Optimal PC Performance Revealed: Lighting and Reflections in Cyberpunk 2077

2023-09-25 17:20:28

The advantage goes to the PC, which is most noticeable in lighting and reflections. “id”:2144334,”type”:”num”,”link”:”https://dtf.ru/hard/2144334-cyberpunk-2077-s-patchem-2-0-sravnili- na-pk-xbox-series-xsi-ps5″,”gtm”:””,”prevCount”:null,”count”:122,”isAuthorized”:false “id”:2144334,”type”:1 ,”typeStr”:”content”,”showTitle”:false,”initialState”:”isActive”:false,”gtm”:”” “id”:2144334,”gtm”:null 2.1K views 3.1K discoveries The authors of the YouTube channel ElAnalistaDeBits published a video in which they compared in detail the updated version of Cyberpunk 2077 with patch 2.0 on all platforms. They also assessed the game’s performance on consoles and calculated at what resolution the CDPR action game runs on PS5 and Xbox Series X|S. Resolution “Quality” mode PS5 — 1440p, 30 fps Xbox Series X — 1440p, 30 fps Xbox Series S — dynamic 1440p, often 1260p, 30 fps “Performance” mode PS5 — dynamic 1800p, often 1512p, up to 60 fps Xbox Series X — dynamic 1800p, often 1620, up to 60 fps Xbox Series S – dynamic 1440p, often 972p, up to 60 fps The comparison showed that in “quality” mode the resolution on PS5 and Xbox Series X is 1440p. On Series S, the game runs at dynamic resolution, which is often kept at 1260p. In the video you can see that on the “younger” Microsoft console, in some scenes there is flickering that occurs as a result of image scaling. Shadows The comparison showed that the quality and resolution of shadows varies quite a bit between PC and consoles. On PS5 and Xbox Series X, shadows are rendered differently, and on Series S, in “performance” mode, their detail has been significantly reduced. “osnovaUnitId”: null, “url”: ” “place”: “post_inside”, “site”: “dtf”, “settings”: “modes”:”externalLink”:”buttonLabels”:[“u0423u0437u043du0430u0442u044c”,”u0427u0438u0442u0430u0442u044c”,”u041du0430u0447u0430u0442u044c”,”u0417u0430u043au0430u0437u0430u0442u044c”,”u041au0443u043fu0438u0442u044c”,”u041fu043eu043bu0443u0447u0438u0442u044c”,”u0421u043au0430u0447u0430u0442u044c”,”u041fu0435u0440u0435u0439u0442u0438″],”deviceList”:”desktop”:”u0414u0435u0441u043au0442u043eu043f”,”smartphone”:”u0421u043cu0430u0440u0442u0444u043eu043d u044b”,”tablet”:”u041fu043bu0430u043du0448u0435u0442u044b” The quality of self-shadowing also varies between platforms. The biggest difference compared to other platforms is seen on the Xbox Series S. Lighting and Reflections Ray tracing is used in Cyberpunk 2077 on consoles only for rendering shadows. Due to this, global illumination and reflections look different on the PC version. It is worth noting that in their video, the reviewers used path tracing in the PC version. Loading times The game loads fastest on PS5 and PC with an SSD drive – regarding nine seconds when launching a save from the menu. On the Xbox Series X, this task took twice as long – 18 seconds, and on the Series S – 16 seconds. Performance In modes supporting 30 fps, all consoles provide stable frame rates in Cyberpunk 2077 without dropouts, even while driving around the city. If you use the “performance” mode, the game runs at 60 fps most of the time. However, in some cases short-term drops of up to 55 fps occur. Judging by the video, they appear more often on Xbox Series X than on PS5. Video The release of the Phantom Liberty add-on for Cyberpunk 2077 will take place on the night of September 25-26. “Well, it’s time to say goodbye” – release trailer for Cyberpunk 2077: Phantom Liberty Editorial articles The addition will be released on the night of September 25-26.
1695664023
#Cyberpunk #patch #compared #Xbox #Series #PS5 #Hardware #DTF

Leave a Replay