PlayStation VR 2: we tested the Sony headset more expensive than the PS5… a crack?

Let’s not go four ways: the PSVR 2 is a pretty technical slap. The single slab of the first headset gives way to two screens offering 4K quality, with a refresh rate of up to 120 Hz. This immediately engages the player and reinforces immersion. Admittedly, the image is a little less clear than on a conventional screen (especially in terms of texts), and if you concentrate well, you can always distinguish the individual pixels of the panel. But once immersed in a game, the PSVR 2 combines all its assets to make us forget the current limits of virtual reality.

To achieve this, Sony has more than one trick up its sleeve: the cameras in the front of the helmet scan your environment with great precision and ensure the tracking of the controllers (which finally allows real 360° movements). Headphonesvery discreet, connect to the back of the helmet and offer 3D sound. The foveal rendering (which clearly displays the area of ​​the image you’re looking at) and eye tracking work wonders. And the controllers, as well as the helmet, vibrate, to reinforce the sensations. So many features that individually aren’t revolutionary, but transform the experience when added together.

Added to all this is the graphics of the PlayStation 5. On a game like Horizon: Call of the Mountain for example, we can note some slight clipping problems. But overall, we don’t lose a lot compared to a traditional next-gen game. Textures, depth of field, light effects, everything is present. And we can assure you that hanging from a rope fixed tens of meters above the ground, the feeling of height is very real. All that’s missing is a small fan to simulate the wind and it looks like it.

Another impressive example: the game Kayak VR Mirage, which is regarding breathtaking scenery, and an absolutely stunning rendering of the water (we will have the opportunity to come back to some titles available at the launch of the headset in a future article). To sum up, the few graphic details that we lose are counterbalanced by the immersion offered by the helmet. In short, the best of both worlds.

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