EA’s Lord of the Rings made for PS2 with Tiger Woods golf engine

EA’s Lord of the Rings made for PS2 with Tiger Woods golf engine



Screaming Tiger Woods standing in front of Lord of the Rings screenshot.

picture: EA/Kotaku

Making video games is very difficult. It can take years of work to charge even a small game. One aspect that can take a particularly large amount of time and resources is building a custom engine, which is why many developers use Unreal, Unity, or another existing engine to help speed up the development process. It’s pretty common, but recently a really wild example from the PlayStation 2 days came to light in an interview with Glenn Schofield, the new showrunner. Callisto protocol.

at recent days , Callisto protocol Released to… mixed reviews, let’s say (our very own Ashley Bardan loved how ambitious it was, despite some annoying difficulties). Anyway, to help popularize the new horror game, in May Glenn Scofield Walk around and do interviews and what not. And two weeks ago he made a video with linear Where he answered random tweets regarding the development of the game. This is where he revealed some fun trivia regarding Popular Lord of the rings A game worked on by EA.

B The linear videoSchofield (who previously worked at High risk area And sense of mission) answers the question of why developers no longer make their own engines and use existing technology instead. The director explains that it is very expensive and time consuming to do this today, and that it is always better to take an old engine and restore it, as he did at EA.

linear

You see, when he was a producer in 2003 licensed for ringtones The Lord of the Rings: The Return of the King, his team spent a year working on a new game engine. But things were slow and the game had a tough deadline to meet. So he looked around at the various other engines EA was using in their games at the time to find technology they might repurpose. Strangely enough, he concluded that the latter Tiger wood Golf was the perfect drive.

Lord of the rings It’s on big stretches and then some kind of castle at the end or something like that, a castle. What is this? Tiger woodScofield explained, “Long areas, and eventually you go to get food, that’s where you end up. And so we took Tiger wood engine and make it not Lord of the rings engine.”

Now, that’s funny and interesting enough by itself. But one last piece was revealed earlier today on Twitter. turns up, According to a former EA developersome of which changed Lord of the rings The visual effects code was later reused on the PSP Tiger wood A game to create smoke breaths during a ball impact.

Maybe a PSP icon Tiger wood The game also contains references to Gandalf and others LotR characters too. As always, game development is chaotic and endlessly fascinating.

Leave a Replay