Built for gaming at 1440p, AMD’s Radeon RX 6800 intends to take advantage of its RDNA2 architecture to overshadow Nvidia’s GeForce RTX 30. And for this, it highlights its compatibility with raytracing games.
Very comfortable in 1440p and rather discreet in games, the Radeon RX 6800 is the result of very good work by AMD. The firm has been able to review its way of designing GPUs so as to achieve a fairly significant generational leap, sufficient to get back into the race once morest the competition. On classic games, this model rises without too much difficulty in front of the GeForce RTX 3070. Unfortunately, raytracing, although supported, significantly affects performance, leaving the Nvidia card back in front when used with games. of that type.
Points forts
- Performances 1440p (rasterisation).
- Discreet ventilation.
- Fans off when board is idle.
- HDMI 2.1 video output.
- Support you raytracing.
Weak points
- Activation of raytracing which strongly impacts performance.
NB: The reported price drop is calculated by comparing the lowest price of the day with the average of the lowest prices charged by all merchants for the product last month, with security rules to exclude prices from shops whose the VAT policy is not clear (known as “grey” shops, typically in the case of imports from China).
An alternative
Particularly comfortable at 1080p and ready to take on 1440p, the Radeon RX 6700 XT is a very good mid-range graphics card. However, it suffers from the same lack of panache as the rest of the RX 6000 series in games offering raytracing rendering. Activating these effects puts it far behind its Nvidia competitors, with no possibility of countering this drop in speed with an intelligent upscaling system as the GeForce RTX 30s with DLSS offer.
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