“Dead Island 2”, the gore on the heels – Liberation

2023-05-06 16:47:00

Video game

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The sequel to the video game released in 2011 offers a trip to a Los Angeles in the hands of the living dead. An enjoyable and non-punitive release.

To formulas of Dead Island is crystal clear: a postcard setting, a virus turning the population into zombies, hemoglobin-heavy action, all mixed with mechanics inherited from the role-playing game, with weapon upgrades, resource collection and side missions . After the paradise island of the original 2011 game, a hit B-series, this new installment takes place in Los Angeles.

The notion of island pandemonium takes a hit, but the exoticism is safe and promises an eventful trip through the glitzy neighborhoods of a City of Angels changed into an antechamber of hell. The villas of Bel-Air, the streets of Beverly Hills, Venice Beach or the sets of Hollywood display a unique cachet when they are surveyed by hordes of the living dead. With these decomposing bodies showing their tortured and abused flesh full frame, it is a pan of gore cinema, Lucio Fulci school, which comes alive on the screen.

Petit miracle

Dead Island 2 retains the principle of confrontations in subjective view which are orchestrated in contact and with knives. A procedural damage representation engine then enters the scene to detail the dismemberments, fractures, eviscerations and other joys that the player inflicts. The effect (literally) clinches the jaws. The approach is so grand-guignol that it defuses any first-degree reading of this violence, which vitriolizes the emptiness of this universe populated by B starlets and old glories

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#Dead #Island #gore #heels #Liberation

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