Not only is it a beautiful game: This action-adventure, fantasy and puzzles returns with more charm than ever; We’ve already seen Trine 5 – Trine 5: The Clockwork Conspiracy

This beloved saga returns with a series of novelties that have convinced us: details and first trailer.

One might think that following the return to 2.5D of Trine 4: The Nightmare Prince following that stumble of his third installment, The Artifacts of Power. Frozenbyte He not only redeemed himself, but gave it his all in one final delivery. After all, we hadn’t heard from the franchise since 2019 except for the rumors that revealed this fifth installment a few months ago. But having already been able to see this Trine 5: A Clockwork Conspiracy, which arrives for PS5, PS4, Xbox One, Xbox Series X y S, PC y Switchthe truth is that it is clear to me that the study has justified the developmentbecause what this game does is probably the deepest use of any mechanic in the franchise, getting some exquisite puzzles and improving the less successful parts of the saga, such as combat.

So let’s go in parts. Trine had already achieved a very good formula that not only allowed us to face these physics challenges and single-player platformers, but adapted it very well so that two players might cooperate changing the resolution of the puzzles themselves. Trine 5 takes it a step further, being able to select the difficulty levels of both the puzzles and the combats.

It is an interesting addition and in which Frozenbyte has put a special effort to create situations of up to three different modes resolving. If, for example, we choose the normal mode, we will find a less complicated puzzle, with some part already solved; while if we choose the hard modewe will have to rack our brains bringing out our most creative side and, above all, combining our characters and their abilities.

Since we are in a fifth installment, perhaps I have assumed too quickly that we all know its mechanics. But, for those who don’t, to say that Trine is this combination of platforms, action and puzzles that usually captivates first by its magical and colorful worlds, but later conquers by the combination of these three characters. Amadeusa wizard capable of generating objects such as boxes and platforms; Zoya, a thief dressed with a bow to shoot enemies and also string arrows; and Pontiusa knight specialized in combat, but who will also use his shield in creative ways.


Saving the kingdom once once more

This time, the threat comes in the form of two villains and his army of mechanical creatures that, in addition to wanting to take over the kingdom, they have tarnished the reputation of our heroes, who once once more will have to fight to restore peace to the world. No, it’s not the deepest or most convoluted plot you’ll find, because Trine doesn’t look for more than the setting to create her world of puzzles, combat, and beautiful backgrounds.

Frozenbyte has not been satisfied with replicating the previous games, but they have devised new ways to block our way so that we can be more creative

And, as I said before, the multiple solutions They also occur cooperatively, since if we are only one player, we will have to alternate between the three heroes, but if we play cooperatively we will be able to control two at the same time, creating a new way of solving the puzzle. The examples that Frozenbyte has given me during its presentation have really surprised me, because they have not been satisfied with replicating the previous games, but have devised new ways to block our way so that we are more creative than ever.

It helps that now our heroes have new skills. The gentleman I think he gets the best part this time, not only because he will have some new movements, but because the combat It has been greatly improved. Whereas in previous games it sometimes felt like an add-on to give some variety, now combat can be more challenging, having to vary the units since the knight has his shield broken, for example, and mechanical units they hit hard. The final bossesIn addition, not only will they make things difficult for us, but their mechanics will continue to make us think to find their weak points and how to defeat them, having to make exhaustive use of all our heroes in the process.

Perhaps one of the most outstanding novelties is that Trine 5: The Clockwork Conspiracy now has some special orbs green in color that will be floating on the stage, and some will be difficult to access. These orbs give us experience and, if we accumulate enough, we can unlock new habilities Specials for the three heroes. The question is, how much will these skills help with puzzle solving or combat? I have yet to see more of them in action to know how much they help or hinder solving the challenges, but it will certainly be one of the points that I pay attention to the most for your analysis.

I think Frozenbyte is justifying the new installment well

I thought that Trine was a saga that had already given me practically everything, but when I saw this Trine 5 for the first time, I realized that there is still a space for this saga and its three charismatic characters. I think Frozenbyte is justifying well the new delivery, Because many of the puzzles I’ve seen are interesting, feel new, and at later levels seem quite challenging, so it will be a pleasure to come back to save the kingdom once once more.

In 3Dgames | Analysis of Trine 4, the dream return of the three heroes to 2.5D

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