Sony has shown almost 20 minutes of gameplay from Ghostwire: Tokyo in a PlayStation Showcase broadcast on the night of February 3. The paranormal action adventure developed by Tango Gameworks (The Evil Within) be available in PS5 and PC on March 25, with console exclusivity at least until the same day next year. Then we leave you the video with gameplay of the PlayStation 5 version.
In Ghostwire: Tokyo the players will put themselves in the shoes of Akito to live one open world paranormal adventure in first person. The premise is that the entire population of Tokyo has disappeared and the city has become filled with supernatural creatures.
The protagonist wakes up in the middle of this situation with a voice in his head, KK, a character who has his own motivations. Together they will embark on a plot with supernatural overtones to uncover the mystery behind the disappearances.
KK will endow Akito with various magical powers. The main one is the ethereal tissue, some spectral threads with which to defeat the ghosts that invade the Japanese city with powers of wind, fire and water. In addition, they can be made crashes and slow down time if the synchronization between both characters is at maximum.
The skills will improve throughout the adventure, something necessary to end a catalog of enemies that the developers promise will be extensive. There will also be ormystical objects, such as talismans that are thrown to create electrified areas, and traditional weapons such as a bow to aid in stealth phases.
A realistic and spectral world to explore freely
The developers of the title dirigido por Kenji Kimura They promise that the exploration of this Tokyo will be a key point of the adventure. akito may fly and glide to move through a recreated city with great detail made up of more than 2200 segments. In it you can purify Tori gates, save spirits and visit the Utena spaces, dreamlike sections where everything is possible.
The gameplay It ends with an interview from Shinji Mikami, founder and CEO of Tango Gameworks, to the development team. Ah specify that the game will be shown to 4K HDR on PlayStation 5 and will have the ray tracing as an option, although they have not specified framerates no resolutions. It will also use 3D Audio and other console technologies such as the DualSense controller. Those who buy the deluxe edition of the PS5 version will be able to play on March 22.