The wheelchair is gone. The 1.12.3 update of “Golden Tree Shadow” corrects the bugs of skipping classes such as blood monster arms and perfumery one by one | 4Gamers

The wheelchair is gone. The 1.12.3 update of “Golden Tree Shadow” corrects the bugs of skipping classes such as blood monster arms and perfumery one by one | 4Gamers

Bandai Namco has announced new update news for Elden Ring: Shadow of the Erdtree on April 4th. The From Software team has fixed the skipping gameplay, which was popular in the latest version 1.12.3 update. This skipping gameplay was widely used by the “Golden Tree Shadow” community and was even jokingly called the “wheelchair configuration.”

According to the Update Release Announcement, the update also addresses issues with several weapons and combat skills, including the “Lightning Perfumer” and “Crazy Fire Perfumer” weapons, the “Cascading Spark Fragrance” combat skill, and the “Blood Monster Arm” weapon. The update also adjusts the energy consumption of the Piercing Shield.

Further reading:The four skipping kings of Elden Ring: Golden Tree Shadow

Below are descriptions of the weapons and bug fixes for the 1.12.3 update for Elden Ring: Shadows of the Golden Tree. For detailed update notes, please refer to the Official Announcement:

Balance adjustments when fighting humans
・When using the combat skill “Swift Slash” once morest other players, the power will be reduced, and the damage caused by tearing the vacuum of the enemy will be reduced.

Game balance adjustments
・Weapon “Kalia Magic Sword” increases the ability bonus of intelligence and slightly reduces the attack power before the ability bonus
・For the following weapons, the range of throwing attacks is increased
Flow pattern short sword/Flow pattern round blade knife
・When challenging the bosses “Golden Hippo” and “Veteran Gaius” once more, the bosses’ standby positions will be adjusted to match the positions when challenging them for the first time

Fix mistakes
・Corrected an issue where the attack damage of the combat skill “Chained Spark Fragrance” was higher than expected at certain times
・Fixed an issue where the player would not be able to cause damage to the enemy when using the combat skills “Chained Spark Fragrance” and “Four-Sided Spark Fragrance” while certain special effects were on the player.
・Corrected an issue where, when the following combat skills were activated with the left hand, some special effects would also be applied to the right-hand weapon
The Madness of the Weak King/Frisbee Throwing
・For weapons with the Piercing Shield as the weapon type, when defending once morest an attack, the amount of energy consumed when blocking an enemy attack has been corrected
・For weapons with the backhand sword type (except the “Flowing Round Blade”), the issue where the first attack of a heavy attack performed with both hands might not be canceled by rolling has been corrected
・Corrected an issue where the weapons “Lightning Perfumer” and “Fire Perfumer” would cause double damage at certain times
・Corrected the issue where the induction ability bonus of the weapon “Blood Monster Arm” was higher than expected when attributes were given, and the abnormal status gauge accumulated more than expected due to heavy attacks and charged attacks
・Corrected an issue where the faith bonus of the weapon “Gazing Finger” was not applied correctly
・When the weapon “Flame Knight Great Sword” is used once morest other players, the damage caused by some attacks has been corrected
・Corrected an issue where the attack attributes of some attacks of the weapon “Flame Knight Greatsword” were incorrect
・Corrected an issue where the attack power increased by ability bonus when specific attributes were given to the following weapons, causing it to be higher than expected
Flowing Dagger / Flowing Round Blade / Flowing Axe / Flowing Mallet / Flowing Spear / Golem Fist / Flowing Shield
・Bone Ashes: Black Blade Dizzy uses an attack that reduces the enemy’s HP limit and continues to reduce HP. After this effect ends, it will be restoredEnemy HP Issue
・Corrected an issue where summoned friendly NPCs would behave incorrectly under certain circumstances
・Corrected an issue where the boss “Golden Hippo”‘s bite attack, which cannot be defended once morest, might easily be judged as an attack on the player character
・Fixed the issue of incorrectly displayed text
・Improve other game performance and fix bugs

Elden Ring: Shadow of the Erdtree Patch 1.12.3: Goodbye to Skipping Classes!

Bandai Namco has rolled out a new update for Elden Ring: Shadow of the Erdtree, addressing the popular skipping strategies that have been exploited by players. In this latest patch, 1.12.3, the From Software team has targeted several weapons and combat skills responsible for these "wheelchair configurations," as they are fondly known in the community.

Patch 1.12.3: A Focus on Balance and Bug Fixes

This update focuses primarily on balancing the game’s combat mechanics and addressing several bugs. Notably, the patch directly targets strategies that have allowed players to bypass challenging encounters with ease.

Here are some of the key changes introduced in Patch 1.12.3:

Combat Balance Adjustments

  • Swift Slash: The power of "Swift Slash" has been reduced, and the damage it inflicts from tearing enemies’ vacuums has been lowered. This aims to make combat encounters more engaging and challenging for players.
  • Kalia Magic Sword: The "Kalia Magic Sword" has received a boost to its Intelligence ability bonus, but its attack power has been slightly reduced before the ability bonus is applied.
  • Flowing Pattern Weapons: This update increases the throwing range of the "Flowing Pattern Short Sword" and "Flowing Pattern Round Blade Knife," adding a new dimension to their utility.
  • Golden Hippo and Veteran Gaius: The starting positions of these bosses have been adjusted during their re-challenges. Now, their positions will match those encountered during their initial encounter.

Bug Fixes

  • Cascading Spark Fragrance: An issue leading to "Cascading Spark Fragrance" dealing higher than expected damage at times has been fixed.

  • Chained Spark Fragrance and Four-Sided Spark Fragrance: A bug preventing players from inflicting damage when using these combat skills, specifically while experiencing certain special effects, has been addressed.

  • Madness of the Weak King and Frisbee Throwing: The issue where certain combat skills caused special effects to also apply to the right-hand weapon, even if activated with the left hand, has been resolved.

  • Piercing Shields: The amount of energy consumed when blocking enemy attacks using weapons equipped with Piercing Shields has been corrected.

  • Backhand Swords: The issue where the first attack of a heavy attack performed with both hands using backhand sword weapons might not be canceled by rolling has been fixed.

  • Lightning Perfumer and Fire Perfumer: An issue leading to double damage with these weapons at certain moments has been rectified.

  • Blood Monster Arm: The induction ability bonus for the "Blood Monster Arm" has been corrected to prevent it from exceeding expected values when attributes were given. The bug caused abnormal status gauge accumulation from heavy and charged attacks exceeding the intended level.

  • Gazing Finger: A bug that prevented the "Gazing Finger" from applying its Faith bonus correctly has been fixed.

  • Flame Knight Greatsword: The damage of certain attacks from this weapon when used once morest other players has been adjusted. Additionally, the attack attributes of several attacks were corrected to provide a more balanced experience.

  • Flowing Weapons: An issue that caused the attack power of several "Flowing" weapons, such as "Flowing Dagger," "Flowing Round Blade," "Flowing Axe," "Flowing Mallet," and others, to be higher than expected when certain attributes were assigned has been corrected.

  • Bone Ashes: Black Blade Dizzy: The ability now accurately restores the enemy’s HP limit following its HP-reducing effect ends.

Enemy and Performance Fixes

  • Summoned NPCs: A bug causing issues with the behavior of summoned friendly NPCs under specific circumstances has been fixed.

  • Golden Hippo: The behavior of the "Golden Hippo" boss’s bite attack, which is meant to be unblockable, has been adjusted to correctly identify it as an attack on the player character.

  • Text Display: Incorrectly displayed in-game text has been fixed.

  • Game Performance: The game’s performance has been improved, and various other bugs have been addressed.

The Impact of Patch 1.12.3 on the Elden Ring Community

With the implementation of these changes, Elden Ring’s gameplay has become more nuanced and challenging. The community has welcomed the changes, as they promote a more balanced and rewarding experience. Many have noted that the game’s difficulty has increased, forcing players to strategize and adapt to new challenges.

While some players might miss the shortcuts previously made possible, the majority of the community applauds these changes. They believe that the new update promotes a more engaging and rewarding experience, encouraging players to embrace the game’s true challenge rather than relying on exploits.

It’s safe to say that Elden Ring: Shadow of the Erdtree Patch 1.12.3 is a significant step forward for the game. It demonstrates Bandai Namco’s and From Software’s commitment to providing players with a well-balanced and dynamic gameplay experience.

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