Resident Evil 4: After this update, the speedrun will not be like before

2023-04-24 14:45:02

Released exactly a month ago, the remake of Resident Evil 4 (2023) has quickly established itself as one of the best titles of this beginning of the year. With a score of 18/20 in our columns and a Metacritic score of 93/100, Capcom has once once more delivered an action gaming experience that lives up to fans’ expectations. If we were entitled to a free DLC for the Mercenaries mode, players are eager to find out if other DLCs are planned. While waiting, some of those who have already completed the title for the first time challenge themselves to finish the fastest, what is more commonly called a speedrun. Unfortunately, with the latest update, this practice is made more complicated.

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… to the great misfortune of speedrunners!

In the 2023 remake of Resident Evil 4, there is a very practical technique that speedrunners use to save time: the scope glitch which might be translated by the aiming bug. Concretely, this means that by aiming with a precise angle in certain areas, it is possible to pass through the walls of the decor to go more quickly elsewhere. As we can see in the video below, this allows you to go down to a lower floor for example. Thus, at present, the record on the game on Standard difficulty, Any%, i.e. reaching the end of the title as quickly as possible regardless of the means, is 1h45m16s and owned by the American player Frit according to the site Speedrun.com.

Unfortunately, following an update published on April 23, the developers have fixed this issue, which no longer allows the player to exploit the scope glitch for different purposes. But the update doesn’t stop there, as it improves other aspects of the gaming experience. For Xbox Series X|S owners, the changes to the graphics rendering process brought regarding by the April 7 have been adjusted as previously they were causing visual issues. And then, for everyone, Capcom has refined the dead zone of the stick, that is to say that the game only reacts when you push the stick with a certain force, otherwise the input is not Understood. Small changes that should improve the player experience, but which will complicate the life of speedrunnersalthough there is no doubt that they are already finding new solutions.

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