2K wants to speed up development of the next BioShock title

Eleven years ago, BioShock Infinite, the last installment in the mainline of the legendary 2K franchise, arrived, and all this time, fans have been very eager for the arrival of a new game. Because of this, the 2K Cloud Chamber studio is working hard to accelerate the development of the next installment.

Despite numerous layoffs and studio closures in the video game industry during 2024, Cloud Chamber continues to offer job opportunities for the development of the new BioShock.

Reference Video

“Cloud Chamber is currently recruiting like crazy for game developers in two amazing locations: the San Francisco Bay Area (Novato, CA) and Montreal, Quebec,” according to their website.

The studio has 29 open positions across a variety of disciplines including animation, art, design/scriptwriting, production/management and writing.

When 2K announced that they had begun working on a new installment of the BioShock series back in 2019, they mentioned that the title will be set in “a fantastical new world,” and is stated to be set during the 1960s in a fictional Antarctic city called Borealis.

While original BioShock director Ken Levine is not involved in the new game due to his work on Judas, it does feature several franchise veterans including design director Jonathan Pelling and creative director Hoagy de la Plante.

Pelling was a designer on the original game, as well as creative director on the 2K Australia team that helped create Infinite’s floating world of Columbia, while de la Plante was involved in the original BioShock across multiple disciplines including level design, art and programming.


Read also Civilization VII has been leaked shortly before its official reveal

#speed #development #BioShock #title
2024-07-11 01:20:53

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