Diablo 4: a BIG update is coming, a major problem in Hardcore fixed | Xbox One

2023-06-17 12:41:51

Two weeks following the successful launch of Diablo IV, Blizzard Entertainment remains committed to improving the game and fixing any issues. And that’s good since we now have the first information on the huge update that is coming.

A patch notes of at least 13 pages for the next Diablo 4 update

Blizzard teams recently released a Diablo IV Campfire Chatan hour-long video in which the developers explain what’s coming soon to the game. We’ve had a few minor fixes since launch, but the next update is already shaping up to be massive!

Diablo IV community leader Adam Fletcher said the next patch is already 13 pages long, and it’s not over yet.

We’ve been working on a pretty big client patch that touches on a lot of stuff, and here it is [il montre un tas de fauilles]. It’s currently 13 pages, but it’s not even finished yet. This is just a preview of what we are putting together. I have it here, we probably won’t go into details, but we will obviously post it when the fix is ​​available.

Rod Fergusson clarified that this big update has already passed the certification phase, and that it will solve many problems, including performance problems.

According to him, the next patch is so big that the developers are studying the possibility of completely closing the game for a while before deploying it and then reopening it.

We’re talking regarding being able to pick a maintenance window and say, “You know, we’re going to shut down the whole game, we’re going to apply this big patch, and then we’re going to put everything back together.”

A big fix for Hardcore Mode

We talked regarding it, some players lose their character in hardcore mode due to various issues, including server disconnections. Joe Shelly, Game Director on Diablo IV, clarified that the teams are investigating all possible cases.

There are several scenarios. We’ve seen cases where a Hardcore hero died during a teleport, which is a bug, and we’ve seen potential bugs in situations where you should be immune, but might be dead. We are investigating both of these cases. Once we identify the root cause, we will offer fixes.

The good news is that the scroll of escape (Scroll of Escape, in English), can be used by hardcore players to teleport them in case of disconnection from the game.

Basically, this will work if you get disconnected, for whatever reason… I want to clarify that the disconnection case is a very complex situation in terms of determining what is going on. So it’s not a perfect situation.

But what should happen is that when we detect that you’ve logged out, if you have one of those evasion scrolls in your inventory, it will trigger, even if you weren’t there to trigger it. He’ll consume the scroll, so it’s not infinitely used, and he’ll teleport you to safety. When you reconnect following the lightning subsides, you should be in town.

A novelty also arrives on the side of the nightmarish dungeons since in the future, the players will be able to teleport there via the Sigils, which will make it possible to chain several nightmarish dungeons in a row without having to move between them. The goal is to avoid travel time. “You will be able to go from Nightmare Dungeon to Nightmare Dungeon without having to travel between them. »

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