While its graphics cards intended for the general public are expected at the start of the school year, Intel tells us regarding the technologies embedded in its GPUs.
Intel hasn’t necessarily chosen the best time to reenter the market for graphics cards. In between shortage of components and the downturn in the computer market, the ARC range is treading on slippery ground. No offense, the manufacturer wants to put the odds on its side by presenting XeSS: its own supersampling technology.
More beautiful games… and smoother!
XeSS, or Xe Super Sampling, is therefore a technology that will allow the graphics card to lighten its load by calculating an image definition lower than that supported by the monitor, then rescaling it using algorithms perfected. At NVIDIA, the thing is called DLSS, and its other competitor is the recent FSR from AMD. These three calculation methods have the same objective: to allow games to be always more fluid without the player having to make sacrifices in terms of graphics.
Xe Super Sampling (XeSS) is Intel’s solution to get the best of both worlds [les graphismes et la fluidité] and make better use of GPU resources. XeSS calculates games in a lower definition then upscales it with artificial intelligence in native or higher definition [à celle de l’écran]. This speedup is allowed because games run smoother when rendered in lower definitions, since the GPU has fewer pixels to render.
Ryan Shrout
Graphics Marketing, Intel
As with the competition, XeSS also replaces traditional antialiasing technologies (TAA, FXAA, etc.). Therefore, even on games that do not require rendering in lower definitions, gamers can expect sharper images thanks to artificial intelligence. Moreover, Intel already promises that four rendering modes will be available in compatible games:
- XeSS Ultra Quality = offers the best image for less fluidity benefit
- XeSS Quality = very good quality image that brings more fluidity
- Balanced XeSS = the best compromise between quality and fluidity
- XeSS Performance = to get maximum frames per second
The first Xe ARC graphics cards are expected next month
Intel has already announced that more than 200 games will be XeSS compatible by the end of the year. This includes titles already available like Ghostwire Tokyo or Death Stranding : Director’s Cutand large pieces expected in the coming months such as Call of Duty : Modern Warfare II et Gotham Knights.
While some ARC-A GPU models are already available in China, their international release is expected next month. Intel’s catalog will be offered in three distinct ranges: the high-end ARC A7XX, mid-range A5XX and entry-level A3XX.
According to the first tests that have been carried out by specialists, it appears, however, that Intel’s proposal still has plenty of room for improvement to reach the level of AMD or NVIDIA cards. The latter, market leader, has just announced that it will soon sell your graphics cards following producing more than necessary.