Many may think that Sony forgot the PS VR2 at the barbecue due to the low adoption of the device, but it seems that the Japanese giant has not given up on its venture in the virtual reality market and is working on implementing a new feature for the device: tracking of the bread movement without needing the controls.
Currently, to be able to play PS VR2 titles, you need to use a DualSense or a pair of PS VR2 controllers. Although the PS VR2 controllers have a built-in finger tracker, it looks like Sony is taking this hand tracking technology a step further.
Currently available on some PC VR kits, hand tracking means you can play without needing to hold any controllers, with the software recording your hand positioning and gestures to interact. The technology is very similar to the late Xbox Kinect.
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What impact will controller-free hand tracking have on the user experience of the PlayStation VR2?
**Host:** Welcome back to the show. Today, we’re diving into the world of virtual reality with some exciting news from Sony. Joining us is tech journalist, Sarah Jensen, to discuss this latest development. Sarah, thanks for being here!
**Sarah:** Thanks for having me!
**Host:** So, Sony revealed some big plans for the PlayStation VR2 at SIGGRAPH Asia. Tell us about it.
**Sarah:** Sony just announced that they’re implementing controller-free hand tracking for the PlayStation VR2. Basically, this means you’ll be able to interact with virtual environments using just your hands, without needing any controllers! [[1](https://www.techtimes.com/articles/308592/20241204/did-sony-add-controller-free-hand-tracking-playstation-vr2-new-demo-boasts-60-fps-tracking-rate.htm)]
**Host:** Wow, that’s a significant step forward in VR technology! How does this hand tracking actually work?
**Sarah:** The PlayStation VR2 already has some finger tracking capabilities in its controllers, but this is taking it to a whole new level. It involves using cameras and software to precisely track the movement and position of your hands in real-time. This allows you to interact with objects in the virtual world in a much more natural and immersive way.
**Host:** This sounds promising for the future of VR gaming. Do you think this will help increase the popularity of the PlayStation VR2, considering its adoption hasn’t been as widespread as some might have hoped?