2023-05-15 10:15:02
Game news This studio working for PlayStation separates from more than 90 employees at once!
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Sony Interactive Entertainment is not currently in a huge takeover process like its competitor, but the firm has nevertheless acquired several studios in recent years and signed multiple partnerships. Among the supported studios, we find Deviation Games which, last year, opened gigantic premises in Santa Monica.
Deviation Games: not a PlayStation studio, but almost
From Bungie to Housemarque to Bluepoint Games, Sony has been far from idle in the area of studio takeovers. But beyond adding new entities to PlayStation Studios, Sony has signed many partnerships. To put it simply, several development studios work directly for Sony and are financially supported by the firm without belonging to the publisher/builder.
This is the case of D.eviation Games, a studio founded by Jason Blundell and Dave Anthony and unveiled during the Summer Game Fest in 2021. The duo does not come from nowhere since they have long worked at Treyarch, a studio to which we owe many episodes of Call of Duty. Made up of more than a hundred developers at the time of its announcementthe studio is working on a whole new license for Sony, visibly oriented towards the game-service triple A.
We’re not afraid to say that our ambitions are very high: we’re striving to make a huge, content-rich game with lots of action and lots of energy, but let’s leave it there for now and I’ll hope we will soon share more, indicated Dave Anthony in 2021.
Dozens of layoffs, the development of the excluded PS5 in danger?
Two years later, the secret is still well kept, and concern rises. The game still hasn’t been unveiled, and Deviation Games seems going through a very difficult time. Everything was off to a very good start, despite the announcement of the departure of Jason Blundell in September 2022. Since then, Deviation Games has been led by Dave Anthony, accompanied by Louis Castle (ex-Westwood), Jonathan Hawkins and Dean Rymer (from Sony Santa Monica) or Tony Flame, who worked on Call of Duty Black Ops . Today, we learn that a big wave of layoffs has taken place oh be you studio.
Some of my colleagues and friends were fired from Deviation Games today, wrote Christopher Berry on his LinkedIn profile.
I was sadly affected by today’s layoffs at Deviation Games. (…) To my former colleagues (…): it was an honor and a privilege to work with so many individual talents. I’ll miss you so much. Don’t hesitate to keep in touch, especially if you live near Los Angeles, added Jared B, associate producer.
Confirmed by several other developers, information shared by VGC and Eurogamer refers to the departure of approximately 90 people. It is unclear what percentage of the workforce this corresponds to, as no information on the size of the studio has been given for almost two years. Similarly, it’s hard to know what happened, but several developers, including Kyle Perras added, indicate that the studio ended up in a difficult situation and that the layoffs were forced. PlayStation et Deviation Games not yet communicated regarding these dismissals, it is best to take tweezers regarding the future of the game in development. That being said, so many sudden departures never send a very positive signal when it comes to the smooth running of a project. As of this writing, production of the game is still underway.
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