Apple’s Vision Pro Could Gain Gaming Momentum Thanks to PlayStation Controller Support
Apple’s Vision Pro headset, while boasting advanced features like eye and hand tracking, has faced criticism for its lack of native controller support, hindering its potential as a gaming platform. However, according to a report by Bloomberg’s Mark Gurman, Apple may have a strategy in place to address this issue.
Sony’s PSVR2 Controllers Potentially Coming to Vision Pro
anonymous sources, Apple is “major effort” underway to incorporate controllers in the Vision Pro’s functionality, with alleged plans for compatibility with Sony’s PlayStation VR2 controllers. While Sony doesn’t currently sell its VR2 controllers separately, Gurman suggests PSVR2 controllers could provide an initial entry point into controller support.
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Will PlayStation Controllers Breathe Life into the Vision Pro’s Gaming Scene?
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Would PlayStation controller support significantly broaden the Vision Pro’s gaming library and appeal?
## Can PlayStation Controllers Breathe Life into Apple Vision Pro Gaming?
**Interviewer:** Welcome back to the show. Joining us today is Alex Reed, our resident gaming expert, to discuss some exciting rumors swirling around the Apple Vision Pro. Alex Reed, thanks for joining us.
**Alex Reed:** Thanks for having me. I’m always excited to talk about the future of gaming.
**Interviewer:** Let’s dive right in. Bloomberg’s Mark Gurman recently reported that Apple might be bringing PlayStation controller support to the Vision Pro. What are your thoughts on this potential development?
**Alex Reed:** This is huge news for the Vision Pro’s gaming prospects. While the headset’s eye and hand tracking technology is impressive, the lack of traditional controller support has been a major drawback for many gamers. PlayStation controllers are known for their ergonomics, responsiveness, and widespread compatibility, so integrating them could open up the Vision Pro to a whole new library of games and make it more appealing to a wider audience.
**Interviewer:** Absolutely. Speaking of games, we know Apple is offering over 250 titles for the Vision Pro through Apple Arcade, including some specifically designed to take advantage of the spatial experience. [[1](https://www.apple.com/newsroom/2024/02/apple-arcade-takes-players-into-a-new-dimension-with-spatial-gaming/)]How do you see PlayStation controller support complementing these existing offerings?
**Alex Reed:** It’s a fantastic combination. Apple Arcade games are a great starting point, but adding traditional controller support would broaden the possibilities significantly. Think about ports of popular PlayStation titles or even new games specifically designed for the Vision Pro with controller compatibility in mind. It could truly unlock the platform’s potential as a serious gaming contender.
**Interviewer:** What are some potential challenges Apple might face in implementing this, and what would success look like for them?
**Alex Reed:** The biggest challenge would be ensuring a seamless and intuitive experience. Mapping PlayStation controllers’ functionality to the Vision Pro’s mixed reality environment will require careful design and testing. Success would mean a large library of controller-compatible games, positive feedback from developers and players, and ultimately, increased sales and adoption of the Vision Pro as a gaming platform.
**Interviewer:** Thank you, Alex Reed, for sharing your insights. This is certainly a development worth keeping an eye on.
**Alex Reed:** My pleasure. It’s an exciting time for VR and gaming, and the Vision Pro could be a major player in this evolving landscape.