2024-08-22 15:00:30
Will our future workplace be completely digital? The world of work is undergoing major changes, especially since the COVID-19 crisis and the accelerated development of new technologies. Hybrid working has exacerbated these changes, with remote work now widely accepted as a way to improve working conditions and employee efficiency. But what if virtual reality could bring a new level of well-being to employee performance?
Virtual reality, also known as Virtual Reality, It refers to a person moving in a computer-generated space. The fundamental idea of VR is to isolate us from the “real” world and let us experience the virtual world as if it were the real world. As for augmented reality, also known as accounts receivable.The technology makes it possible to supplement the real world with computer-generated content. A famous example of this phenomenon is holograms. The main difference between virtual reality and augmented reality is the way they interact with our environment. While virtual reality immerses us in a completely digital world, augmented reality enriches our real world by integrating virtual elements. Both technologies provide an immersive experience, but they differ in their approach and potential applications.
Future employees, no matter what their profession, will undoubtedly be equipped with a headset, as virtual reality or augmented reality are about to become an essential professional tool and will profoundly change most business sectors. Many organizations are using this technology to train employees and simulate real-world situations. Some companies have tried this approach. Orange, for example, offers a course on public speaking that uses Virtual reality headset.
Meanwhile, Bouygues Construction used VR to make its employees aware of construction site hazards. Fully immersed in a realistic environment, employees were able to better grasp the issues, which had a positive impact on their motivation, performance, and results. IDC (International Data Corporation)Currently, about 20% of VR headsets sold on the market are used for work and business purposes, and this number is likely to rise to Next year it will reach 45%
Virtual reality also plays a vital role in the field of architecture and construction. Laing O’RourkeFor example, the company uses the software to help clients and architects visualize the planned structure, better understand the organization of the space, and identify any design issues before work begins. Virtual Reality Headsets and Unity Games engine to create a platform dedicated to its virtual reality applications.
Another important issue discussed is how virtual reality headsets can enhance workplace safety. In fact, a key question is How can workplace risk prevention be organized to make it as effective as possible? Immersive Learning Seems like the most appropriate answer to this question! Immersive learning can amplify sensory stimulation (such as vision, hearing, vestibular senses, proprioception, and sometimes even touch) as well as emotions (such as a sense of safety or fun). These different stimuli affect the brain and its ability to absorb information. Therefore, immersive learning offers the possibility to train teams in complete safety, so that they are optimally prepared for special or dangerous situations. Moreover, in terms of workplace safety, this type of training does not affect the normal operations of the company and does not require the use of production infrastructure, etc.
Obviously, having a virtual reality headset at work would be a huge asset for everyone. Now all that remains is for the company to continue to improve its use so that everyone can use it every day, rather than just occasionally!
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