Wudijo gives his opinion on Diablo 4: balancing, tier list, his advice to Blizzard – Diablo IV

2023-06-21 19:18:00

The name Wudijo probably means something to you. The streamer had signed a very good performance by reaching level 100 with his Hardcore Thief just four days following the release of Diablo 4. This week, he launched a AMA on Reddit. His answers are interesting and I offer you below a summary of the information to remember.

He always favors fast and agile classes. He played Demon Hunter on Diablo III and Rogue on World of Warcraft. If the Thief didn’t exist, Blizzard would probably have offered a class with a similar imagination. Otherwise, he would have gone on the Druid. But he’ll play all classes eventually, there’s no doubt regarding it. His favorite classes: Rogue Druid Sorcerer Barbarian Necromancer Among the fun builds to try, he cites Rogues Twisting Blade, Barrage and Rapid Fire. He can’t wait to see what the buffs announced by Blizzard for Nightmare Dungeons are going to give. Here is his Tier List of Classes, although he clarifies that no class is currently bad. Even the Necro, last on the list, has solid builds. The former simply offers more varieties of good builds. Blizzard can offer many features. It was Diablo II that made it want to get into ARPGs. Previously he played Age of Empires, Counter Strike, Quake, Need for Speed ​​and then a lot of WoW. Afterwards, he focused on ARPGs and practically only plays them. He feels that forced cooperation has no place in an ARPG. There are no healers or tanks in Diablo 4. One of its goals is to level all classes to 100 before Season 1 arrives. Not much content above level 100 and hopefully that will change. Grinding gets more boring following levels 70-80 when you have most of your gear. From there, we are really talking regarding pure optimization. He hopes Seasons will break the monotony with specific features and interesting content. It’s hard to mine something that you might find in better condition. Some unique items are way too rare for his liking. Players need to experiment with builds. There’s always room for a totally powerful build or combos, secret builds, builds not yet discovered. The game is still young. The vulnerability seems too big right now. All builds must take this into account. According to him, the game needs to be able to target the farming of unique and legendary. Currently, it’s a real lottery.Here are three features he would like to see happen in Diablo IV:Loot filtering: There is too much trash at high levels.A ranking system: Conquests like Diablo III, the list of Lilith’s first 1000 kills, players who perform a particular action, etc. Need goals for players.In-game trading system: It is impossible to trade without going through a third-party platform.Five things to extend the longevity of the game:More high-level activities. Life. High level leaderboards and challenges. Balance builds and groups vs solo. that Diablo IV’s combat is by far the best of any ARPG. The diversity of builds is already great, he’s impressed with the developers’ responsiveness and knowledge. They hit the mark most of the time. Group play offers far too many advantages these days. You should be able to find everything you want in solo. A button to sell all the inventory would be nice, as well as a search in the chest.
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