Discover the Latest Updates in Sons of the Forest: New Enemies, Traps, and More!

2023-08-18 10:27:32

Link up with your favorite cannibal and join us on a new round through the idyllic grove! Sons of the Forest has been updated once more and, much to the chagrin of your mutant roommates, new treats to defend once morest enemies receive.

One would think that the heads are behind Endnight Games surpass itself with every update. electricity, stone buildings and plenty of body-flattering traps for every misbehaving neighbor to rejoice in…

What’s in Sons of the Forest Update 9?

This time, too, there is a colorful potpourri of fine refinements that will enrich your game. So let’s see what the patch notes hold for and ready.

With the last update it became possible to pick up radios lying around and to use oversized Walkman. If you liked that, you can happily escalate briefly at this point: the music players can now also be turned off!

Love at first bite? New enemies lurk in the undergrowth

However, it is particularly groundbreaking Radio Alarm Trap, which notifies you as soon as enemies are near you. These have with the patch by the way Reinforcement in the form of a large cannibal receive.

Besides, that was Set blueprints through stack placement simplified. For example, you can set multiple traps without opening the manual each time. A real game changer that also saves time!

Other innovations at a glance:

A ghoulish enemy returns to the endgame (Virginia, is that you?) New control option to adjust inventory camera pan speed (tilt and rotate) Ducks can now land and walk around in some areas Purses can also be opened when the items contained in the inventory are already full. These are then simply dropped. Night Vision Goggles and Oxygen Device can now be toggled when mapped to a hotkey Armsy can now jump Kelvin should now be able to find rocks when you are not nearby Traps will damage larger enemies and sometimes knock them down Plants can be harvested when they reach 70% of their full growth. Items cannot be stored in inventory if you don’t have a backpack with you. Instead, they are immediately deleted. Added localization to death respawn timer in multiplayer Options page now includes settings for: Tutorial visibility HUD visibility Global GUI visibility improved visual transition when entering the zip line Adjusted positioning of the pendulum on the Hokey Pokey trap so that the End of rope doesn’t look severed at anchor point Climbing ropes now end at the surface of the water and don’t reach to the bottom Added an option to set whether traps can be triggered by players (off by default) triggered fly swatter and bone maker trap add you more damage added

The complete patch notes, including improvements and fixes can be found on the associated Game page on Steam.

* Note: All links to online shops are affiliate links. We receive a small commission for every purchase made through this – without you paying a cent more. Thank you for your support!

1692354806
#Update #raises #alarm #neighbors

Leave a Replay