Vision Pro: Oculus founder defends external battery and price

2023-06-28 15:44:54

The founder of Oculus, Palmer Luckeygave a few hints last week regarding the Apple Vision Pro in an interview for the podcast of American author and entrepreneur Peter H. Diamandis.

One of the pioneers of the virtual reality (VR) headset market, Luckey was at Oculus until 2017 and currently runs an American defense company called Anduril Industries. He, it is worth remembering, even praised the Apple headset weeks before its announcement, as we commented here.

For Luckey, Apple got “basically everything right” with the Vision Pro, which includes even the most controversial aspects of the device, such as the decision to use an external battery and even the US$3,500 price tag. At one point in the conversation, he recalled a tweet he posted in 2015, in which he said that “before VR can become something everyone can afford, it must become something everyone wants”.

I think there are things I would do differently if I were Apple. But they basically did everything right. They didn’t do anything terrible. I think Apple is going following the exact segment it should be going following. Different companies have different products that they are right to be building. I think if Apple had tried to go following the entry market, that would have been a mistake.

When talking regarding the external battery, the former Meta said he was a big fan of this idea and that he even tried to implement it a few times during his time at Oculus, although not always very successfully. In addition, according to him, this would be a smart choice on the part of Apple thinking regarding the future.

I think the real reason Apple took the battery out of their head isn’t because this device mightn’t have a battery on, say, the back of the headset, which would be fine. It’s because they’re setting that expectation in people that it’s okay to get it out of their head so that in the future they can add more processing, more radios, and more batteries with an external accessory instead of keeping it in the headset. Because that’s what will allow Apple’s device to basically become a very thin pair of glasses.

Another decision by the Cupertino giant that caused some buzz was to use gestures instead of physical controls so that users can interact with the headset. This, by all appearances, seems to be Luckey’s only disagreement with the Apple Vision Pro project.

Well, it’s no secret that I’m a huge fan of [dispositivos de] input in VR. I think that’s probably one of the things I would have done differently with Apple. On the other hand, they have to have a plan to input of VR that goes beyond just finger commands. I think they’re taking a marketing-focused approach, but I think they have a broader vision for the future than everything being just eyes and fingers.

As explained by Apple during WWDC23, the Apple Vision Pro is compatible with peripherals such as the Magic Mouse, Magic Keyboard and Magic Trackpad, as well as console controls such as Sony’s DualSense. Apparently, however, the main way to interact with the headset will be with gestures and the look.

And you, do you think Apple might launch special controls for your headset in the future? Comment!

via Mixed

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