Game News Elden Ring: Cloud computing service Shadow and Bandai Namco announce partnership!
Released on February 25, Elden Ring convinced millions of players and was extremely well received by critics. Demanding, the title requires strong responsiveness, and it was hard to imagine that we might make the most of the experience through the cloud!
Elden Ring: a symbol of cloud gaming progress?
Yet this is the challenge that Bandai Namco and Shadow have set themselves, the French service offering users to have access to a remote PC, and use it as they please. This obviously includes playing video games, but induced latency by the distance, even low can be a problem on many titles requiring the responsiveness we were talking regarding. Determined to offer a high quality service, Shadow has approached Bandai Namco so that the previews d’Elden Ringwhich is one of those games sometimes played on frame, takes place through cloud computing.
Journalists and content creators had the opportunity to experience the game in a stable and secure environment in the cloud, thanks to the state-of-the-art SHADOW virtual machines, dedicated to professionals. Flawless stability and performance were a must to tackle a game whose creators are known for their demanding gameplay where every second counts, Shadow says in a press release.
A partnership in development for several years
Kept secret until today, this collaboration is the fruit of long months of testingin particular made on titles such as Little Nightmares II or the episodes of The Dark Pictures from 2019. Visibly conclusive, these tests have been widely extended to allow many people to try Elden Ring during previews. Eric Sèle, CEO of Shadow, says:
We’re proud to be part of one of the biggest game launch campaigns of the year with our technology, giving journalists and talent the ability to connect via the cloud and play this unique title from home. This collaboration highlights our capacity for innovation and marks the start of a great year for our company, both for our users and for our partners.
On the side of Bandai Namco, we are impressed by Shadow technology and the applications offered:
At Bandai Namco Europe, we were impressed with what SHADOW can offer, both for B2B (business to business) and B2C (business to consumer) applications. We started working with SHADOW in 2019, and we have been able to scale the service provided in close collaboration with their fabulous team, and we see unlimited possibilities for the future!, adds Wouter van Vugt, Director of Press Relations , Communications and Events at Bandai Namco Europe.
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By MalloDelicJournalist jeuxvideo.com
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