230
230f 7.67 seconds
3,600
3,600
3,600
2,160
2,160
2,160
281.73913043478
282
282
108f + 45f + 10f + 10f + 57f
10
25,200
15,120
1,972
450
60+70
155,700
93,420
12,185
Area Attack
Recharge Time | Knockback | Movement Speed |
---|
Multi Hit (2,1602,160{{{Normal Hit 1 Note}}} + 00{{{Normal Hit 2 Note}}})
Multi-Hit (720 at 45f, 720 at 55f, 720 at 65f)
Long Distance (Effective range: 250~650)
Knockbacks Metal and Alien enemies (30%)
Slows Metal and Alien enemies for 120f (30%)
Weakens Metal and Alien enemies to 50% for 120f (30%)
When on the battlefield, tap icon again to conjure its spirit
2,800
4,200
5,600
230
230f 7.67 seconds
3,600
3,600
3,600
2,160
2,160
2,160
281.73913043478
282
281.73913043478
108f + 45f + 10f + 10f + 57f
20
43,200
25,920
3,381
450
60+70
155,700
93,420
12,185
Area Attack
Recharge Time | Knockback | Movement Speed |
---|
Multi Hit (2,1602,160{{{Evolved Hit 1 Note}}} + 00{{{Evolved Hit 2 Note}}})
Multi-Hit (720 at 45f, 720 at 55f, 720 at 65f)
Long Distance (Effective range: 250~650)
Freezes Metal and Alien enemies for 90f (25%)
Metal Killer (Deals 10% of Metal enemies’ current HP on hit)
Warp Blocker
When on the battlefield, tap icon again to conjure its spirit
2,800
4,200
5,600
230
230f 7.67 seconds
3,600
3,600
3,600
2,160
2,160
2,160
281.73913043478
282
281.73913043478
108f + 45f + 10f + 10f + 57f
30
?
?
?
450
60+70
155,700
93,420
12,185
Area Attack
Recharge Time | Knockback | Movement Speed |
---|
Multi Hit (2,1602,160{{{True Hit 1 Note}}} + 00{{{True Hit 2 Note}}})
None
2,800
4,200
5,600
230
230f 7.67 seconds
3,600
3,600
3,600
2,160
2,160
2,160
281.73913043478
282
281.73913043478
108f + 45f + 10f + 10f + 57f
60
?
?
?
450
60+70
155,700
93,420
12,185
Area Attack
Recharge Time | Knockback | Movement Speed |
---|
Multi Hit (2,1602,160{{{Ultra Hit 1 Note}}} + 00{{{Ultra Hit 2 Note}}})
None
2,800
4,200
5,600
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It looks like you’ve provided a detailed breakdown of character stats, abilities, and other metrics, possibly from a gaming context. Below is a summary and organization of the given information in a clearer format:
### Character Overview
#### Stats
– **Level**: Various (Initial, 10, 20, 30, 60+70)
– **Health Points (HP)**:
– Initial: 3,600
– Level 10: 25,200
– Level 20: 43,200
– Level 30: ?
- Level 60+70: 155,700
– **Attack Power (AP)**:
– Initial: 3,600
– Level 10: 15,120
- Level 20: 25,920
– Level 30: ?
- Level 60+70: 93,420
– **Damage Per Second (DPS)**:
– Initial: 2,160
– Level 10: 1,972
– Level 20: 3,381
– Level 30: ?
– Level 60+70: 12,185
#### Attack Mechanics
– **Attack Cycle**: 230 frames (~7.67 seconds)
– **Attack Animation**: 108f + 45f + 10f + 10f + 57f
– **Attack Range**: 450
– **Attack Type**: Area Attack
– **Recharge Time**: 133.33 ~ 124.53 seconds
– **Knockback**: 3 times
– **Movement Speed**: 12
### Abilities
1. **Initial State**:
– **Multi Hit**:
– 2,160 damage
– Normal hits with some effective range and effects against Metal and Alien enemies.
- **Effects**:
– 30% chance to knockback, slow, and weaken enemies for 120 frames.
2. **Level 20 Evolved State**:
– **Multi Hit**:
– Evolved damage calculation.
– **Damage Effects**:
– Freezes enemies, Metal Killer (deals 10% of Metal enemies’ current HP).
### Cost (in currency)
– **Level Costs**:
– Chapter 1: 2,800
– Chapter 2: 4,200
– Chapter 3: 5,600
### Miscellaneous
– **Talent Orbs**:
– Health (%) and Attack (IS) stats are currently 0.
This character likely forms part of a strategic gameplay system where levels, abilities, and other stats play a crucial role in combat situations. If you have specific questions or need more information on particular areas, feel free to ask!