Fixing Redfall: Patch 1.2 Improvements and 60 FPS Support on Xbox Series X|S

2023-10-18 14:57:54

It has not yet been possible to completely fix the shooter. “id”:2203530,”type”:”num”,”link”:”https://dtf.ru/hard/2203530-igra-vse-eshche-izobiluet-bagami-v-digital- foundry-protestirovali-redfall-s-patchem-1-2″,”gtm”:””,”prevCount”:null,”count”:122,”isAuthorized”:false “id”:2203530,”type” :1,”typeStr”:”content”,”showTitle”:false,”initialState”:”isActive”:false,”gtm”:”” “id”:2203530,”gtm”:null 2.4 K views 2.5K opens On October 6, 2023, a major patch was released for the shooter Redfall, in which developers from Arkane Austin fixed various bugs and added support for 60 fps on Xbox Series X|S. Digital Foundry reviewer Oliver McKenzie tested the updated version of the game and shared his impressions. We chose the main thing. Bugs One of the main problems of Redfall at release was that the textures in the game might take a very long time to load. By patch 1.2 the developers managed to fix this problem. The quality of some textures was still quite low, McKenzie noted. At release, Redfall had an issue with shadows that constantly flickered. The developers have mostly eliminated this defect, apparently by increasing the resolution of cascading shadows. “osnovaUnitId”: null, “url”: ” “place”: “post_inside”, “site”: “dtf”, “settings”: “modes”:”externalLink”:”buttonLabels”:[“u0423u0437u043du0430u0442u044c”,”u0427u0438u0442u0430u0442u044c”,”u041du0430u0447u0430u0442u044c”,”u0417u0430u043au0430u0437u0430u0442u044c”,”u041au0443u043fu0438u0442u044c”,”u041fu043eu043bu0443u0447u0438u0442u044c”,”u0421u043au0430u0447u0430u0442u044c”,”u041fu0435u0440u0435u0439u0442u0438″],”deviceList”:”desktop”:”u0414u0435u0441u043au0442u043eu043f”,”smartphone”:”u0421u043cu0430u0440u0442u0444u043eu043d u044b”,”tablet”:”u041fu043bu0430u043du0448u0435u0442u044b” Another serious problem with Redfall at release was related to the harsh rendering of shadows directly in front of the player. By patch 1.2 the situation has remained virtually unchanged. Shadows still appear fairly close to the player. The developers have not yet been able to fix the problems associated with lighting. Thus, in one of the scenes, shadows did not appear in quality mode, while in performance mode they began to appear. According to McKenzie, there are still many such flaws in Redfall. Performance In quality mode, the game runs at a stable 30 fps on Xbox Series X and Series S. Performance has noticeably improved compared to the release version, which regularly experienced drawdowns. In performance mode, the game runs at 60 fps most of the time, but small framerate drops still occur during battles. According to McKenzie, Redfall is now much more enjoyable than at release, but technically the game still requires a lot of improvements. Video A large-scale update has been released for Redfall – support for 60 fps has been added to Xbox Series X|S. Editorial articles The gameplay has also been improved.
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#Digital #Foundry #tested #Redfall #patch #Hardware #DTF

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