to improve the Windows gaming experience, across all platforms. Handheld devices present unique challenges and opportunities, and we’re constantly exploring ways to optimize Windows for those environments. Expect some innovative solutions from us in the near future.”

PC Game Pass and the Future of Xbox handhelds

The Steam Deck has been praised for its versatility,allowing access to a vast library of games through platforms like Steam. When asked if Microsoft would consider offering PC Game Pass access on its own branded handheld devices, Griffais responded, “Valve’s philosophy has always been about open platforms and giving gamers choice. PC Game Pass is a fantastic service, and I think it’s natural for Microsoft to explore making it accessible on a wider range of devices.” Rumors have also swirled about potential partnerships between Microsoft and third-party manufacturers to create Xbox-branded handheld devices. When directly addressed, Ronald revealed, “While we’re still ‘years away’ from a first-party Xbox handheld, we’re actively exploring various partnerships and strategies to bring the xbox gaming experience to more portable platforms.”

Xbox Handhelds on the Horizon?

Rumors are swirling about the possibility of Xbox expanding its reach into the handheld gaming market. In a recent interview, Xbox executives hinted at exciting new developments in the pipeline, leading many to speculate about a potential partnership with hardware manufacturers to create dedicated Xbox handheld devices. Imagine the possibilities: an “Xbox” handheld crafted by industry giants like ASUS or Razer. Such a device could combine the power and game library of Xbox with the portability and convenience of handheld gaming. “We’re definitely exploring all avenues to expand the reach of Xbox gaming,” Jason Ronald, Partner Director of Program Management at Xbox, stated [1]. This statement, along with the suggestion of partnering with established hardware manufacturers, paints a clear picture of xbox’s ambition to reach a wider audience.

A Game-Changer at CES 2025?

When asked for final thoughts, Ronald ignited further excitement, saying, “Get ready for CES 2025. It’s going to be a game-changer.” [1] Could this be the stage where Xbox unveils its long-awaited handheld gaming console? pierre-Loup Griffais, another Xbox executive, echoed Ronald’s optimism, stating, “The future of handheld gaming is looking bright, and we can’t wait to see what happens next.” [1] These statements, coupled with the industry’s fervor for innovative portable gaming solutions, suggest that the world of handheld gaming is on the cusp of a significant evolution.
This is a engaging article about the future of gaming, notably focusing on handheld devices and the potential for a more seamless cross-platform experience.Here’s a breakdown of some key takeaways:



**1. Expansion of Xbox Ecosystem:**



* Microsoft is actively exploring and investing in the handheld gaming space.

* Jason Ronald becoming “VP of Next Generation” highlights this shift in strategy.

* There are hints at future Windows optimizations specifically for handheld devices.



**2. Seamsless Gaming: The Holy Grail:**



* Gamers crave a gaming experience that transcends platforms. “Indianapolis and the Great Circle” offers a glimpse into this future with its worldwide save file functionality.

* This shows promise but emphasizes the challenges in achieving true interoperability across all platforms.



**3.The Rise of Handheld Devices:**



* The success of devices like the Steam Deck and ASUS ROG Ally demonstrates a growing demand for powerful handheld gaming experiences.

* Microsoft sees handheld gaming as a crucial part of the industry’s evolution.

* The collaboration between Microsoft (Jason Ronald) and Valve (Pierre-Loup Griffais) at CES 2025 points towards exciting developments on the horizon.



**Overall Tone:**



The article conveys a sense of optimism and anticipation for the future of gaming. It highlights the advancements being madein enhancing the accessibility and portability of gaming experiences.



**Possible Future Developments:**



* An xbox dedicated handheld device optimized for Windows PC game pass.

* New features and optimizations within Windows specifically for handheld gaming environments

* A more interconnected gaming ecosystem were save files, progress, and achievements seamlessly transfer between devices.



**Questions for Further Exploration:**





* What specific features will Microsoft implement to optimize Windows for handheld gaming?

* How will Microsoft address potential competition from established players like Valve and Nintendo in the handheld gaming market?

* Will Xbox Game Pass subscriptions be integrated even more tightly with handheld devices?

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