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The Slovaks at Triple Hill Interactive and Grindstone are not the first to try this concept. Square Enix (still Squaresoft at the time) have already rewarded us with two opuses of Bushido Blade, a series in which a well-placed blow from our knife was enough to kill our opponent. It is on this “punitive” basis that the developers are concentrating for this Die by the Blade which will be published by Kwalee and will be released on all current media. The saying: “Prudence is the mother of safety.” will take on its full meaning here.
It will therefore be a question of learning to parry and to dodge. Besides, if it tells you to train a little before moving on to serious things, on Nintendo Switch, PlayStation 4 et PC there is a rather addictive little pixel-art versus game that uses exactly the same concept and is called One Strike. But back to the game that interests us today. Die by the Blade will be a mix between a samurai game and a cyberpunk universe. Players will be able to choose their character, normal, but also their weapon. The chief designer of the project promises us “a dynamic combat system where every blow can prove deadly…”. Said like that, we would tend to think of the famous fighting game license Samurai Shodown which is positioned as the most “lethal” there is. Go for it foolishly and two or three hits will send you to the grave. We will see.
Die by the Blade is therefore expected on Nintendo Switch, PlayStation 4/5, XBOX one, XBOX Series X/S et PC via Steam, Humble and theEpic Games Store. It remains to be seen if the idea really holds up for a “real” versus fighting game.
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