That the game in streaming will be part of the future, nor is it listed, that it will be complementary to the traditional local game, either. Not even at Microsoft do they see their technology as a substitute for playing offline on your console or PC. But what more and more people make use of this type of options it is also a fact.
I admit that I have spent a lot of hours on Dragon Quest XI and Octopath Traveler from my mobile using Cloud Gaming, and although it is true that in Spain it should improve, it is allowed to play in certain proposals.
Xbox Cloud Gaming continues to gain popularity
The thing is that while many still deny that this option is part of what is coming, reality shows us the opposite. And proof of this is that Microsoft has managed to get its streaming game service to 10 million people.
It was Satya Nadella himself who explained it in his results report. It is important to point out that this figure corresponds to people who have streamed, even once, it is not regarding 10 million recurring people, although it is true that it is a good goal to set.
Of course, in Redmond they have all the wicks to completely stand out by offering a viable alternative to cloud gaming. The interest on the part of the users is already real and exists, it only remains for the technology to continue advancing. If you haven’t tried Xbox Cloud Gaming yet, I remind you that it is included in the Xbox Game Pass Ultimate subscription, and you can play from your mobile, PC or your old Xbox One.