Computer game upgrade! NVIDIA Announces New Lineup of PC Games and Tools That Support DLSS 3 for GDC

Ahead of next week’s much-anticipated Game Developers Conference (GDC), NVIDIA announced today that more games will support NVIDIA DLSS3 technology and provide developers with new NVIDIA DLSS 3 plug-ins. DLSS3 is the latest version of NVIDIA’s artificial intelligence Deep Learning Super Sampling (DLSS) technology, which now supports a number of best-selling games and series, and will be integrated into the world’s popular game engine Unreal Engine. In addition, NVIDIA also announced that it will launch a DLSS 3 frame generation (Frame Generation) plug-in program to accelerate developer adoption.

“Since the introduction of NVIDIA DLSS, Neural Graphics has revolutionized the direction of the gaming industry, and now it’s set to go even further,” said Matt Wuebbling, vice president of worldwide GeForce marketing at NVIDIA. Diablo, Forza Horizon Popular titles like Bethesda’s new title, Bloodborne, can take advantage of DLSS technology to keep games running smoothly while maintaining stunning graphics.”

Since its launch in 2018, NVIDIA DLSS technology has continuously driven the innovation of neural graphics in the field of PC games. Neural graphics technology combines artificial intelligence and graphics technology to create an accelerated graphics rendering pipeline that will continuously learn and optimize. DLSS does not directly render every pixel in the frame, but lets the game render 1/8 of the pixels, and then uses artificial intelligence and GeForce RTX™ Tensor cores to reconstruct the remaining pixels, greatly improving the frame rate, while rendering comparable to native High-resolution clear high-quality images.

“Diablo®IV“,” Forza Motorsport horizon5“, “Blood Comes” and other hotDoorgames have adopted DLSS 3

have so farMore than 270 games and appsSupports NVIDIA DLSS, a performance accelerator driven by artificial intelligence. 28 of the released games have adopted the latest technology of DLSS 3; in addition, the market adoption rate of DLSS 3 is 7 times higher than that of DLSS 2 in the first 6 months of launch .

Among the list of popular games that announced support for DLSS technology, “Forza Horizon 5” was rated by many media as the best open world racing game in history, and was selected as the top of all racing games by OpenCritic. Forza Horizon 5, which already supports ray tracing, will also launch an updated version that supports DLSS 3 on March 28.

Bethesda’s highly anticipated Redfall is an open-world, cooperative first-person shooter from the creators of Prey and Dishonored. Created by the production team Arkane Austin, the game will be released on May 2nd and fully supports DLSS 3 technology.

In addition, the unique and high-level “Diablo” series of games will launch the latest masterpiece “Diablo® IV”, which is expected to be launched on June 6 and fully supports DLSS 3 technology.

Michael Bukowski, technical director of Diablo IV at Blizzard Entertainment, said: “Blizzard takes the smoothness of Diablo IV very seriously for gamers, and we look forward to delivering it with NVIDIA GeForce RTX 40 Series hardware and DLSS 3. The high frame rate to run “Diablo® IV” will bring players a better gaming experience.”

otherPC games supporting NVIDIA DLSS technology to be announced at GDC, including Deceive Inc., Gripper, Smalland: Survive the Wilds and THE FINALS.CheckComplete list of 270 games and apps that support DLSS

will be GDC The conference announced the availability of DLSS Frame Generation technology

NVIDIA will announce a DLSS frame generation plug-in at GDC, allowing more developers to use this frame-upscaling technology in their games and applications.

Developers will be able to NVIDIA Streamline Get DLSS frame generation technology and NVIDIA Streamline, an open-source, cross-vendor framework that makes it easier to implement Super Resolution technology in 3D games and applications.

NVIDIA continues to optimize DLSS technology on artificial intelligence supercomputers, and the public version will join the latest DLSS enhancements earlier this year, including:

  • The DLSS frame generation technology makes better use of the data of the game engine, improving the stability of the user interface and the image quality during fast movement.
  • DLSS super resolution optimizes the Ultra Performance mode, which can stably present finer details and improve overall image quality.
  • DLAA improves image quality, reduces ghosting, and improves edge smoothness in high-contrast situations.

Unreal Engine 5.2 Integration project join support DLSS 3let use Unreal Engine Developing games just got easier

NVIDIA and Epic announced that they will support NVIDIA DLSS 3 in the popular game engine Unreal Engine. Unreal Engine is an open and advanced real-time 3D creation tool that provides game developers and creators with greater freedom and control to create the most advanced real-time 3D content, interactive experiences and immersive virtual worlds. The DLSS 3 plugin will debut in UE 5.2, making it easier for any developer to speed up the performance of their game or application.

“NVIDIA DLSS 3’s frame generation technology is impressive, and we believe the Unreal Engine 5.2 plugin will provide developers with significantly improved game quality and performance,” said Nick Penwarden, vice president of engineering at Epic Games.

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Tags: Nvidia, ray tracing, DLSS 3, gdc, dlss3

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