Concept art, gameplay, and changes are revealed in the Splinter Cell remake
Ubisoft soon Revised version of the original Tom Clancy’s Splinter Cell It’s still in the production and early prototype stages, but its creators gave a taste of what’s to come on Thursday, in terms of new features and concept art for the game, Creative Director Chris Ottey said in a recently released video to celebrate the 20th anniversary of the Splinter Cell series.
as such previously discussed before splinter cell Reconfigure the teamUbisoft Toronto هو “Look[ing] Going back to the plot, characters and overall story of the original game,” Otti said, making some improvements to “things that may not have aged so well,” but promising that “the core of the story, the core of the experience will remain the same as in the original game.”
Christian Carrier, Technical Director, touched on the technical innovations planned for splinter cell Revamped version, highlighting advancements in AI that will simulate different types of enemy behaviors and reactions. “Obviously, a Special Forces soldier would be better trained,” Carrera said.[and] They will storm rooms differently or enter rooms differently than something like a normal security guard.”
“We can really improve how AI interact, how they interact and why they interact,” added Andy Schmoll, senior game designer. “And with all of this we can make improvements to the cat-and-mouse games between Sam and enemies, especially when our enemies act like trained professionals.”
Carriere has also introduced audiovisual updates like global lighting with ray tracing for more realistic lighting effects and better onomatopoeia, which will help “create some really compelling and really detailed setups”.
The splinter cell The remake team said they’ve been “going dark” for a while to focus on creating the game, offering few glimpses of what players can expect in the form of early artwork. You can see some of them in the gallery below.
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