2023-07-03 00:31:25
Recently, Homeworld 3 has been shifted to February 2024, much to the sadness of fans.
Nevertheless, it may be for the best, as the last journal des devs ! Blackbird Interactive explained in particular that he had changed the scale of discussions relating to ship crews, in order to have more realism. Dave Rennaudio director, explains: “ A lot has changed since the golden age of real-time strategy games. Although we might have followed tradition, we chose to innovate and create a chat system that will bring your fleets to life, and immerse you in the interactions and their battles.“. OK, but how does that translate?
Homeworld 3 wanna breaking tradition pretty much every RTS, where clicking on a unit produces the same sounds for gamers; genre specialist, Blizzard has indeed popularized this with examples like “ More work! » (WarCraft) or « My life for Aiur » (StarCraft), and there is absolutely nothing wrong with that. But Blackbird’s goal is to go further with immersive dialoguesbetween the units.
Ships will benefit from two types of voiceto offer ” information and flavor“. We will thus find a commandant « focused on direct responses to player commands, alerts for important events like an approaching enemy army, and a few other events » ; and tactical officer will also be audible, and ” focused on contextual conversations“. Basically, it is he will talk regarding the current situation with his colleagues, in an immersive way.
Renn explains that the general idea is ” to humanize the fleet“, giving the impression that each vessel has thousands of human lives to many interactions. It’s a rather interesting idea, in the sense that STRs generally make us consider our units as expendable pawns on the altar of victory, and without real consideration for the characters they can be. Renn clarifies: Both in the writing and in the creation of the event speeches, it is very important to us that the ships do not respond to the player. They answer each other« .
Thus, a ship that will land in a carrier at your command will ask permission to the biggest ship, and this one will answer him. If the camera is far from the place of the action, only the confirmation sentence intended for the player will be emitted, so as not to overload the audio channels with superfluous information.
Of course, the sentences intended for the player are sometimes iconic, and provide a certain comfort. But the alternative proposed here by Homeworld 3 offers a plus grande immersion and an other interpretation large-scale space warfare.
We can’t wait to see what it will give concretely, in February 2024 !
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